Player Matchup

Chaac
Chaac
GodNO1013H
Chaac
Level 17
God Stats
16W - 8L
1,711 SR
Queue Stats
43W - 27L
1,616 Elo+
Party 1
Izanami
Izanami
Romzes1992
Izanami
Level 25
God Stats
6W - 2L
1,500 SR
Queue Stats
11W - 10L
1,762 Elo+
Solo
Anubis
Anubis
RubyTwist
Anubis
Level 18
God Stats
5W - 2L
1,833 SR
Queue Stats
19W - 10L
1,616 Elo+
Party 1
Arachne
Arachne
XVaeVictisX
Arachne
Level 15
God Stats
8W - 3L
1,733 SR
Queue Stats
85W - 109L
1,388 Elo+
Solo
Cthulhu
Cthulhu
armad1do
Cthulhu
Level 17
God Stats
13W - 7L
1,452 SR
Queue Stats
54W - 38L
1,616 Elo+
Party 1
Team Averages
Level 18
1,646 SR
1,600 Elo+

VS

Team Averages
Level 24
1,416 SR
1,328 Elo+
Guan Yu
Guan Yu
Exbrosion
Guan Yu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 10L
1,239 Elo+
Party 2
Discordia
Discordia
Frodsnekak
Discordia
Level 29
God Stats
4W - 6L
1,286 SR
Queue Stats
87W - 86L
1,239 Elo+
Party 2
Bakasura
Bakasura
Kenvas04
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 124L
1,175 Elo+
Solo
Apollo
Apollo
MichaelSalvatori
Apollo
Level 18
God Stats
2W - 7L
1,295 SR
Queue Stats
51W - 55L
1,486 Elo+
Solo
Persephone
Persephone
persephone740
Persephone
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 1 / 0
5,444
544
2,781
5,599
3,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
Romzes1992
Izanami
11
8 / 1 / 5
6,790
679
10,154
7,943
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
RubyTwist
Anubis
9
1 / 2 / 2
5,578
558
2,142
5,345
2,683
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
XVaeVictisX
Arachne
10
5 / 1 / 3
6,315
632
2,901
4,842
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
armad1do
Cthulhu
9
2 / 1 / 6
5,899
590
3,763
7,144
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Exbrosion
Guan Yu
6
2 / 5 / 0
4,815
482
2,647
7,189
2,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Frodsnekak
Discordia
10
1 / 1 / 0
5,693
569
3,486
3,352
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Bakasura
Kenvas04
Bakasura
6
0 / 3 / 1
4,451
445
1,542
6,860
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 4 / 1
4,792
479
4,469
7,374
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
persephone740
Persephone
8
2 / 4 / 1
5,355
536
6,434
4,048
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
6
6
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Exbrosion
Guan Yu
2
5
0
0.4
L
Discordia
Frodsnekak
Discordia
1
1
0
1
W
Chaac
1
1
0
1
L
Bakasura
Kenvas04
Bakasura
0
3
1
0.17
L
1
4
1
0.38
W
Izanami
Romzes1992
Izanami
8
1
5
10.5
W
Anubis
RubyTwist
Anubis
1
2
2
1
W
Arachne
XVaeVictisX
Arachne
5
1
3
6.5
W
Cthulhu
armad1do
Cthulhu
2
1
6
5
L
Persephone
persephone740
Persephone
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,741
Damage
18,578
30,873
Taken
28,823
16,107
Mitigated
7,415
13,785
Healing
8,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Exbrosion
Guan Yu
2,647
788
255
2,056
7,189
2,566
0
1,173
6,016
0
8,787
L
Discordia
Frodsnekak
Discordia
3,486
377
0
1,177
3,352
722
0
0
3,052
28,964
0
W
Chaac
2,781
188
0
2,285
5,599
3,570
250
3,486
2,113
0
21,861
L
Bakasura
Kenvas04
Bakasura
1,542
1,275
0
2,311
6,860
1,925
0
1,875
4,985
0
8,565
L
4,469
2,566
0
2,429
7,374
1,229
0
1,539
5,835
0
13,848
W
Izanami
Romzes1992
Izanami
10,154
7,907
0
4,773
7,943
2,354
3,388
1,573
6,370
0
44,690
W
Anubis
RubyTwist
Anubis
2,142
318
0
2,510
5,345
2,683
41
3,484
1,816
19,611
0
W
Arachne
XVaeVictisX
Arachne
2,901
2,262
0
1,536
4,842
3,254
0
435
4,407
7,236
23,767
W
Cthulhu
armad1do
Cthulhu
3,763
364
562
2,119
7,144
4,246
0
942
6,127
12,073
0
L
Persephone
persephone740
Persephone
6,434
450
0
726
4,048
973
33
1,552
2,494
21,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,026
Gold Earned
25,106
252
Minions Killed
159
0
Camps Cleared
0
831,662
Distance Traveled
810,679
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,815
482
6
1
0
175,403
4
L
Discordia
5,693
569
66
7
0
177,416
2
W
Chaac
5,444
544
44
4
0
175,289
1
L
Bakasura
4,451
445
38
4
0
180,723
3
L
Apollo
4,792
479
19
2
0
158,479
0
W
Izanami
6,790
679
78
8
0
141,648
0
W
Anubis
5,578
558
41
4
0
154,491
2
W
Arachne
6,315
632
63
6
0
170,197
4
W
Cthulhu
5,899
590
26
3
0
190,037
1
L
Persephone
5,355
536
30
3
0
118,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role