Player Matchup

Artio
Artio
Bronze III
G0ne Rogue
Artio
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Kidpoker1985
Guan Yu
Bronze III
Level 57
God Stats
12W - 6L
1,500 SR
Queue Stats
46W - 54L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
Yuer17
Fenrir
Bronze III
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
83W - 79L
1,500 MMR
Party 1
Artemis
Artemis
Bronze III
littel johnson
Artemis
Bronze III
Level 126
God Stats
6W - 1L
1,500 SR
Queue Stats
194W - 195L
1,500 MMR
Solo
Janus
Janus
Bronze III
scandelillo
Janus
Bronze III
Level 141
God Stats
4W - 5L
1,728 SR
Queue Stats
90W - 86L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,546 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,500 SR
1,500 MMR
Cerberus
Cerberus
Bronze III
ExclusiveCSR
Cerberus
Bronze III
Level 107
God Stats
16W - 19L
1,500 SR
Queue Stats
590W - 607L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Jeff__cools
Izanami
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
Just_Jad_
Poseidon
Bronze III
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 228L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
SuperMario316x
Achilles
Bronze III
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 143L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
alefeM1GAMER
Thanatos
Bronze III
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 38L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
5 / 1 / 4
9,178
510
7,267
16,133
11,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Kidpoker1985
Guan Yu
16
1 / 2 / 3
9,503
528
10,650
13,952
10,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Yuer17
Fenrir
17
6 / 0 / 3
10,116
562
6,403
15,502
6,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 3 / 4
8,686
483
11,082
9,557
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 2 / 3
9,173
510
8,141
7,342
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
King ArthurDanzaburouArachneCthulhuTsukuyomi

VS

Bans
Zhong KuiCupidHeraApolloHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ExclusiveCSR
Cerberus
12
1 / 4 / 3
7,645
425
6,594
17,302
8,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Jeff__cools
Izanami
13
1 / 4 / 1
8,081
449
8,077
11,768
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Just_Jad_
Poseidon
13
2 / 6 / 1
8,059
448
7,498
10,495
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
15
2 / 2 / 0
9,179
510
10,292
15,460
13,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
alefeM1GAMER
Thanatos
13
2 / 2 / 0
8,084
449
1,594
10,864
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
8
8
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ExclusiveCSR
Cerberus
1
4
3
0.63
W
Artio
5
1
4
7
L
Izanami
Jeff__cools
Izanami
1
4
1
0.38
L
Poseidon
Just_Jad_
Poseidon
2
6
1
0.42
W
Guan Yu
Kidpoker1985
Guan Yu
1
2
3
1.25
L
Achilles
2
2
0
1
W
Fenrir
Yuer17
Fenrir
6
0
3
7.5
L
Thanatos
alefeM1GAMER
Thanatos
2
2
0
1
W
2
3
4
1.33
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,543
Damage
34,055
62,486
Taken
65,889
33,884
Mitigated
32,665
25,679
Healing
30,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ExclusiveCSR
Cerberus
6,594
1,053
669
7,131
17,302
8,962
32
6,384
10,918
26,162
0
W
Artio
7,267
1,259
811
3,820
16,133
11,260
55
3,774
12,231
23,803
0
L
Izanami
Jeff__cools
Izanami
8,077
5,861
0
4,196
11,768
3,740
696
3,619
8,149
0
62,269
L
Poseidon
Just_Jad_
Poseidon
7,498
95
0
2,550
10,495
2,917
247
4,090
6,380
42,136
0
W
Guan Yu
Kidpoker1985
Guan Yu
10,650
1,126
0
7,905
13,952
10,010
948
358
12,982
0
54,894
L
Achilles
10,292
3,598
0
5,103
15,460
13,416
710
374
14,488
0
63,484
W
Fenrir
Yuer17
Fenrir
6,403
784
0
8,359
15,502
6,319
0
2,003
13,322
0
81,261
L
Thanatos
alefeM1GAMER
Thanatos
1,594
292
855
10,391
10,864
3,630
0
1,909
8,930
0
41,418
W
11,082
4,625
0
2,851
9,557
4,065
1,119
4,108
5,375
6,362
53,798
W
8,141
422
131
1,802
7,342
2,230
0
3,149
3,832
60,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,656
Gold Earned
41,048
487
Minions Killed
427
0
Camps Cleared
0
1,702,670
Distance Traveled
1,520,984
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,645
425
37
2
0
338,036
0
W
Artio
9,178
510
43
2
0
384,169
12
L
Izanami
8,081
449
118
7
0
275,196
4
L
Poseidon
8,059
448
77
4
0
324,157
0
W
Guan Yu
9,503
528
102
6
0
345,113
0
L
Achilles
9,179
510
94
5
0
293,383
1
W
Fenrir
10,116
562
135
8
0
360,581
1
L
Thanatos
8,084
449
101
6
0
290,212
1
W
Artemis
8,686
483
95
5
0
272,845
2
W
Janus
9,173
510
112
6
0
339,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role