Player Matchup

Neith
Neith
Nuggmaster69
Neith
Level 11
God Stats
18W - 13L
1,675 SR
Queue Stats
21W - 16L
1,716 Elo+
Solo
Sun Wukong
Sun Wukong
Osa_Extinction
Sun Wukong
Level 16
God Stats
17W - 20L
1,500 SR
Queue Stats
145W - 129L
1,500 Elo+
Solo
Khepri
Khepri
TotemSnatchr
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,500 Elo+
Solo
Bacchus
Bacchus
Wakkan1379
Bacchus
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Zero-Voidz_02
Kukulkan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Team Averages
Level 13
1,535 SR
1,543 Elo+

VS

Team Averages
Level 11
1,500 SR
1,416 Elo+
Medusa
Medusa
Breezeecat
Medusa
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 38L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Clara I Murilo
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Artemis
Artemis
Cookiebutt8545
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,320 Elo+
Solo
Ymir
Ymir
GruffOstrich854
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Geb
Geb
temp-635850
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 13
10,329
1,148
16,464
4,864
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
Osa_Extinction
Sun Wukong
16
7 / 0 / 16
10,507
1,167
13,627
6,736
4,607
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
16
2 / 1 / 22
10,527
1,170
7,213
7,696
8,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Wakkan1379
Bacchus
15
4 / 1 / 13
9,373
1,041
7,598
6,479
5,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Zero-Voidz_02
Kukulkan
17
10 / 0 / 12
11,228
1,248
18,592
2,476
1,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

399

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Breezeecat
Medusa
13
1 / 10 / 1
8,027
892
3,812
12,692
6,630
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Clara I Murilo
Danzaburou
13
0 / 5 / 2
7,601
845
85
5,266
1,814
13
1 / 9 / 1
8,018
891
6,462
15,945
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 4 / 2
8,517
946
7,459
30,834
23,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 3 / 2
7,649
850
1,673
4,880
3,443
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
10
31
Kills
2
2
Deaths
31
76
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
Breezeecat
Medusa
1
10
1
0.15
L
Danzaburou
Clara I Murilo
Danzaburou
0
5
2
0.2
L
1
9
1
0.17
L
0
4
2
0.25
W
8
0
13
14.5
W
Sun Wukong
Osa_Extinction
Sun Wukong
7
0
16
15
W
Khepri
2
1
22
13
W
Bacchus
Wakkan1379
Bacchus
4
1
13
10.5
W
Kukulkan
Zero-Voidz_02
Kukulkan
10
0
12
16
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,494
Damage
19,491
28,251
Taken
69,617
21,415
Mitigated
41,521
8,571
Healing
1,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Breezeecat
Medusa
3,812
2,365
0
214
12,692
6,630
0
6,665
6,002
0
10,732
L
Danzaburou
Clara I Murilo
Danzaburou
85
85
0
0
5,266
1,814
0
2,371
2,857
0
1,719
L
6,462
3,361
0
1,024
15,945
5,699
0
8,893
6,977
0
11,267
L
7,459
584
0
317
30,834
23,935
0
13,160
17,599
28,701
0
W
16,464
8,978
0
2,629
4,864
2,437
0
891
3,973
0
30,533
W
Sun Wukong
Osa_Extinction
Sun Wukong
13,627
3,465
0
3,277
6,736
4,607
0
2,624
4,112
0
30,271
W
Khepri
7,213
1,028
0
1,011
7,696
8,095
0
2,416
5,280
14,275
0
W
Bacchus
Wakkan1379
Bacchus
7,598
712
331
415
6,479
5,190
0
2,188
4,291
14,175
0
W
Kukulkan
Zero-Voidz_02
Kukulkan
18,592
3,532
0
908
2,476
1,086
0
1,013
1,463
48,516
0
L
1,673
149
0
0
4,880
3,443
0
2,314
2,544
6,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,964
Gold Earned
39,812
181
Minions Killed
90
6
Camps Cleared
3
845,373
Distance Traveled
506,921
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,027
892
13
1
0
97,335
0
L
Danzaburou
7,601
845
3
0
1
73,050
0
L
Artemis
8,018
891
8
1
0
113,950
0
L
Ymir
8,517
946
55
6
1
154,871
2
W
Neith
10,329
1,148
32
4
1
130,772
2
W
Sun Wukong
10,507
1,167
37
4
2
170,249
0
W
Khepri
10,527
1,170
18
2
0
166,861
2
W
Bacchus
9,373
1,041
23
3
1
212,702
0
W
Kukulkan
11,228
1,248
71
8
2
164,789
2
L
Geb
7,649
850
11
1
1
67,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role