Player Matchup

Chang'e
Chang'e
AquaAzura31
Chang'e
Level 22
God Stats
12W - 5L
1,500 SR
Queue Stats
29W - 17L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
HxrseUF
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Medusa
Medusa
NeedFriends3227
Medusa
Level 28
God Stats
5W - 4L
1,736 SR
Queue Stats
191W - 208L
1,533 Elo+
Solo
Eset
Eset
S713natrapS
Eset
Level 26
God Stats
2W - 0L
1,715 SR
Queue Stats
39W - 40L
1,479 Elo+
Solo
Danzaburou
Danzaburou
ikeb2funny
Danzaburou
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
108W - 97L
1,500 Elo+
Solo
Team Averages
Level 26
1,590 SR
1,502 Elo+

VS

Team Averages
Level 22
1,457 SR
1,616 Elo+
Bakasura
Bakasura
Captain-Raijin
Bakasura
Level 21
God Stats
4W - 3L
1,500 SR
Queue Stats
264W - 255L
1,327 Elo+
Solo
Jing Wei
Jing Wei
Fox2154
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,710 Elo+
Solo
Anhur
Anhur
Marvels KuKu
Anhur
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 6L
1,865 Elo+
Party 1
King Arthur
King Arthur
Sir Buso2802
King Arthur
Level 30
God Stats
2W - 7L
1,285 SR
Queue Stats
6W - 19L
1,285 Elo+
Solo
Sylvanus
Sylvanus
whycantisayfork
Sylvanus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 38L
1,896 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AquaAzura31
Chang'e
20
7 / 5 / 9
14,399
533
17,153
26,602
11,530
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
HxrseUF
Sun Wukong
17
4 / 7 / 8
12,481
462
7,483
23,343
13,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
4 / 4 / 7
13,830
512
15,546
22,252
9,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 1 / 5
14,437
535
16,082
13,384
5,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ikeb2funny
Danzaburou
20
8 / 8 / 10
15,841
587
22,341
23,914
11,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
1 / 2 / 6
11,019
408
1,620
12,803
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
Fox2154
Jing Wei
2
0 / 3 / 0
6,777
251
105
1,723
304
20
17 / 8 / 4
16,201
600
42,295
34,556
15,523
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Sir Buso2802
King Arthur
17
1 / 10 / 3
10,822
401
5,003
22,641
16,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Sylvanus
20
5 / 8 / 17
13,825
512
13,194
30,782
42,105
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
54
29
Kills
24
25
Deaths
31
39
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AquaAzura31
Chang'e
7
5
9
2.3
L
Bakasura
1
2
6
2
L
Jing Wei
Fox2154
Jing Wei
0
3
0
0
W
Sun Wukong
HxrseUF
Sun Wukong
4
7
8
1.14
L
17
8
4
2.38
W
4
4
7
1.88
W
6
1
5
8.5
L
King Arthur
Sir Buso2802
King Arthur
1
10
3
0.25
W
Danzaburou
ikeb2funny
Danzaburou
8
8
10
1.63
L
Sylvanus
5
8
17
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,605
Damage
62,217
109,495
Taken
102,505
51,886
Mitigated
79,216
48,354
Healing
36,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AquaAzura31
Chang'e
17,153
2,677
12,928
14,459
26,602
11,530
796
5,249
21,353
99,902
0
L
Bakasura
1,620
1,402
0
6,480
12,803
5,075
0
2,763
9,942
0
51,136
L
Jing Wei
Fox2154
Jing Wei
105
105
0
0
1,723
304
0
272
1,423
0
2,293
W
Sun Wukong
HxrseUF
Sun Wukong
7,483
1,895
0
2,540
23,343
13,322
1,895
2,156
21,165
0
50,835
L
42,295
22,092
0
14,604
34,556
15,523
1,710
13,474
20,706
0
163,327
W
15,546
8,985
0
9,502
22,252
9,762
2,269
3,317
18,935
0
109,077
W
16,082
565
1,135
2,878
13,384
5,646
423
2,363
11,021
96,295
0
L
King Arthur
Sir Buso2802
King Arthur
5,003
693
729
406
22,641
16,209
496
5,255
17,376
0
51,009
W
Danzaburou
ikeb2funny
Danzaburou
22,341
10,215
0
4,912
23,914
11,626
3,837
5,039
18,875
5,019
85,411
L
Sylvanus
13,194
1,957
4,501
9,421
30,782
42,105
170
11,764
18,751
50,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,988
Gold Earned
58,644
614
Minions Killed
513
0
Camps Cleared
0
2,262,233
Distance Traveled
1,761,403
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,399
533
119
4
0
504,267
1
L
Bakasura
11,019
408
136
5
0
359,498
0
L
Jing Wei
6,777
251
1
0
0
59,483
0
W
Sun Wukong
12,481
462
92
3
0
434,652
0
L
Anhur
16,201
600
224
8
0
426,213
0
W
Medusa
13,830
512
129
5
0
396,816
3
W
Eset
14,437
535
146
5
0
480,248
8
L
King Arthur
10,822
401
90
3
0
497,810
3
W
Danzaburou
15,841
587
128
5
0
446,250
2
L
Sylvanus
13,825
512
62
2
0
418,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role