Player Matchup

Rama
Rama
Chiinoir95
Rama
Level 28
God Stats
0W - 2L
1,176 SR
Queue Stats
1W - 14L
1,312 Elo+
Party 3
Ares
Ares
Deathpool1100
Ares
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 75L
1,769 Elo+
Solo
Thoth
Thoth
DiAblo_9537
Thoth
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 144L
1,320 Elo+
Party 3
Nike
Nike
HME270
Nike
Level 36
God Stats
2W - 6L
1,390 SR
Queue Stats
5W - 10L
1,422 Elo+
Party 3
Ne Zha
Ne Zha
NFK_953
Ne Zha
Level 51
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 144L
1,523 Elo+
Party 3
Team Averages
Level 50
1,413 SR
1,469 Elo+

VS

Team Averages
Level 69
1,487 SR
1,240 Elo+
Tsukuyomi
Tsukuyomi
Darklihte
Tsukuyomi
Level 26
God Stats
8W - 12L
1,218 SR
Queue Stats
74W - 108L
1,270 Elo+
Party 1
Nox
Nox
DojaBeast
Nox
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,285 Elo+
Party 2
Yemoja
Yemoja
Foolishnessss
Yemoja
Level 125
God Stats
2W - 6L
1,500 SR
Queue Stats
79W - 98L
1,168 Elo+
Party 1
Izanami
Izanami
shadowfoot93
Izanami
Level 27
God Stats
5W - 9L
1,715 SR
Queue Stats
30W - 49L
1,190 Elo+
Party 1
Bellona
Bellona
x Seulgi
Bellona
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 10L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 4
10,368
432
6,563
12,667
4,385
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
6 / 5 / 3
9,947
414
9,199
23,660
23,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 6 / 4
8,963
373
6,009
14,445
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nike
HME270
Nike
17
3 / 4 / 1
10,924
455
14,406
22,810
18,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
NFK_953
Ne Zha
16
2 / 5 / 4
10,086
420
2,727
16,341
5,855
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Darklihte
Tsukuyomi
20
18 / 2 / 3
14,413
601
28,502
19,703
9,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 6 / 3
12,947
539
13,620
13,304
5,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 9
11,217
467
5,357
12,443
15,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
shadowfoot93
Izanami
16
1 / 5 / 6
11,021
459
6,249
15,079
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
x Seulgi
Bellona
17
2 / 1 / 2
11,673
486
9,954
17,514
14,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
14
Kills
26
27
Deaths
15
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
Tsukuyomi
Darklihte
Tsukuyomi
18
2
3
9.75
L
6
5
3
1.5
L
0
6
4
0.33
W
4
6
3
0.92
W
1
1
9
5.5
L
Nike
HME270
Nike
3
4
1
0.88
L
Ne Zha
NFK_953
Ne Zha
2
5
4
0.8
W
Izanami
shadowfoot93
Izanami
1
5
6
0.8
W
Bellona
x Seulgi
Bellona
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,904
Damage
63,682
89,923
Taken
78,043
56,496
Mitigated
50,258
15,393
Healing
28,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,563
5,872
533
2,094
12,667
4,385
249
1,040
11,627
0
62,526
W
Tsukuyomi
Darklihte
Tsukuyomi
28,502
7,564
967
10,871
19,703
9,894
3,967
4,003
15,425
0
110,329
L
9,199
155
245
2,222
23,660
23,255
0
5,064
18,596
35,753
0
L
6,009
230
0
1,966
14,445
4,744
546
4,049
10,396
56,424
0
W
13,620
804
243
1,491
13,304
5,542
1,373
4,660
8,128
77,578
0
W
5,357
1,320
2,604
2,913
12,443
15,126
2,730
3,222
9,117
24,091
0
L
Nike
HME270
Nike
14,406
1,505
267
4,647
22,810
18,257
553
5,367
17,443
13,164
52,718
L
Ne Zha
NFK_953
Ne Zha
2,727
1,077
87
3,332
16,341
5,855
299
3,457
12,884
0
53,878
W
Izanami
shadowfoot93
Izanami
6,249
3,391
549
3,588
15,079
5,490
6,171
3,734
11,321
0
59,391
W
Bellona
x Seulgi
Bellona
9,954
5,308
243
4,856
17,514
14,206
476
2,604
14,310
0
68,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,288
Gold Earned
61,271
393
Minions Killed
536
0
Camps Cleared
0
1,917,386
Distance Traveled
2,195,079
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,368
432
100
4
0
340,669
0
W
Tsukuyomi
14,413
601
155
6
0
537,424
0
L
Ares
9,947
414
19
1
0
422,848
1
L
Thoth
8,963
373
79
3
0
346,640
3
W
Nox
12,947
539
134
6
0
404,998
8
W
Yemoja
11,217
467
33
1
0
409,482
4
L
Nike
10,924
455
95
4
0
420,681
1
L
Ne Zha
10,086
420
100
4
0
386,548
0
W
Izanami
11,021
459
100
4
0
378,159
4
W
Bellona
11,673
486
114
5
0
465,016
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role