Player Matchup

Hercules
Hercules
JabbyJames07
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bastet
Bastet
LaRonJames42
Bastet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
SkeeeYuu
Izanami
Level 26
God Stats
27W - 21L
1,575 SR
Queue Stats
380W - 429L
1,548 Elo+
Solo
Thor
Thor
matthew tushie
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
molly35268
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 7
1,515 SR
1,510 Elo+

VS

Team Averages
Level 17
1,472 SR
1,363 Elo+
Zeus
Zeus
GizbyRaver
Zeus
Level 9
God Stats
5W - 8L
1,410 SR
Queue Stats
28W - 24L
1,312 Elo+
Solo
Nemesis
Nemesis
OstrichSnake
Nemesis
Level 17
God Stats
4W - 4L
1,298 SR
Queue Stats
11W - 16L
1,278 Elo+
Solo
Bakasura
Bakasura
Shak_a_lac_BOOM
Bakasura
Level 29
God Stats
15W - 22L
1,650 SR
Queue Stats
48W - 67L
1,449 Elo+
Solo
Cthulhu
Cthulhu
YoungSC202
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 98L
1,500 Elo+
Solo
Thoth
Thoth
partido-quemado4
Thoth
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 20L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JabbyJames07
Hercules
11
0 / 10 / 2
6,073
1,012
2,600
14,383
10,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
10
0 / 5 / 0
5,695
949
1,550
4,411
1,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
SkeeeYuu
Izanami
12
2 / 4 / 1
6,823
1,137
8,147
12,279
4,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 7 / 2
6,366
1,061
2,577
8,648
3,197
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 10 / 1
6,547
1,091
1,405
12,095
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

104

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 16
8,492
1,415
9,331
4,529
1,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
OstrichSnake
Nemesis
14
11 / 1 / 18
8,742
1,457
13,159
5,773
2,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
14
9 / 0 / 17
8,644
1,441
7,665
2,615
1,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
YoungSC202
Cthulhu
14
7 / 0 / 19
8,219
1,370
8,171
4,608
3,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
1 / 3 / 26
7,661
1,277
7,607
3,992
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
132
4
Kills
36
36
Deaths
4
6
Assists
96
Player
Kills
Deaths
Assists
KDA
W
8
0
16
16
L
Hercules
JabbyJames07
Hercules
0
10
2
0.1
L
Bastet
0
5
0
0
W
Nemesis
OstrichSnake
Nemesis
11
1
18
20
W
Bakasura
9
0
17
17.5
L
Izanami
SkeeeYuu
Izanami
2
4
1
0.63
W
Cthulhu
YoungSC202
Cthulhu
7
0
19
16.5
L
1
7
2
0.29
L
1
10
1
0.15
W
1
3
26
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,279
Damage
45,933
51,816
Taken
21,517
22,647
Mitigated
9,301
1,833
Healing
4,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,331
2,138
0
1,257
4,529
1,543
0
297
4,207
18,245
0
L
Hercules
JabbyJames07
Hercules
2,600
1,562
0
492
14,383
10,059
0
6,880
7,136
0
6,478
L
Bastet
1,550
325
0
0
4,411
1,264
0
1,570
2,433
0
3,060
W
Nemesis
OstrichSnake
Nemesis
13,159
9,231
0
1,582
5,773
2,293
0
322
5,172
0
20,874
W
Bakasura
7,665
5,720
0
977
2,615
1,051
0
0
2,565
0
13,966
L
Izanami
SkeeeYuu
Izanami
8,147
5,774
0
919
12,279
4,032
0
5,248
6,726
0
25,325
W
Cthulhu
YoungSC202
Cthulhu
8,171
1,242
0
301
4,608
3,192
0
443
4,165
17,711
0
L
2,577
759
0
219
8,648
3,197
0
4,744
3,904
0
5,243
L
1,405
475
108
95
12,095
4,095
0
6,667
5,058
6,440
0
W
7,607
1,315
0
230
3,992
1,222
0
343
3,549
14,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,504
Gold Earned
41,758
70
Minions Killed
106
2
Camps Cleared
3
415,187
Distance Traveled
617,084
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,492
1,415
25
4
0
118,353
0
L
Hercules
6,073
1,012
5
1
0
91,027
1
L
Bastet
5,695
949
13
2
0
49,604
0
W
Nemesis
8,742
1,457
10
2
2
114,242
2
W
Bakasura
8,644
1,441
29
5
1
147,396
0
L
Izanami
6,823
1,137
41
7
1
100,503
0
W
Cthulhu
8,219
1,370
25
4
0
133,588
0
L
Thor
6,366
1,061
4
1
1
72,023
0
L
Ra
6,547
1,091
7
1
0
102,030
0
W
Thoth
7,661
1,277
17
3
0
103,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role