Player Matchup

Agni
Agni
Kheyi
Agni
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 77L
1,865 Elo+
Party 1
Thor
Thor
RyzPan
Thor
Level 29
God Stats
35W - 30L
1,285 SR
Queue Stats
43W - 47L
1,405 Elo+
Solo
Bellona
Bellona
ZaloBarber
Bellona
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,865 Elo+
Party 1
Ares
Ares
ganibes
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,500 Elo+
Solo
Neith
Neith
jesusmury
Neith
Level 17
God Stats
13W - 16L
1,729 SR
Queue Stats
28W - 35L
1,865 Elo+
Party 1
Team Averages
Level 24
1,503 SR
1,700 Elo+

VS

Team Averages
Level 19
1,544 SR
1,577 Elo+
Chaac
Chaac
Athodnas
Chaac
Level 13
God Stats
6W - 6L
1,500 SR
Queue Stats
68W - 77L
1,433 Elo+
Solo
Cthulhu
Cthulhu
Matsuda
Cthulhu
Level 18
God Stats
1W - 2L
1,719 SR
Queue Stats
4W - 3L
1,735 Elo+
Solo
Ao Kuang
Ao Kuang
Tesunga
Ao Kuang
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,858 Elo+
Solo
Bastet
Bastet
elarellan99
Bastet
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 29L
1,359 Elo+
Solo
Sol
Sol
lurchini
Sol
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Kheyi
Agni
11
5 / 0 / 4
6,917
629
5,371
4,512
1,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
RyzPan
Thor
11
2 / 0 / 1
6,533
594
1,994
7,074
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ZaloBarber
Bellona
11
2 / 0 / 0
6,319
574
2,630
4,056
3,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
ganibes
Ares
7
1 / 4 / 2
5,370
488
1,226
7,866
3,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
jesusmury
Neith
11
3 / 2 / 3
6,854
623
5,170
3,721
1,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Athodnas
Chaac
7
0 / 4 / 4
4,853
441
2,164
6,843
2,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Matsuda
Cthulhu
10
0 / 3 / 0
5,617
511
3,306
6,045
4,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Tesunga
Ao Kuang
8
2 / 3 / 3
5,150
468
2,581
7,906
2,690
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bastet
10
3 / 3 / 1
5,846
531
4,218
7,089
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

2
0 / 0 / 0
3,862
351
122
391
88
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
5
6
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
Athodnas
Chaac
0
4
4
0.5
W
Agni
Kheyi
Agni
5
0
4
7
L
Cthulhu
Matsuda
Cthulhu
0
3
0
0
W
Thor
RyzPan
Thor
2
0
1
2.5
L
Ao Kuang
Tesunga
Ao Kuang
2
3
3
1.17
W
Bellona
ZaloBarber
Bellona
2
0
0
2
L
Bastet
3
3
1
1.17
W
Ares
ganibes
Ares
1
4
2
0.5
W
Neith
jesusmury
Neith
3
2
3
2.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,391
Damage
12,391
27,229
Taken
28,274
11,958
Mitigated
11,708
8,969
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Athodnas
Chaac
2,164
611
0
1,476
6,843
2,494
399
2,118
4,700
0
15,633
W
Agni
Kheyi
Agni
5,371
661
0
987
4,512
1,352
758
1,014
3,448
36,949
0
L
Cthulhu
Matsuda
Cthulhu
3,306
194
0
825
6,045
4,449
69
900
4,912
26,359
0
W
Thor
RyzPan
Thor
1,994
497
209
5,235
7,074
2,227
0
845
6,179
0
33,753
L
Ao Kuang
Tesunga
Ao Kuang
2,581
507
484
3,006
7,906
2,690
399
1,856
6,050
12,022
0
W
Bellona
ZaloBarber
Bellona
2,630
732
0
1,222
4,056
3,115
1,028
1,360
2,443
2,663
24,473
L
Bastet
4,218
1,705
0
2,462
7,089
1,987
0
1,988
5,101
0
23,901
W
Ares
ganibes
Ares
1,226
109
0
366
7,866
3,314
66
1,111
6,755
10,085
0
W
Neith
jesusmury
Neith
5,170
2,437
0
950
3,721
1,950
540
1,326
2,395
2,618
27,864
L
122
122
0
74
391
88
0
204
187
555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,993
Gold Earned
25,328
291
Minions Killed
152
0
Camps Cleared
0
982,027
Distance Traveled
860,285
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,853
441
28
3
0
223,682
2
W
Agni
6,917
629
63
6
0
205,323
0
L
Cthulhu
5,617
511
55
5
0
180,684
0
W
Thor
6,533
594
81
7
0
174,231
0
L
Ao Kuang
5,150
468
15
1
0
202,312
3
W
Bellona
6,319
574
64
6
0
216,209
1
L
Bastet
5,846
531
53
5
0
224,959
0
W
Ares
5,370
488
21
2
0
185,497
0
W
Neith
6,854
623
62
6
0
200,767
1
L
Sol
3,862
351
1
0
0
28,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role