Player Matchup

Apollo
Apollo
ItB x Assassin
Apollo
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 64L
1,500 Elo+
Solo
Nemesis
Nemesis
Oh_ZoRi
Nemesis
Level 117
God Stats
4W - 5L
1,500 SR
Queue Stats
241W - 244L
1,500 Elo+
Solo
Merlin
Merlin
Regum Palladium
Merlin
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 130L
1,610 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sebassy Boy
Cu Chulainn
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
394W - 362L
1,797 Elo+
Solo
Cthulhu
Cthulhu
eX Epic
Cthulhu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,438 Elo+
Party 1
Team Averages
Level 119
1,500 SR
1,569 Elo+

VS

Team Averages
Level 119
1,433 SR
1,566 Elo+
Cu Chulainn
Cu Chulainn
Bloody 0tter
Cu Chulainn
Level 145
God Stats
52W - 52L
1,379 SR
Queue Stats
483W - 440L
1,430 Elo+
Party 2
Yemoja
Yemoja
Nephelli
Yemoja
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 11L
1,740 Elo+
Party 2
Osiris
Osiris
Sgt Snuffles
Osiris
Level 109
God Stats
2W - 5L
1,500 SR
Queue Stats
236W - 216L
1,538 Elo+
Party 2
Artemis
Artemis
Wolfbark
Artemis
Level 139
God Stats
21W - 20L
1,285 SR
Queue Stats
320W - 332L
1,623 Elo+
Party 2
Janus
Janus
X-Darrian-X
Janus
Level 149
God Stats
9W - 6L
1,500 SR
Queue Stats
113W - 105L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,299
456
5,019
15,119
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Oh_ZoRi
Nemesis
4
0 / 4 / 1
5,073
317
672
3,630
711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 6 / 0
9,176
574
6,089
8,726
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Sebassy Boy
Cu Chulainn
14
0 / 4 / 0
8,598
537
8,022
13,490
9,564
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
eX Epic
Cthulhu
13
4 / 2 / 3
8,442
528
8,126
16,104
11,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bloody 0tter
Cu Chulainn
16
5 / 0 / 1
9,467
592
10,115
13,069
9,754
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Nephelli
Yemoja
12
2 / 3 / 1
7,919
495
4,967
8,989
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
15
4 / 2 / 4
8,933
558
7,268
9,640
7,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Wolfbark
Artemis
13
1 / 3 / 3
8,197
512
8,294
8,780
2,969
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 3
10,317
645
6,446
9,703
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
18
19
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Bloody 0tter
Cu Chulainn
5
0
1
5.5
L
1
3
3
0.83
W
Yemoja
Nephelli
Yemoja
2
3
1
0.83
L
Nemesis
Oh_ZoRi
Nemesis
0
4
1
0.13
L
4
6
0
0.67
L
Cu Chulainn
Sebassy Boy
Cu Chulainn
0
4
0
0
W
Osiris
4
2
4
3
W
Artemis
Wolfbark
Artemis
1
3
3
0.83
W
6
1
3
7.5
L
Cthulhu
eX Epic
Cthulhu
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,928
Damage
37,090
57,069
Taken
50,181
30,323
Mitigated
28,853
11,674
Healing
12,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Bloody 0tter
Cu Chulainn
10,115
2,327
0
3,980
13,069
9,754
0
1,381
11,688
0
65,881
L
5,019
1,703
0
5,036
15,119
4,906
786
3,791
11,328
0
48,716
W
Yemoja
Nephelli
Yemoja
4,967
939
1,443
1,791
8,989
5,789
425
3,221
5,712
26,517
0
L
Nemesis
Oh_ZoRi
Nemesis
672
130
0
347
3,630
711
0
243
3,387
0
7,431
L
6,089
326
0
600
8,726
3,233
0
4,046
4,680
53,721
0
L
Cu Chulainn
Sebassy Boy
Cu Chulainn
8,022
2,073
0
2,674
13,490
9,564
0
114
13,376
8,358
53,106
W
Osiris
7,268
2,994
0
500
9,640
7,328
0
2,853
6,712
16,150
57,442
W
Artemis
Wolfbark
Artemis
8,294
4,299
0
1,666
8,780
2,969
292
2,867
5,873
0
49,952
W
6,446
459
0
3,596
9,703
3,013
713
4,853
4,442
75,945
0
L
Cthulhu
eX Epic
Cthulhu
8,126
266
0
3,017
16,104
11,909
0
4,106
11,998
36,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,588
Gold Earned
44,833
377
Minions Killed
522
0
Camps Cleared
0
1,293,553
Distance Traveled
1,528,020
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,467
592
124
8
0
364,203
1
L
Apollo
7,299
456
74
5
0
300,162
4
W
Yemoja
7,919
495
42
3
0
247,104
2
L
Nemesis
5,073
317
9
1
0
114,800
0
L
Merlin
9,176
574
111
7
0
263,839
1
L
Cu Chulainn
8,598
537
131
8
0
300,339
0
W
Osiris
8,933
558
120
8
0
335,142
3
W
Artemis
8,197
512
91
6
0
285,868
0
W
Janus
10,317
645
145
9
0
295,703
7
L
Cthulhu
8,442
528
52
3
0
314,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role