Player Matchup

Tsukuyomi
Tsukuyomi
Silver I
Nazarian
Tsukuyomi
Silver I
Level 160
God Stats
9W - 5L
1,500 SR
Queue Stats
252W - 246L
1,585 MMR
Party 2
Danzaburou
Danzaburou
Silver I
TheGarbageKing
Danzaburou
Silver I
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 107L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
ThePaulster12
King Arthur
Gold V
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 30L
1,500 MMR
Party 2
He Bo
He Bo
Gold V
vishal0033
He Bo
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,630 MMR
Solo
Sobek
Sobek
Silver I
zackfire2000
Sobek
Silver I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,500 SR
1,543 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,586 SR
1,626 MMR
Chaac
Chaac
Silver I
JesusDeMacro
Chaac
Silver I
Level 160
God Stats
177W - 132L
1,715 SR
Queue Stats
303W - 278L
1,632 MMR
Solo
Scylla
Scylla
Gold V
Landminer
Scylla
Gold V
Level 140
God Stats
14W - 11L
1,715 SR
Queue Stats
155W - 123L
1,632 MMR
Party 1
Chernobog
Chernobog
Silver I
LemmeEatThat
Chernobog
Silver I
Level 61
God Stats
9W - 5L
1,500 SR
Queue Stats
23W - 34L
1,604 MMR
Solo
Apollo
Apollo
Gold V
Légit
Apollo
Gold V
Level 134
God Stats
8W - 7L
1,500 SR
Queue Stats
176W - 155L
1,633 MMR
Party 1
Geb
Geb
Gold V
wolficy
Geb
Gold V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Nazarian
Tsukuyomi
14
3 / 3 / 2
8,048
575
6,081
9,087
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
TheGarbageKing
Danzaburou
10
0 / 5 / 0
6,355
454
3,794
9,013
3,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
ThePaulster12
King Arthur
13
3 / 2 / 1
7,867
562
8,286
15,789
7,637
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
11
1 / 4 / 2
6,886
492
1,403
5,915
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
5,678
406
2,619
11,728
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
PersephoneSetCthulhuNemesisNu Wa

VS

Bans
Ne ZhaKhepriFenrirYemojaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,206
515
9,124
12,647
9,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Landminer
Scylla
15
12 / 1 / 1
9,354
668
10,433
4,715
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
LemmeEatThat
Chernobog
13
1 / 0 / 5
7,175
513
5,278
6,207
2,745
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
Légit
Apollo
14
4 / 1 / 3
8,015
573
4,821
7,953
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
11
0 / 1 / 9
6,835
488
4,799
6,455
2,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
18
18
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
4
1
0.38
W
Scylla
Landminer
Scylla
12
1
1
12.5
W
Chernobog
LemmeEatThat
Chernobog
1
0
5
3.5
W
Apollo
Légit
Apollo
4
1
3
5.5
L
Tsukuyomi
Nazarian
Tsukuyomi
3
3
2
1.33
L
Danzaburou
TheGarbageKing
Danzaburou
0
5
0
0
L
King Arthur
ThePaulster12
King Arthur
3
2
1
1.75
L
He Bo
1
4
2
0.5
W
Geb
0
1
9
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,183
Damage
34,455
51,532
Taken
37,977
21,543
Mitigated
19,565
14,236
Healing
15,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,124
2,230
0
4,630
12,647
9,754
0
0
12,647
0
46,217
W
Scylla
Landminer
Scylla
10,433
2,061
0
1,430
4,715
1,354
340
51
4,664
57,085
0
W
Chernobog
LemmeEatThat
Chernobog
5,278
3,192
0
2,729
6,207
2,745
1,586
1,126
5,081
0
40,065
W
Apollo
Légit
Apollo
4,821
2,421
0
4,438
7,953
2,782
228
1,573
6,380
0
57,091
L
Tsukuyomi
Nazarian
Tsukuyomi
6,081
1,533
0
3,326
9,087
2,778
0
4,072
4,969
0
57,196
L
Danzaburou
TheGarbageKing
Danzaburou
3,794
2,108
0
1,193
9,013
3,069
0
2,228
6,781
0
30,461
L
King Arthur
ThePaulster12
King Arthur
8,286
1,303
0
5,748
15,789
7,637
106
722
14,487
0
47,623
L
He Bo
1,403
0
0
742
5,915
1,559
0
2,859
2,824
30,004
0
W
Geb
4,799
623
0
1,956
6,455
2,930
0
1,272
5,183
15,430
0
L
2,619
110
0
3,227
11,728
6,500
0
4,980
6,698
14,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,834
Gold Earned
38,585
370
Minions Killed
416
0
Camps Cleared
0
1,361,425
Distance Traveled
1,422,385
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,206
515
90
6
0
269,977
4
W
Scylla
9,354
668
111
8
0
283,820
5
W
Chernobog
7,175
513
85
6
0
271,096
4
W
Apollo
8,015
573
116
8
0
312,319
2
L
Tsukuyomi
8,048
575
117
8
0
322,541
2
L
Danzaburou
6,355
454
75
5
0
221,008
1
L
King Arthur
7,867
562
101
7
0
292,219
3
L
He Bo
6,886
492
60
4
0
266,598
5
W
Geb
6,835
488
14
1
0
285,173
6
L
Sobek
5,678
406
17
1
0
259,059
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role