Player Matchup

Hun Batz
Hun Batz
Bronze III
Askingbob
Hun Batz
Bronze III
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 61L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
INEEDYOUtostfu
Hou Yi
Bronze III
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
98W - 61L
1,500 MMR
Party 2
Scylla
Scylla
Bronze III
Lzechh
Scylla
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
erryka
Khepri
Bronze III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Bronze III
puñoatomico
Amaterasu
Bronze III
Level 121
God Stats
6W - 1L
1,500 SR
Queue Stats
153W - 167L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,500 SR
1,499 MMR
Bellona
Bellona
Bronze III
AMB9095
Bellona
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
MadDog16
Ganesha
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Bronze III
Taka7
Izanami
Bronze III
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 19L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
Tine517
Tsukuyomi
Bronze III
Level 50
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 59L
1,500 MMR
Solo
Ra
Ra
Bronze III
dan3125
Ra
Bronze III
Level 141
God Stats
6W - 10L
1,500 SR
Queue Stats
159W - 169L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Askingbob
Hun Batz
18
3 / 4 / 13
12,013
546
10,422
19,434
8,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
17 / 0 / 6
15,410
700
28,117
13,259
6,842
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Lzechh
Scylla
19
9 / 4 / 12
12,922
587
18,698
13,652
5,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
erryka
Khepri
17
2 / 3 / 21
12,121
551
5,593
18,322
19,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
puñoatomico
Amaterasu
18
3 / 2 / 11
12,011
546
6,133
15,858
22,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ApolloPersephoneDanzaburouSetKing Arthur

VS

Bans
CthulhuKuzenboCerberusYemojaThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AMB9095
Bellona
17
5 / 6 / 4
10,914
496
13,235
19,747
21,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
MadDog16
Ganesha
13
0 / 6 / 3
8,778
399
6,598
20,633
18,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Taka7
Izanami
15
0 / 6 / 0
9,282
422
1,730
13,539
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Tine517
Tsukuyomi
15
8 / 11 / 3
10,208
464
14,095
24,140
9,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
0 / 5 / 7
11,005
500
14,807
13,966
5,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
30
34
Kills
13
13
Deaths
34
63
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
AMB9095
Bellona
5
6
4
1.17
W
Hun Batz
Askingbob
Hun Batz
3
4
13
2.38
W
17
0
6
20
W
Scylla
Lzechh
Scylla
9
4
12
3.75
L
Ganesha
MadDog16
Ganesha
0
6
3
0.25
L
Izanami
Taka7
Izanami
0
6
0
0
L
Tsukuyomi
Tine517
Tsukuyomi
8
11
3
0.86
L
0
5
7
0.7
W
Khepri
erryka
Khepri
2
3
21
4.17
W
Amaterasu
puñoatomico
Amaterasu
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,963
Damage
50,465
80,525
Taken
92,025
63,160
Mitigated
58,382
28,747
Healing
17,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AMB9095
Bellona
13,235
3,761
0
3,127
19,747
21,038
0
2,712
16,677
683
60,034
W
Hun Batz
Askingbob
Hun Batz
10,422
2,444
0
5,726
19,434
8,757
1,553
5,230
14,058
0
88,163
W
28,117
18,193
0
8,747
13,259
6,842
7,575
2,865
10,350
0
141,464
W
Scylla
Lzechh
Scylla
18,698
1,115
0
3,421
13,652
5,327
1,275
7,045
6,378
72,960
0
L
Ganesha
MadDog16
Ganesha
6,598
612
0
1,465
20,633
18,684
0
5,104
15,314
28,066
0
L
Izanami
Taka7
Izanami
1,730
1,196
0
3,684
13,539
3,983
0
2,018
11,432
0
68,238
L
Tsukuyomi
Tine517
Tsukuyomi
14,095
2,745
0
4,924
24,140
9,233
0
7,892
15,842
0
60,448
L
14,807
1,337
974
3,208
13,966
5,444
0
5,733
7,973
96,683
0
W
Khepri
erryka
Khepri
5,593
697
0
4,871
18,322
19,741
791
5,573
12,555
21,244
0
W
Amaterasu
puñoatomico
Amaterasu
6,133
1,402
0
5,982
15,858
22,493
656
2,142
13,643
0
56,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,477
Gold Earned
50,187
556
Minions Killed
580
0
Camps Cleared
0
2,119,553
Distance Traveled
1,958,619
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,914
496
120
5
0
358,551
4
W
Hun Batz
12,013
546
106
5
0
424,589
0
W
Hou Yi
15,410
700
195
9
0
390,589
5
W
Scylla
12,922
587
117
5
0
415,165
8
L
Ganesha
8,778
399
18
1
0
422,155
9
L
Izanami
9,282
422
151
7
0
375,650
5
L
Tsukuyomi
10,208
464
94
4
0
374,926
4
L
Ra
11,005
500
197
9
0
427,337
2
W
Khepri
12,121
551
19
1
0
426,505
3
W
Amaterasu
12,011
546
119
5
0
462,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role