Player Matchup

Yemoja
Yemoja
DaGaySupport
Yemoja
Level 121
God Stats
1W - 6L
1,500 SR
Queue Stats
125W - 129L
1,500 Elo+
Solo
Janus
Janus
ProxGT
Janus
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 30L
1,500 Elo+
Party 1
Neith
Neith
WHITE SWEGG77
Neith
Level 140
God Stats
0W - 3L
1,500 SR
Queue Stats
285W - 266L
1,500 Elo+
Party 1
Team Averages
Level 128
1,500 SR
1,500 Elo+

VS

Team Averages
Level 122
1,572 SR
1,612 Elo+
Athena
Athena
EDGExKhaos
Athena
Level 149
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 15L
1,669 Elo+
Party 2
Anubis
Anubis
GeneralBuxko
Anubis
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Da Ji
Da Ji
VICTORX11
Da Ji
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 1 / 2
7,271
661
1,948
7,841
4,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
ProxGT
Janus
9
0 / 4 / 2
6,476
589
5,932
5,701
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 2 / 0
7,153
650
8,861
8,306
4,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EDGExKhaos
Athena
10
2 / 0 / 5
8,011
728
3,564
10,214
7,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
11
1 / 1 / 5
7,285
662
5,823
5,671
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
VICTORX11
Da Ji
11
4 / 1 / 2
7,809
710
6,823
7,039
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
7
7
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
1
2
1
W
Athena
EDGExKhaos
Athena
2
0
5
4.5
W
Anubis
1
1
5
3.5
L
Janus
ProxGT
Janus
0
4
2
0.25
W
Da Ji
VICTORX11
Da Ji
4
1
2
5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,741
Damage
16,210
21,848
Taken
22,924
10,643
Mitigated
12,959
6,450
Healing
5,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,948
911
2,750
1,174
7,841
4,987
29
3,170
4,419
12,011
0
W
Athena
EDGExKhaos
Athena
3,564
1,764
0
1,641
10,214
7,731
56
2,723
7,245
16,034
0
W
Anubis
5,823
85
0
2,735
5,671
2,590
131
3,008
2,473
36,260
0
L
Janus
ProxGT
Janus
5,932
783
0
978
5,701
1,374
0
2,800
2,743
23,298
0
W
Da Ji
VICTORX11
Da Ji
6,823
1,576
0
1,097
7,039
2,638
0
2,321
4,524
0
18,653
L
8,861
4,173
0
1,548
8,306
4,282
204
2,916
5,251
3,955
29,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,900
Gold Earned
23,105
119
Minions Killed
129
0
Camps Cleared
0
555,566
Distance Traveled
569,499
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,271
661
25
2
0
186,283
2
W
Athena
8,011
728
28
3
0
210,339
2
W
Anubis
7,285
662
74
7
0
166,230
4
L
Janus
6,476
589
34
3
0
185,565
4
W
Da Ji
7,809
710
27
2
0
192,930
2
L
Neith
7,153
650
60
5
0
183,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role