Player Matchup

Medusa
Medusa
Bronze III
Pogrebnik
Medusa
Bronze III
Level 48
God Stats
1W - 6L
1,500 SR
Queue Stats
5W - 12L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
iha123
Sun Wukong
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Nox
Nox
Bronze III
xXPabliXx
Nox
Bronze III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,502 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 75
1,500 SR
1,501 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,661 SR
1,586 MMR
Zeus
Zeus
Gold III
GOTCHA61
Zeus
Gold III
Level 107
God Stats
196W - 140L
1,824 SR
Queue Stats
389W - 312L
1,856 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
XMuFX
Kumbhakarna
Bronze III
Level 66
God Stats
9W - 13L
1,658 SR
Queue Stats
31W - 48L
1,415 MMR
Solo
Danzaburou
Danzaburou
Silver I
işsiz
Danzaburou
Silver I
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
594W - 477L
1,488 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Pogrebnik
Medusa
9
0 / 4 / 0
6,968
581
6,563
8,245
2,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
iha123
Sun Wukong
10
0 / 5 / 0
6,989
582
6,120
13,998
10,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 4 / 0
7,261
605
3,724
7,804
2,792
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AphroditeScyllaChaacThothArtemis

VS

Bans
PersephoneGuan YuFenrirYmirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
6 / 0 / 5
9,667
806
16,950
5,236
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
XMuFX
Kumbhakarna
11
0 / 0 / 10
8,873
739
2,216
9,447
7,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
işsiz
Danzaburou
13
7 / 0 / 6
9,522
794
7,848
8,866
3,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
13
13
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
0
5
8.5
L
Medusa
Pogrebnik
Medusa
0
4
0
0
W
Kumbhakarna
XMuFX
Kumbhakarna
0
0
10
5
L
Sun Wukong
iha123
Sun Wukong
0
5
0
0
W
Danzaburou
işsiz
Danzaburou
7
0
6
10
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,407
Damage
27,014
30,047
Taken
23,549
15,634
Mitigated
12,887
4,607
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
16,950
919
370
2,770
5,236
1,811
1,404
489
4,622
69,094
0
L
Medusa
Pogrebnik
Medusa
6,563
1,987
0
1,937
8,245
2,627
0
5,512
2,565
0
25,138
W
Kumbhakarna
XMuFX
Kumbhakarna
2,216
30
0
1,945
9,447
7,647
256
1,427
7,820
6,608
0
L
Sun Wukong
iha123
Sun Wukong
6,120
810
0
1,894
13,998
10,215
0
8,803
4,927
0
20,413
W
Danzaburou
işsiz
Danzaburou
7,848
2,032
0
2,669
8,866
3,429
1,274
1,832
6,784
0
33,114
L
3,724
120
0
776
7,804
2,792
0
4,377
3,287
32,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,218
Gold Earned
28,062
130
Minions Killed
167
0
Camps Cleared
0
649,199
Distance Traveled
699,332
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,667
806
114
10
0
217,400
4
L
Medusa
6,968
581
37
3
0
244,077
4
W
Kumbhakarna
8,873
739
6
1
0
247,116
1
L
Sun Wukong
6,989
582
28
2
0
199,276
0
W
Danzaburou
9,522
794
47
4
0
234,816
1
L
Nox
7,261
605
65
5
0
205,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role