Player Matchup

Vulcan
Vulcan
Sen0rSerious
Vulcan
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chaac
Chaac
TeH GriZzLieZ
Chaac
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
184W - 177L
1,303 Elo+
Solo
Achilles
Achilles
TheiasChild
Achilles
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,687 Elo+
Solo
Sol
Sol
inxne
Sol
Level 27
God Stats
9W - 6L
1,500 SR
Queue Stats
109W - 123L
1,500 Elo+
Solo
Ymir
Ymir
remzhulk
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,538 Elo+

VS

Team Averages
Level 22
1,508 SR
1,637 Elo+
Hel
Hel
CuteStepSon
Hel
Level 29
God Stats
7W - 10L
1,500 SR
Queue Stats
63W - 83L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Kukailimoku520
Baron Samedi
Level 29
God Stats
219W - 163L
1,752 SR
Queue Stats
325W - 348L
1,664 Elo+
Solo
Cerberus
Cerberus
Skrollex15
Cerberus
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
16W - 19L
1,856 Elo+
Solo
Neith
Neith
bluntfangz
Neith
Level 28
God Stats
21W - 15L
1,287 SR
Queue Stats
208W - 193L
1,310 Elo+
Solo
Bastet
Bastet
littl e9108
Bastet
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 233L
1,858 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
0 / 5 / 3
8,641
864
13,258
12,455
5,857
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 3 / 2
9,085
909
10,200
17,582
18,629
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
TheiasChild
Achilles
14
1 / 3 / 2
8,927
893
11,163
17,699
15,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
inxne
Sol
14
0 / 2 / 3
8,739
874
12,548
13,516
4,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
13
1 / 7 / 0
8,208
821
1,241
8,654
3,387
Team 1 Tickets

175

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 15
9,782
978
14,821
7,423
3,424
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Kukailimoku520
Baron Samedi
16
5 / 0 / 12
10,426
1,043
16,024
8,370
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Skrollex15
Cerberus
16
5 / 0 / 10
11,043
1,104
6,773
13,547
13,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
17
4 / 0 / 12
10,546
1,055
14,618
9,254
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
16
4 / 3 / 11
10,700
1,070
11,932
14,216
8,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
80
3
Kills
20
20
Deaths
3
10
Assists
60
Player
Kills
Deaths
Assists
KDA
W
2
0
15
9.5
W
Baron Samedi
Kukailimoku520
Baron Samedi
5
0
12
11
L
Vulcan
0
5
3
0.3
W
Cerberus
Skrollex15
Cerberus
5
0
10
10
L
1
3
2
0.67
L
Achilles
TheiasChild
Achilles
1
3
2
0.67
W
Neith
4
0
12
10
L
Sol
inxne
Sol
0
2
3
0.75
W
Bastet
4
3
11
3.17
L
Ymir
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,410
Damage
64,168
69,906
Taken
52,810
47,850
Mitigated
33,884
7,729
Healing
33,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,821
340
13,060
5,958
7,423
3,424
0
4,706
2,667
29,014
0
W
Baron Samedi
Kukailimoku520
Baron Samedi
16,024
1,526
3,199
2,943
8,370
4,385
0
3,385
4,910
36,191
0
L
Vulcan
13,258
3,345
0
0
12,455
5,857
0
7,677
4,603
34,915
0
W
Cerberus
Skrollex15
Cerberus
6,773
908
0
3,014
13,547
13,351
0
7,365
5,982
18,984
0
L
10,200
1,263
0
3,253
17,582
18,629
0
8,603
8,736
0
31,702
L
Achilles
TheiasChild
Achilles
11,163
3,053
0
1,404
17,699
15,752
0
8,994
8,537
0
17,441
W
Neith
14,618
8,321
0
2,891
9,254
4,109
0
5,249
3,955
0
31,912
L
Sol
inxne
Sol
12,548
4,475
0
3,072
13,516
4,225
0
7,462
5,874
30,917
0
W
Bastet
11,932
3,696
0
2,521
14,216
8,615
0
6,342
7,724
0
22,661
L
Ymir
1,241
121
0
0
8,654
3,387
0
3,977
4,538
4,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,600
Gold Earned
52,497
170
Minions Killed
192
5
Camps Cleared
7
780,001
Distance Traveled
1,002,977
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,782
978
38
4
0
212,656
0
W
Baron Samedi
10,426
1,043
43
4
2
203,049
1
L
Vulcan
8,641
864
38
4
1
166,715
0
W
Cerberus
11,043
1,104
29
3
0
197,628
0
L
Chaac
9,085
909
44
4
0
193,858
0
L
Achilles
8,927
893
16
2
3
189,014
0
W
Neith
10,546
1,055
46
5
4
172,577
0
L
Sol
8,739
874
63
6
1
156,746
1
W
Bastet
10,700
1,070
36
4
1
217,067
3
L
Ymir
8,208
821
9
1
0
73,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role