Player Matchup

Cthulhu
Cthulhu
Sbutler95-
Cthulhu
Level 117
God Stats
1W - 6L
1,500 SR
Queue Stats
332W - 386L
1,704 Elo+
Solo
Pele
Pele
israsn21
Pele
Level 124
God Stats
4W - 5L
1,500 SR
Queue Stats
267W - 218L
1,200 Elo+
Solo
Heimdallr
Heimdallr
iz TunEz
Heimdallr
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
125W - 104L
1,500 Elo+
Solo
Zeus
Zeus
joshfagan4
Zeus
Level 86
God Stats
2W - 7L
1,500 SR
Queue Stats
94W - 146L
1,903 Elo+
Solo
Achilles
Achilles
true_legend345
Achilles
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,313 Elo+
Solo
Team Averages
Level 95
1,500 SR
1,524 Elo+

VS

Team Averages
Level 91
1,500 SR
1,583 Elo+
Chaac
Chaac
Davila-ftv
Chaac
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Athena
Athena
DeathNote-ALG
Athena
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
183W - 181L
1,719 Elo+
Solo
Aphrodite
Aphrodite
Wanted-maximal
Aphrodite
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
293W - 282L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ZAP II 12
Cernunnos
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 5L
1,696 Elo+
Solo
Awilix
Awilix
raulgc21
Awilix
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sbutler95-
Cthulhu
9
1 / 3 / 2
6,118
471
4,140
9,382
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
13
1 / 1 / 2
7,179
552
4,181
9,235
3,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
iz TunEz
Heimdallr
11
4 / 4 / 1
6,533
503
9,095
8,301
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 5 / 0
7,835
603
7,222
5,816
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Achilles
10
0 / 3 / 0
5,647
434
2,339
7,189
5,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 0 / 1
7,191
553
4,521
4,538
3,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 2 / 3
6,133
472
2,969
9,311
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
Wanted-maximal
Aphrodite
13
2 / 3 / 4
7,517
578
6,122
9,880
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
ZAP II 12
Cernunnos
10
3 / 3 / 3
6,198
477
4,869
8,676
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
raulgc21
Awilix
14
6 / 2 / 4
8,016
617
7,144
9,510
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
10
Kills
15
16
Deaths
10
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
0
1
2.5
W
2
2
3
1.75
L
Cthulhu
Sbutler95-
Cthulhu
1
3
2
0.67
W
Aphrodite
Wanted-maximal
Aphrodite
2
3
4
1.33
W
Cernunnos
ZAP II 12
Cernunnos
3
3
3
1.5
L
Pele
1
1
2
2
L
Heimdallr
iz TunEz
Heimdallr
4
4
1
1.13
L
4
5
0
0.8
W
Awilix
raulgc21
Awilix
6
2
4
4
L
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,977
Damage
25,625
39,923
Taken
41,915
17,322
Mitigated
18,476
10,571
Healing
18,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
4,521
877
0
2,508
4,538
3,030
84
0
4,216
0
36,981
W
2,969
1,413
0
3,138
9,311
5,295
0
2,440
6,871
14,316
0
L
Cthulhu
Sbutler95-
Cthulhu
4,140
598
164
1,685
9,382
4,630
0
1,822
7,560
19,482
0
W
Aphrodite
Wanted-maximal
Aphrodite
6,122
721
394
5,275
9,880
3,798
818
4,954
4,926
40,741
0
W
Cernunnos
ZAP II 12
Cernunnos
4,869
2,279
0
2,945
8,676
2,836
1,230
1,088
7,588
0
28,401
L
Pele
4,181
1,262
231
3,562
9,235
3,167
0
3,444
5,766
0
50,151
L
Heimdallr
iz TunEz
Heimdallr
9,095
5,159
0
1,926
8,301
2,547
0
1,643
6,658
0
36,668
L
7,222
1,027
402
621
5,816
1,686
432
2,182
3,634
39,409
0
W
Awilix
raulgc21
Awilix
7,144
3,153
0
4,024
9,510
3,517
0
2,880
6,630
0
50,733
L
Achilles
2,339
365
0
1,980
7,189
5,292
0
0
6,913
0
22,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,312
Gold Earned
35,055
297
Minions Killed
359
0
Camps Cleared
0
1,087,911
Distance Traveled
1,238,278
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,191
553
88
7
0
246,557
0
W
Athena
6,133
472
25
2
0
219,183
1
L
Cthulhu
6,118
471
20
2
0
246,685
2
W
Aphrodite
7,517
578
90
7
0
247,290
2
W
Cernunnos
6,198
477
55
4
0
232,059
0
L
Pele
7,179
552
106
8
0
242,983
1
L
Heimdallr
6,533
503
56
4
0
207,549
0
L
Zeus
7,835
603
68
5
0
202,073
2
W
Awilix
8,016
617
101
8
0
293,189
3
L
Achilles
5,647
434
47
4
0
188,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role