Player Matchup

Medusa
Medusa
HotHeaDead
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,787 Elo+
Party 1
Cabrakan
Cabrakan
MyPielieIsGroot
Cabrakan
Level 117
God Stats
4W - 4L
1,845 SR
Queue Stats
98W - 144L
1,787 Elo+
Party 1
Merlin
Merlin
Stroebie
Merlin
Level 31
God Stats
21W - 30L
1,845 SR
Queue Stats
63W - 78L
1,787 Elo+
Party 1
Team Averages
Level 59
1,730 SR
1,787 Elo+

VS

Team Averages
Level 52
1,478 SR
1,220 Elo+
Neith
Neith
Kickapoo92
Neith
Level 66
God Stats
13W - 11L
1,650 SR
Queue Stats
17W - 21L
1,285 Elo+
Solo
Tyr
Tyr
TheScoobby
Tyr
Level 42
God Stats
7W - 3L
1,500 SR
Queue Stats
227W - 138L
1,187 Elo+
Party 2
Raijin
Raijin
Xhyros
Raijin
Level 47
God Stats
10W - 5L
1,285 SR
Queue Stats
203W - 123L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HotHeaDead
Medusa
12
4 / 8 / 3
9,498
678
5,165
14,703
5,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
11
3 / 8 / 5
9,233
660
9,666
12,271
10,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Stroebie
Merlin
14
4 / 3 / 5
10,160
726
9,788
8,893
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
7 / 3 / 10
10,692
764
12,741
8,988
3,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

14
6 / 4 / 12
10,684
763
9,072
13,028
10,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Xhyros
Raijin
14
6 / 4 / 8
10,126
723
10,485
9,756
3,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
11
Kills
19
19
Deaths
11
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
HotHeaDead
Medusa
4
8
3
0.69
W
Neith
7
3
10
4
L
Cabrakan
3
8
5
0.69
L
Merlin
Stroebie
Merlin
4
3
5
2.17
W
6
4
12
3
W
Raijin
Xhyros
Raijin
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,619
Damage
32,298
35,867
Taken
31,772
19,855
Mitigated
17,083
6,841
Healing
5,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
HotHeaDead
Medusa
5,165
1,788
0
3,183
14,703
5,878
0
3,807
10,896
0
21,706
W
Neith
12,741
4,913
0
1,709
8,988
3,401
1,276
4,164
4,630
0
47,519
L
Cabrakan
9,666
1,186
0
1,928
12,271
10,227
0
3,864
8,407
22,798
0
L
Merlin
Stroebie
Merlin
9,788
362
0
1,730
8,893
3,750
31
2,834
6,059
48,710
0
W
9,072
2,333
0
2,306
13,028
10,165
1,207
6,978
5,667
0
25,765
W
Raijin
Xhyros
Raijin
10,485
776
0
1,901
9,756
3,517
841
7,558
1,990
45,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
31,502
148
Minions Killed
163
0
Camps Cleared
0
684,703
Distance Traveled
760,672
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,498
678
32
2
0
238,284
3
W
Neith
10,692
764
65
5
0
257,502
3
L
Cabrakan
9,233
660
24
2
0
194,810
2
L
Merlin
10,160
726
92
7
0
251,609
2
W
Tyr
10,684
763
30
2
0
277,049
0
W
Raijin
10,126
723
68
5
0
226,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role