Player Matchup

Danzaburou
Danzaburou
Be0rn
Danzaburou
Level 28
God Stats
6W - 6L
1,500 SR
Queue Stats
41W - 51L
1,500 Elo+
Solo
Discordia
Discordia
DrCyto
Discordia
Level 120
God Stats
13W - 4L
1,500 SR
Queue Stats
64W - 64L
1,778 Elo+
Party 3
Sobek
Sobek
Kuteki930
Sobek
Level 7
God Stats
3W - 0L
1,800 SR
Queue Stats
5W - 2L
1,801 Elo+
Party 3
Mercury
Mercury
OnlyIrpee
Mercury
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,753 Elo+
Party 2
Neith
Neith
supermanbuzz5
Neith
Level 3
God Stats
2W - 0L
1,750 SR
Queue Stats
2W - 0L
1,753 Elo+
Party 2
Team Averages
Level 57
1,610 SR
1,717 Elo+

VS

Team Averages
Level 35
1,452 SR
1,493 Elo+
Cerberus
Cerberus
Ghosty1121
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingRagnarXX
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,374 Elo+
Solo
Janus
Janus
Komeow
Janus
Level 137
God Stats
1W - 4L
1,500 SR
Queue Stats
287W - 280L
1,691 Elo+
Party 1
Izanami
Izanami
TВАРЬ
Izanami
Level 19
God Stats
0W - 4L
1,259 SR
Queue Stats
3W - 14L
1,210 Elo+
Solo
Neith
Neith
Zeredar
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Be0rn
Danzaburou
12
0 / 0 / 6
6,134
1,227
4,369
4,178
1,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
DrCyto
Discordia
12
4 / 1 / 6
7,355
1,471
6,771
2,774
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Kuteki930
Sobek
11
1 / 0 / 5
6,688
1,338
2,223
4,355
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
OnlyIrpee
Mercury
10
5 / 2 / 1
6,441
1,288
4,654
5,539
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 7
6,820
1,364
4,754
5,310
2,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

373

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ghosty1121
Cerberus
9
0 / 1 / 0
5,070
1,014
123
1,015
376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
KingRagnarXX
Cu Chulainn
11
2 / 3 / 3
6,363
1,273
4,229
6,593
5,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Komeow
Janus
12
4 / 2 / 3
7,320
1,464
9,154
4,506
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TВАРЬ
Izanami
11
0 / 4 / 4
6,040
1,208
2,456
7,249
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
Zeredar
Neith
12
1 / 2 / 6
6,520
1,304
2,152
5,946
1,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
12
Kills
7
7
Deaths
12
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Be0rn
Danzaburou
0
0
6
3
W
Discordia
DrCyto
Discordia
4
1
6
7
L
Cerberus
Ghosty1121
Cerberus
0
1
0
0
L
Cu Chulainn
KingRagnarXX
Cu Chulainn
2
3
3
1.17
L
Janus
Komeow
Janus
4
2
3
2.75
W
Sobek
Kuteki930
Sobek
1
0
5
3.5
W
Mercury
OnlyIrpee
Mercury
5
2
1
2.75
L
Izanami
TВАРЬ
Izanami
0
4
4
0.5
L
Neith
Zeredar
Neith
1
2
6
2
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,771
Damage
18,114
22,156
Taken
25,309
9,277
Mitigated
12,031
2,696
Healing
1,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Be0rn
Danzaburou
4,369
1,342
213
829
4,178
1,624
0
1,798
2,355
0
9,453
W
Discordia
DrCyto
Discordia
6,771
622
0
0
2,774
904
0
1,271
1,428
21,962
0
L
Cerberus
Ghosty1121
Cerberus
123
32
0
8
1,015
376
0
365
650
123
0
L
Cu Chulainn
KingRagnarXX
Cu Chulainn
4,229
995
0
227
6,593
5,438
0
2,290
4,303
383
5,923
L
Janus
Komeow
Janus
9,154
321
0
0
4,506
1,583
0
2,517
1,989
25,177
0
W
Sobek
Kuteki930
Sobek
2,223
281
0
875
4,355
2,753
0
2,038
2,242
9,732
0
W
Mercury
OnlyIrpee
Mercury
4,654
2,332
0
215
5,539
1,883
0
1,924
3,363
0
6,703
L
Izanami
TВАРЬ
Izanami
2,456
977
0
536
7,249
2,647
0
1,636
5,613
0
15,038
L
Neith
Zeredar
Neith
2,152
842
0
706
5,946
1,987
0
2,186
3,760
0
9,559
W
4,754
1,946
0
564
5,310
2,113
0
2,629
2,681
0
16,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,438
Gold Earned
31,313
103
Minions Killed
91
4
Camps Cleared
5
536,594
Distance Traveled
407,571
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,134
1,227
8
2
1
118,110
0
W
Discordia
7,355
1,471
41
8
2
116,061
0
L
Cerberus
5,070
1,014
0
0
0
17,098
1
L
Cu Chulainn
6,363
1,273
7
1
0
94,996
0
L
Janus
7,320
1,464
33
7
0
106,645
0
W
Sobek
6,688
1,338
15
3
0
106,598
0
W
Mercury
6,441
1,288
6
1
0
107,104
0
L
Izanami
6,040
1,208
26
5
3
103,931
2
L
Neith
6,520
1,304
25
5
2
84,901
0
W
Neith
6,820
1,364
33
7
1
88,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role