Player Matchup

Hun Batz
Hun Batz
AquaticPanda77
Hun Batz
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 111L
1,688 Elo+
Party 1
The Morrigan
The Morrigan
BiasSwine RP
The Morrigan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 87L
1,688 Elo+
Party 1
Ullr
Ullr
DarkFate RP
Ullr
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 6L
1,688 Elo+
Party 1
Nu Wa
Nu Wa
specttraa
Nu Wa
Level 26
God Stats
3W - 2L
1,742 SR
Queue Stats
8W - 5L
1,818 Elo+
Party 1
Kuzenbo
Kuzenbo
yueetmameet
Kuzenbo
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 110L
1,688 Elo+
Party 1
Team Averages
Level 59
1,548 SR
1,714 Elo+

VS

Team Averages
Level 56
1,551 SR
1,515 Elo+
Cthulhu
Cthulhu
Aiban04_TLB
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,625 Elo+
Party 2
Thanatos
Thanatos
ChrisChen-TLB
Thanatos
Level 79
God Stats
1W - 4L
1,500 SR
Queue Stats
221W - 218L
1,285 Elo+
Party 2
Hades
Hades
JP_Recks
Hades
Level 15
God Stats
4W - 4L
1,733 SR
Queue Stats
10W - 13L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
malvarez503
Danzaburou
Level 104
God Stats
4W - 1L
1,715 SR
Queue Stats
80W - 106L
1,715 Elo+
Solo
Chaac
Chaac
merengue_TLB
Chaac
Level 68
God Stats
3W - 3L
1,305 SR
Queue Stats
69W - 69L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
11 / 7 / 9
14,303
550
20,822
26,475
11,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
BiasSwine RP
The Morrigan
20
4 / 4 / 3
13,953
537
6,277
11,923
7,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 4 / 11
12,557
483
17,225
20,190
8,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
specttraa
Nu Wa
20
7 / 6 / 7
13,232
509
18,214
13,965
6,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
yueetmameet
Kuzenbo
17
4 / 5 / 14
12,599
485
11,738
22,817
36,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aiban04_TLB
Cthulhu
14
1 / 8 / 2
9,958
383
6,559
23,810
18,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
ChrisChen-TLB
Thanatos
20
12 / 5 / 8
14,457
556
18,127
20,999
12,312
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
JP_Recks
Hades
15
1 / 10 / 7
10,768
414
8,363
18,002
8,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
malvarez503
Danzaburou
20
9 / 8 / 7
14,771
568
24,319
22,119
8,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
3 / 2 / 5
14,084
542
8,476
15,692
17,682
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
55
33
Kills
26
26
Deaths
33
44
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aiban04_TLB
Cthulhu
1
8
2
0.25
W
Hun Batz
11
7
9
2.21
W
The Morrigan
BiasSwine RP
The Morrigan
4
4
3
1.38
L
Thanatos
ChrisChen-TLB
Thanatos
12
5
8
3.2
W
7
4
11
3.13
L
Hades
JP_Recks
Hades
1
10
7
0.45
L
Danzaburou
malvarez503
Danzaburou
9
8
7
1.56
L
3
2
5
2.75
W
Nu Wa
specttraa
Nu Wa
7
6
7
1.75
W
Kuzenbo
yueetmameet
Kuzenbo
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,276
Damage
65,844
95,370
Taken
100,622
70,450
Mitigated
64,372
22,406
Healing
33,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aiban04_TLB
Cthulhu
6,559
291
0
5,140
23,810
18,185
0
8,925
14,885
33,056
0
W
Hun Batz
20,822
7,836
0
7,021
26,475
11,653
3,902
2,769
23,681
0
87,129
W
The Morrigan
BiasSwine RP
The Morrigan
6,277
2,045
630
3,780
11,923
7,708
2,461
12
11,089
87,472
603
L
Thanatos
ChrisChen-TLB
Thanatos
18,127
6,989
0
14,274
20,999
12,312
0
4,471
16,528
8,492
94,903
W
17,225
11,606
942
6,229
20,190
8,017
4,724
5,294
14,896
0
60,577
L
Hades
JP_Recks
Hades
8,363
1,306
309
2,912
18,002
8,146
960
7,184
10,818
50,723
0
L
Danzaburou
malvarez503
Danzaburou
24,319
12,110
0
5,363
22,119
8,047
545
9,549
12,570
0
99,056
L
8,476
1,336
0
5,634
15,692
17,682
1,361
5,474
10,195
1,114
103,723
W
Nu Wa
specttraa
Nu Wa
18,214
6,271
0
197
13,965
6,180
801
2,475
11,490
86,157
0
W
Kuzenbo
yueetmameet
Kuzenbo
11,738
5,675
985
2,622
22,817
36,892
458
4,943
17,468
40,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,644
Gold Earned
64,038
572
Minions Killed
562
0
Camps Cleared
0
2,204,422
Distance Traveled
1,993,128
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,958
383
40
2
0
306,103
0
W
Hun Batz
14,303
550
145
6
0
480,151
0
W
The Morrigan
13,953
537
167
6
0
449,849
0
L
Thanatos
14,457
556
138
5
0
449,288
0
W
Ullr
12,557
483
98
4
0
399,083
1
L
Hades
10,768
414
73
3
0
367,258
0
L
Danzaburou
14,771
568
118
5
0
414,847
6
L
Chaac
14,084
542
193
7
0
455,632
0
W
Nu Wa
13,232
509
119
5
0
420,471
2
W
Kuzenbo
12,599
485
43
2
0
454,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role