Player Matchup

Kukulkan
Kukulkan
Bashhere
Kukulkan
Level 20
God Stats
2W - 4L
1,500 SR
Queue Stats
29W - 41L
1,372 Elo+
Party 1
Cernunnos
Cernunnos
KjnuTV
Cernunnos
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,892 Elo+
Solo
Fenrir
Fenrir
RockDecoy
Fenrir
Level 21
God Stats
8W - 7L
1,500 SR
Queue Stats
44W - 51L
1,508 Elo+
Party 1
Khepri
Khepri
agdsdgsfg
Khepri
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,391 Elo+
Solo
Bellona
Bellona
luisdangla7
Bellona
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 145L
1,500 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,532 Elo+

VS

Team Averages
Level 13
1,500 SR
1,577 Elo+
Thoth
Thoth
AlexandruSoare
Thoth
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ElPudu
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,532 Elo+
Party 2
Kukulkan
Kukulkan
Folkpons
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,532 Elo+
Party 2
Hun Batz
Hun Batz
MuryZ
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,821 Elo+
Solo
Heimdallr
Heimdallr
TheBeBeto
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bashhere
Kukulkan
15
15 / 2 / 10
10,337
608
14,371
6,456
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
KjnuTV
Cernunnos
15
11 / 4 / 14
9,388
552
18,998
19,664
7,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
RockDecoy
Fenrir
15
6 / 0 / 5
9,128
537
4,943
13,374
6,694
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
agdsdgsfg
Khepri
13
10 / 0 / 9
9,273
545
6,069
5,502
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
luisdangla7
Bellona
16
6 / 1 / 7
9,520
560
7,981
10,256
10,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 12 / 0
6,587
387
4,502
10,476
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
ElPudu
Cthulhu
10
2 / 10 / 2
6,446
379
8,340
15,576
13,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Folkpons
Kukulkan
11
2 / 9 / 1
7,549
444
6,328
10,803
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
MuryZ
Hun Batz
10
1 / 9 / 0
6,826
402
5,917
15,491
5,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
TheBeBeto
Heimdallr
9
1 / 9 / 2
5,985
352
4,146
12,947
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
12
48
Kills
7
7
Deaths
49
45
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
12
0
0.08
W
Kukulkan
Bashhere
Kukulkan
15
2
10
10
L
Cthulhu
ElPudu
Cthulhu
2
10
2
0.3
L
Kukulkan
Folkpons
Kukulkan
2
9
1
0.28
W
Cernunnos
KjnuTV
Cernunnos
11
4
14
4.5
L
Hun Batz
MuryZ
Hun Batz
1
9
0
0.11
W
Fenrir
RockDecoy
Fenrir
6
0
5
8.5
L
Heimdallr
TheBeBeto
Heimdallr
1
9
2
0.22
W
Khepri
agdsdgsfg
Khepri
10
0
9
14.5
W
Bellona
luisdangla7
Bellona
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,362
Damage
29,233
55,252
Taken
65,293
32,180
Mitigated
31,231
21,209
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,502
484
0
27
10,476
3,507
210
5,540
4,737
17,898
0
W
Kukulkan
Bashhere
Kukulkan
14,371
1,037
0
407
6,456
2,794
2,062
4,290
2,141
44,592
0
L
Cthulhu
ElPudu
Cthulhu
8,340
996
0
1,079
15,576
13,779
0
5,859
9,485
21,478
0
L
Kukulkan
Folkpons
Kukulkan
6,328
1,248
0
0
10,803
4,055
653
3,824
6,677
25,216
0
W
Cernunnos
KjnuTV
Cernunnos
18,998
13,601
0
12,249
19,664
7,340
2,025
7,979
11,285
0
50,942
L
Hun Batz
MuryZ
Hun Batz
5,917
3,222
0
2,770
15,491
5,522
0
2,036
13,360
0
30,696
W
Fenrir
RockDecoy
Fenrir
4,943
1,167
96
5,447
13,374
6,694
150
1,208
12,141
0
56,477
L
Heimdallr
TheBeBeto
Heimdallr
4,146
2,033
0
1,767
12,947
4,368
516
2,624
10,153
0
16,139
W
Khepri
agdsdgsfg
Khepri
6,069
674
0
1,018
5,502
4,758
384
2,750
2,594
17,913
0
W
Bellona
luisdangla7
Bellona
7,981
1,806
0
1,992
10,256
10,594
1,841
2,289
7,921
0
48,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,646
Gold Earned
33,393
370
Minions Killed
174
0
Camps Cleared
0
1,464,363
Distance Traveled
1,239,466
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,587
387
26
2
0
183,105
0
W
Kukulkan
10,337
608
89
5
0
279,798
4
L
Cthulhu
6,446
379
24
1
0
291,118
2
L
Kukulkan
7,549
444
43
3
0
249,616
0
W
Cernunnos
9,388
552
62
4
0
274,628
1
L
Hun Batz
6,826
402
65
4
0
262,811
0
W
Fenrir
9,128
537
103
6
0
261,595
0
L
Heimdallr
5,985
352
16
1
0
252,816
4
W
Khepri
9,273
545
17
1
0
363,899
6
W
Bellona
9,520
560
99
6
0
284,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role