Player Matchup

Ares
Ares
M3ntalisTL
Ares
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,297 Elo+
Party 2
Bacchus
Bacchus
karlinhos23
Bacchus
Level 19
God Stats
2W - 4L
1,500 SR
Queue Stats
143W - 164L
1,500 Elo+
Solo
Heimdallr
Heimdallr
matheusmmendes
Heimdallr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 41L
1,297 Elo+
Party 2
Cthulhu
Cthulhu
tryhxrd sssj
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,104 Elo+
Solo
Janus
Janus
xTIGS03x
Janus
Level 29
God Stats
3W - 9L
1,500 SR
Queue Stats
45W - 72L
1,500 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,340 Elo+

VS

Team Averages
Level 19
1,543 SR
1,578 Elo+
Ymir
Ymir
Luck LV
Ymir
Level 19
God Stats
3W - 1L
1,715 SR
Queue Stats
9W - 5L
1,677 Elo+
Solo
Baron Samedi
Baron Samedi
TenienteWolf
Baron Samedi
Level 16
God Stats
6W - 1L
1,500 SR
Queue Stats
195W - 130L
1,525 Elo+
Party 1
Chaac
Chaac
alessandroid749
Chaac
Level 28
God Stats
18W - 21L
1,500 SR
Queue Stats
94W - 120L
1,500 Elo+
Solo
Artemis
Artemis
fear0909bbx
Artemis
Level 18
God Stats
19W - 14L
1,500 SR
Queue Stats
561W - 578L
1,814 Elo+
Solo
Loki
Loki
tuptamamdfre
Loki
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
39W - 18L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
8,196
431
8,093
12,984
8,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
karlinhos23
Bacchus
10
0 / 3 / 2
7,176
378
3,185
7,610
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
matheusmmendes
Heimdallr
13
3 / 6 / 6
8,448
445
9,905
14,841
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
tryhxrd sssj
Cthulhu
8
1 / 5 / 3
6,442
339
2,125
8,632
3,947
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate

Breastplate

+20
Physical Protection

Janus
xTIGS03x
Janus
15
4 / 8 / 3
9,645
508
10,208
13,025
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Luck LV
Ymir
13
2 / 2 / 10
9,112
480
5,908
9,960
6,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
TenienteWolf
Baron Samedi
19
15 / 2 / 3
12,320
648
21,625
16,253
8,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
1 / 1 / 3
10,257
540
2,866
10,915
11,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
fear0909bbx
Artemis
15
5 / 3 / 4
9,210
485
8,173
12,542
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 2 / 5
9,462
498
3,795
11,647
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
10
Kills
27
27
Deaths
10
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
Luck LV
Ymir
2
2
10
3.5
L
2
5
4
0.8
W
Baron Samedi
TenienteWolf
Baron Samedi
15
2
3
8.25
W
1
1
3
2.5
W
Artemis
fear0909bbx
Artemis
5
3
4
2.33
L
Bacchus
karlinhos23
Bacchus
0
3
2
0.33
L
Heimdallr
matheusmmendes
Heimdallr
3
6
6
1
L
Cthulhu
tryhxrd sssj
Cthulhu
1
5
3
0.5
W
4
2
5
3.25
L
Janus
xTIGS03x
Janus
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,516
Damage
42,367
57,092
Taken
61,317
27,329
Mitigated
34,950
9,489
Healing
23,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Luck LV
Ymir
5,908
629
0
1,238
9,960
6,058
426
5,027
4,873
22,321
0
L
8,093
1,187
0
833
12,984
8,960
0
5,150
7,784
16,213
0
W
Baron Samedi
TenienteWolf
Baron Samedi
21,625
3,168
241
8,829
16,253
8,602
1,658
6,689
9,250
89,767
0
W
2,866
78
0
2,212
10,915
11,195
2,049
3,527
7,286
0
51,893
W
Artemis
fear0909bbx
Artemis
8,173
3,604
0
6,513
12,542
4,513
1,114
5,157
7,331
0
59,706
L
Bacchus
karlinhos23
Bacchus
3,185
351
0
2,532
7,610
4,002
362
2,161
5,425
30,147
0
L
Heimdallr
matheusmmendes
Heimdallr
9,905
4,229
0
4,457
14,841
5,829
612
7,976
6,840
0
40,484
L
Cthulhu
tryhxrd sssj
Cthulhu
2,125
740
0
10
8,632
3,947
0
3,511
5,046
9,922
0
W
3,795
1,344
0
4,527
11,647
4,582
237
2,643
8,966
0
48,911
L
Janus
xTIGS03x
Janus
10,208
485
171
1,486
13,025
4,591
0
8,735
4,290
46,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,907
Gold Earned
50,361
232
Minions Killed
452
0
Camps Cleared
0
1,464,801
Distance Traveled
1,623,079
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,112
480
33
2
0
270,729
4
L
Ares
8,196
431
18
1
0
349,311
4
W
Baron Samedi
12,320
648
139
7
0
305,065
3
W
Chaac
10,257
540
108
6
0
338,263
0
W
Artemis
9,210
485
96
5
0
300,085
3
L
Bacchus
7,176
378
66
3
0
284,831
1
L
Heimdallr
8,448
445
62
3
0
325,281
2
L
Cthulhu
6,442
339
18
1
0
196,203
2
W
Loki
9,462
498
76
4
0
408,937
1
L
Janus
9,645
508
68
4
0
309,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role