Player Matchup

Neith
Neith
DOEKGAYMER
Neith
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 2L
1,819 Elo+
Party 1
Thoth
Thoth
Likavi316
Thoth
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
Osa_Extinction
Sol
Level 16
God Stats
13W - 5L
1,500 SR
Queue Stats
145W - 129L
1,689 Elo+
Solo
Danzaburou
Danzaburou
Ulisest28
Danzaburou
Level 114
God Stats
7W - 7L
1,500 SR
Queue Stats
224W - 253L
1,713 Elo+
Party 1
Yemoja
Yemoja
megskater9
Yemoja
Level 28
God Stats
37W - 36L
1,290 SR
Queue Stats
199W - 262L
1,537 Elo+
Solo
Team Averages
Level 34
1,458 SR
1,651 Elo+

VS

Team Averages
Level 31
1,543 SR
1,660 Elo+
Kali
Kali
KoshkaOwO
Kali
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 44L
1,500 Elo+
Solo
Ra
Ra
PsycoChief77
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,704 Elo+
Party 2
Medusa
Medusa
Psycotoast77
Medusa
Level 4
God Stats
18W - 20L
1,714 SR
Queue Stats
39W - 54L
1,704 Elo+
Party 2
Cernunnos
Cernunnos
TotemSnatchr
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,689 Elo+
Solo
Hun Batz
Hun Batz
obeyanna
Hun Batz
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 39L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
6 / 0 / 27
12,280
1,228
17,775
9,122
4,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Likavi316
Thoth
16
0 / 9 / 15
9,368
937
1,246
10,896
3,354
18
4 / 1 / 24
11,255
1,126
10,469
8,712
3,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Ulisest28
Danzaburou
20
35 / 2 / 9
17,004
1,700
47,903
25,502
11,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
megskater9
Yemoja
19
1 / 1 / 28
11,911
1,191
4,025
11,700
11,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
1 / 7 / 5
9,026
903
4,151
15,698
6,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 8 / 6
9,323
932
7,475
14,817
6,097
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
15
3 / 11 / 4
9,490
949
13,296
16,777
6,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
TotemSnatchr
Cernunnos
16
3 / 15 / 8
9,697
970
16,161
28,177
10,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
obeyanna
Hun Batz
15
5 / 5 / 4
10,169
1,017
16,300
12,591
4,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
40
46
Kills
13
13
Deaths
46
103
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
6
0
27
19.5
L
Kali
1
7
5
0.5
W
Thoth
Likavi316
Thoth
0
9
15
0.83
W
4
1
24
16
L
1
8
6
0.5
L
Medusa
3
11
4
0.45
L
Cernunnos
TotemSnatchr
Cernunnos
3
15
8
0.47
W
Danzaburou
Ulisest28
Danzaburou
35
2
9
19.75
W
Yemoja
megskater9
Yemoja
1
1
28
15
L
Hun Batz
obeyanna
Hun Batz
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,418
Damage
57,383
65,932
Taken
88,060
34,040
Mitigated
34,254
30,325
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
17,775
10,019
0
1,958
9,122
4,376
0
728
8,394
0
40,044
L
Kali
4,151
1,921
0
743
15,698
6,080
0
2,115
13,435
0
7,263
W
Thoth
Likavi316
Thoth
1,246
605
0
0
10,896
3,354
0
884
10,012
7,930
0
W
10,469
3,309
0
3,330
8,712
3,118
0
667
8,045
25,051
0
L
7,475
1,366
1,243
1,426
14,817
6,097
0
1,473
13,344
28,871
0
L
Medusa
13,296
5,720
0
0
16,777
6,321
0
3,700
13,077
0
25,159
L
Cernunnos
TotemSnatchr
Cernunnos
16,161
7,830
0
3,920
28,177
10,995
0
5,025
23,152
0
33,063
W
Danzaburou
Ulisest28
Danzaburou
47,903
34,474
0
15,444
25,502
11,986
0
4,088
21,414
0
69,476
W
Yemoja
megskater9
Yemoja
4,025
1,038
7,026
2,567
11,700
11,206
0
1,108
10,592
12,648
0
L
Hun Batz
obeyanna
Hun Batz
16,300
3,970
174
537
12,591
4,761
0
3,427
8,957
0
34,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,818
Gold Earned
47,705
169
Minions Killed
154
3
Camps Cleared
7
789,313
Distance Traveled
750,696
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,280
1,228
52
5
2
166,008
0
L
Kali
9,026
903
7
1
0
124,148
0
W
Thoth
9,368
937
12
1
0
113,761
0
W
Sol
11,255
1,126
37
4
1
137,974
0
L
Ra
9,323
932
41
4
1
158,611
1
L
Medusa
9,490
949
25
3
2
162,288
1
L
Cernunnos
9,697
970
40
4
0
154,493
0
W
Danzaburou
17,004
1,700
51
5
0
184,861
1
W
Yemoja
11,911
1,191
17
2
0
186,709
0
L
Hun Batz
10,169
1,017
41
4
4
151,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role