Player Matchup

Jing Wei
Jing Wei
Bronze III
BowenTheGuy
Jing Wei
Bronze III
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 81L
1,543 MMR
Party 1
Thor
Thor
Bronze III
INTERCEPTORPRiME
Thor
Bronze III
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 81L
1,543 MMR
Party 1
Chang'e
Chang'e
Silver I
Pho3nixYT
Chang'e
Silver I
Level 157
God Stats
6W - 3L
1,500 SR
Queue Stats
162W - 130L
1,544 MMR
Solo
Aphrodite
Aphrodite
Silver I
Ushagi
Aphrodite
Silver I
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 171L
1,543 MMR
Solo
Sobek
Sobek
Gold V
Zakoram
Sobek
Gold V
Level 160
God Stats
6W - 1L
1,500 SR
Queue Stats
139W - 135L
1,543 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 151
1,500 SR
1,543 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,500 SR
1,542 MMR
Hachiman
Hachiman
Bronze III
DisabledCowboy
Hachiman
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bakasura
Bakasura
Silver I
Donae
Bakasura
Silver I
Level 149
God Stats
0W - 4L
1,500 SR
Queue Stats
117W - 113L
1,542 MMR
Solo
The Morrigan
The Morrigan
Silver I
FaulesStück
The Morrigan
Silver I
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,626 MMR
Party 2
Yemoja
Yemoja
Bronze III
JLavier
Yemoja
Bronze III
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 131L
1,541 MMR
Party 3
Zhong Kui
Zhong Kui
Silver I
LoveUrSupp
Zhong Kui
Silver I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 51L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BowenTheGuy
Jing Wei
20
6 / 2 / 6
13,551
616
10,426
15,140
9,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
8 / 2 / 8
12,842
584
16,311
17,610
6,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Pho3nixYT
Chang'e
20
12 / 1 / 12
14,185
645
24,986
18,441
8,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Aphrodite
Ushagi
Aphrodite
18
1 / 1 / 8
12,871
585
8,957
15,712
10,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
Zakoram
Sobek
16
2 / 2 / 14
10,744
488
7,708
26,106
29,900
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
PersephoneBellonaTsukuyomiSusanoApollo

VS

Bans
He BoCu ChulainnTyrAthenaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
2 / 3 / 1
11,234
511
15,450
15,885
5,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
Donae
Bakasura
19
2 / 5 / 1
10,944
497
9,437
23,010
10,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
FaulesStück
The Morrigan
12
0 / 10 / 1
8,154
371
3,262
13,085
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
JLavier
Yemoja
12
1 / 6 / 1
8,692
395
7,075
21,270
12,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
LoveUrSupp
Zhong Kui
19
3 / 5 / 0
11,979
545
15,297
19,697
19,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
12
29
Kills
8
8
Deaths
29
48
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BowenTheGuy
Jing Wei
6
2
6
4.5
L
Hachiman
2
3
1
0.83
L
Bakasura
Donae
Bakasura
2
5
1
0.5
L
The Morrigan
FaulesStück
The Morrigan
0
10
1
0.05
W
8
2
8
6
L
Yemoja
JLavier
Yemoja
1
6
1
0.25
L
Zhong Kui
LoveUrSupp
Zhong Kui
3
5
0
0.6
W
Chang'e
Pho3nixYT
Chang'e
12
1
12
18
W
Aphrodite
Ushagi
Aphrodite
1
1
8
5
W
Sobek
Zakoram
Sobek
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,388
Damage
50,521
93,009
Taken
92,947
65,170
Mitigated
51,935
57,026
Healing
29,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BowenTheGuy
Jing Wei
10,426
7,462
0
6,769
15,140
9,738
10,883
3,030
11,945
10,109
96,052
L
Hachiman
15,450
8,867
0
7,687
15,885
5,786
1,140
5,775
10,082
0
95,758
L
Bakasura
Donae
Bakasura
9,437
6,675
0
10,247
23,010
10,375
1,006
9,035
13,721
0
78,150
L
The Morrigan
FaulesStück
The Morrigan
3,262
445
0
397
13,085
3,931
0
7,810
4,824
39,102
810
W
16,311
5,800
0
5,646
17,610
6,255
811
5,493
11,829
0
86,897
L
Yemoja
JLavier
Yemoja
7,075
1,029
1,036
3,208
21,270
12,172
0
11,248
9,796
27,910
0
L
Zhong Kui
LoveUrSupp
Zhong Kui
15,297
2,251
0
7,050
19,697
19,671
0
7,732
11,855
89,908
0
W
Chang'e
Pho3nixYT
Chang'e
24,986
2,673
6,844
11,662
18,441
8,540
3,049
3,794
13,167
119,333
0
W
Aphrodite
Ushagi
Aphrodite
8,957
1,557
5,346
11,664
15,712
10,737
2,613
9,269
6,443
79,932
0
W
Sobek
Zakoram
Sobek
7,708
377
744
8,351
26,106
29,900
900
4,704
20,536
23,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,193
Gold Earned
51,003
659
Minions Killed
640
0
Camps Cleared
0
2,193,830
Distance Traveled
1,968,820
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,551
616
170
8
0
432,539
8
L
Hachiman
11,234
511
172
8
0
400,812
2
L
Bakasura
10,944
497
159
7
0
432,190
3
L
The Morrigan
8,154
371
87
4
0
345,715
4
W
Thor
12,842
584
106
5
0
438,745
3
L
Yemoja
8,692
395
38
2
0
400,040
2
L
Zhong Kui
11,979
545
184
8
0
390,063
2
W
Chang'e
14,185
645
197
9
0
471,155
7
W
Aphrodite
12,871
585
166
8
0
392,734
2
W
Sobek
10,744
488
20
1
0
458,657
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role