Player Matchup

Ne Zha
Ne Zha
Bronze III
EXILEDxXxCLUTCH
Ne Zha
Bronze III
Level 140
God Stats
42W - 39L
1,500 SR
Queue Stats
236W - 281L
1,445 MMR
Solo
Ymir
Ymir
Bronze III
TrustfulGrain4
Ymir
Bronze III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,445 MMR
Party 1
Janus
Janus
Bronze III
ZekaBear
Janus
Bronze III
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,445 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,500 SR
1,445 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,495 SR
1,445 MMR
Danzaburou
Danzaburou
Bronze III
OT_Blackhammer
Danzaburou
Bronze III
Level 115
God Stats
0W - 2L
1,254 SR
Queue Stats
1W - 5L
1,445 MMR
Party 2
Vulcan
Vulcan
Bronze III
RollingOn22s
Vulcan
Bronze III
Level 126
God Stats
6W - 8L
1,730 SR
Queue Stats
151W - 120L
1,445 MMR
Solo
Hercules
Hercules
Bronze III
XX-BLove-IV
Hercules
Bronze III
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,445 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 2
14,419
687
20,318
22,870
17,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
2 / 4 / 7
12,367
589
7,748
29,745
28,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
ZekaBear
Janus
17
0 / 1 / 11
12,693
604
10,920
8,782
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuKumbhakarnaAphroditeZeusPersephone

VS

Bans
ChaacHeraMedusaThothKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OT_Blackhammer
Danzaburou
14
2 / 6 / 2
11,893
566
11,490
19,426
6,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
18
4 / 3 / 2
13,134
625
25,997
11,938
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
XX-BLove-IV
Hercules
14
0 / 3 / 2
10,839
516
3,045
14,130
12,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
6
6
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
1
2
11
L
Danzaburou
OT_Blackhammer
Danzaburou
2
6
2
0.5
L
Vulcan
4
3
2
1.67
W
2
4
7
1.38
L
Hercules
XX-BLove-IV
Hercules
0
3
2
0.33
W
Janus
ZekaBear
Janus
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,986
Damage
40,532
61,397
Taken
45,494
48,291
Mitigated
23,462
27,650
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,318
3,635
2,565
12,953
22,870
17,078
972
8,792
13,963
0
96,872
L
Danzaburou
OT_Blackhammer
Danzaburou
11,490
2,760
693
5,041
19,426
6,196
0
5,614
13,437
0
50,067
L
Vulcan
25,997
3,779
0
473
11,938
4,405
0
6,614
5,174
106,132
0
W
7,748
400
2,002
9,988
29,745
28,231
658
12,782
16,746
34,927
0
L
Hercules
XX-BLove-IV
Hercules
3,045
938
513
4,977
14,130
12,861
0
6,480
7,402
0
13,206
W
Janus
ZekaBear
Janus
10,920
129
0
142
8,782
2,982
1,107
4,571
4,211
79,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,479
Gold Earned
35,866
282
Minions Killed
216
0
Camps Cleared
0
1,178,908
Distance Traveled
938,928
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,419
687
97
5
0
391,131
0
L
Danzaburou
11,893
566
63
3
0
283,863
2
L
Vulcan
13,134
625
134
6
0
407,232
2
W
Ymir
12,367
589
63
3
0
374,714
2
L
Hercules
10,839
516
19
1
0
247,833
0
W
Janus
12,693
604
122
6
0
413,063
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role