Player Matchup

Artemis
Artemis
Alcrissan
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Olorun
Olorun
DoG Bells218
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KBravo
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Murda_KAM
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
dragon102030
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,500 Elo+

VS

Team Averages
Level 18
1,460 SR
1,462 Elo+
Neith
Neith
AmberChan
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chang'e
Chang'e
BeautyAir1830
Chang'e
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Bugsrule1
Khepri
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Loki
Loki
CatMon
Loki
Level 28
God Stats
19W - 22L
1,299 SR
Queue Stats
40W - 57L
1,310 Elo+
Solo
Tsukuyomi
Tsukuyomi
kolohorse
Tsukuyomi
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
28W - 26L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alcrissan
Artemis
6
0 / 2 / 1
5,158
344
1,229
4,270
918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
3
0 / 2 / 1
4,831
322
383
1,204
238
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
KBravo
Cthulhu
3
1 / 2 / 1
4,944
330
392
2,488
877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Nemesis
Murda_KAM
Nemesis
9
1 / 18 / 2
5,807
387
2,469
15,839
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 13 / 3
7,647
510
3,074
17,379
7,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AmberChan
Neith
14
15 / 0 / 12
10,355
690
11,489
8,123
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
13
6 / 3 / 5
8,965
598
5,428
6,233
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Bugsrule1
Khepri
3
0 / 0 / 0
4,193
280
0
0
0
Loki
CatMon
Loki
15
8 / 2 / 4
9,704
647
4,254
8,585
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
kolohorse
Tsukuyomi
16
5 / 1 / 2
9,883
659
3,781
9,234
3,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
4
Kills
34
37
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alcrissan
Artemis
0
2
1
0.25
W
Neith
AmberChan
Neith
15
0
12
21
W
Chang'e
6
3
5
2.83
W
Khepri
Bugsrule1
Khepri
0
0
0
0
W
Loki
CatMon
Loki
8
2
4
5
L
Olorun
0
2
1
0.25
L
Cthulhu
KBravo
Cthulhu
1
2
1
0.75
L
Nemesis
Murda_KAM
Nemesis
1
18
2
0.11
L
2
13
3
0.27
W
Tsukuyomi
kolohorse
Tsukuyomi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,547
Damage
24,952
41,180
Taken
32,175
13,933
Mitigated
12,079
5,619
Healing
12,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alcrissan
Artemis
1,229
424
0
1,553
4,270
918
100
0
4,270
0
10,442
W
Neith
AmberChan
Neith
11,489
6,110
0
4,980
8,123
2,689
6,090
284
7,839
0
40,922
W
Chang'e
5,428
992
311
1,868
6,233
2,640
1,974
491
5,742
26,996
0
W
Khepri
Bugsrule1
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Loki
CatMon
Loki
4,254
943
390
2,076
8,585
3,102
3,154
0
8,585
0
46,184
L
Olorun
383
383
42
51
1,204
238
22
165
1,039
1,073
0
L
Cthulhu
KBravo
Cthulhu
392
153
0
168
2,488
877
0
603
1,885
1,284
0
L
Nemesis
Murda_KAM
Nemesis
2,469
1,403
0
380
15,839
4,753
156
2,107
13,732
0
13,015
L
3,074
1,947
497
2,928
17,379
7,147
207
2,553
14,826
0
24,731
W
Tsukuyomi
kolohorse
Tsukuyomi
3,781
1,677
0
2,821
9,234
3,648
992
0
9,234
0
79,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,387
Gold Earned
43,100
67
Minions Killed
338
0
Camps Cleared
0
741,149
Distance Traveled
1,109,516
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,158
344
14
1
0
111,609
1
W
Neith
10,355
690
68
5
0
269,621
3
W
Chang'e
8,965
598
45
3
0
253,052
0
W
Khepri
4,193
280
0
0
0
0
0
W
Loki
9,704
647
90
6
0
274,676
1
L
Olorun
4,831
322
1
0
0
44,037
0
L
Cthulhu
4,944
330
0
0
0
102,055
0
L
Nemesis
5,807
387
17
1
0
249,528
1
L
Horus
7,647
510
35
2
0
233,920
0
W
Tsukuyomi
9,883
659
135
9
0
312,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role