Player Matchup

Izanami
Izanami
Kutsin
Izanami
Level 27
God Stats
3W - 1L
1,729 SR
Queue Stats
326W - 330L
1,902 Elo+
Party 1
Ares
Ares
Mustache1029
Ares
Level 17
God Stats
4W - 1L
1,715 SR
Queue Stats
9W - 4L
1,516 Elo+
Party 3
Bellona
Bellona
Notaga
Bellona
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 4L
1,720 Elo+
Party 3
Zeus
Zeus
ShaBoiDylan
Zeus
Level 17
God Stats
143W - 93L
1,909 SR
Queue Stats
310W - 270L
1,902 Elo+
Party 1
Nu Wa
Nu Wa
earterms123
Nu Wa
Level 25
God Stats
8W - 2L
1,500 SR
Queue Stats
16W - 12L
1,516 Elo+
Party 3
Team Averages
Level 21
1,671 SR
1,711 Elo+

VS

Team Averages
Level 14
1,627 SR
1,587 Elo+
Thor
Thor
Big248
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,221 Elo+
Solo
Ymir
Ymir
Grandma69
Ymir
Level 19
God Stats
6W - 4L
1,500 SR
Queue Stats
39W - 35L
1,500 Elo+
Solo
Anubis
Anubis
YALATUHEMBRA
Anubis
Level 27
God Stats
11W - 14L
1,894 SR
Queue Stats
153W - 176L
1,932 Elo+
Party 2
Medusa
Medusa
syferthewolf
Medusa
Level 7
God Stats
12W - 11L
1,500 SR
Queue Stats
37W - 45L
1,500 Elo+
Solo
Danzaburou
Danzaburou
victorwayar
Danzaburou
Level 15
God Stats
39W - 35L
1,740 SR
Queue Stats
61W - 67L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kutsin
Izanami
18
15 / 3 / 17
12,884
1,432
22,113
8,753
3,973
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 3 / 29
10,674
1,186
8,797
15,595
16,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Notaga
Bellona
17
1 / 7 / 28
10,007
1,112
10,271
13,289
11,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
7 / 4 / 21
10,988
1,221
20,367
7,535
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
18 / 2 / 21
13,448
1,494
29,043
7,885
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Big248
Thor
13
0 / 8 / 7
8,120
902
1,744
10,218
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
16
0 / 6 / 13
9,743
1,083
7,965
25,952
25,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
17
9 / 8 / 9
11,981
1,331
19,610
23,125
12,162
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
7 / 8 / 7
11,656
1,295
7,410
15,857
6,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
victorwayar
Danzaburou
15
3 / 12 / 7
9,681
1,076
10,145
21,553
7,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
62
42
Kills
19
19
Deaths
42
116
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thor
Big248
Thor
0
8
7
0.44
L
Ymir
0
6
13
1.08
W
Izanami
Kutsin
Izanami
15
3
17
7.83
W
1
3
29
5.17
W
Bellona
Notaga
Bellona
1
7
28
2.14
W
7
4
21
4.38
L
Anubis
9
8
9
1.69
W
18
2
21
14.25
L
Medusa
7
8
7
1.31
L
Danzaburou
victorwayar
Danzaburou
3
12
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,591
Damage
46,874
53,057
Taken
96,705
39,129
Mitigated
54,400
3,829
Healing
7,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Big248
Thor
1,744
704
0
113
10,218
3,149
0
7,303
2,840
0
3,073
L
Ymir
7,965
1,192
0
0
25,952
25,419
0
13,778
11,953
19,610
0
W
Izanami
Kutsin
Izanami
22,113
19,196
0
1,441
8,753
3,973
0
5,687
3,066
0
55,220
W
8,797
928
0
818
15,595
16,848
0
6,548
9,047
16,009
0
W
Bellona
Notaga
Bellona
10,271
3,409
0
692
13,289
11,953
0
6,775
6,514
0
15,334
W
20,367
2,980
0
0
7,535
2,783
0
4,929
2,606
34,597
0
L
Anubis
19,610
765
156
5,697
23,125
12,162
0
12,200
10,875
35,119
0
W
29,043
6,858
138
740
7,885
3,572
0
3,636
4,249
47,708
0
L
Medusa
7,410
2,979
0
0
15,857
6,163
0
9,726
6,031
0
19,773
L
Danzaburou
victorwayar
Danzaburou
10,145
3,395
0
1,287
21,553
7,507
0
15,200
6,303
0
26,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,001
Gold Earned
51,181
193
Minions Killed
111
6
Camps Cleared
5
749,818
Distance Traveled
654,303
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,120
902
3
0
2
65,643
1
L
Ymir
9,743
1,083
15
2
0
152,694
0
W
Izanami
12,884
1,432
84
9
5
146,805
0
W
Ares
10,674
1,186
15
2
0
152,016
1
W
Bellona
10,007
1,112
11
1
0
153,980
0
W
Zeus
10,988
1,221
44
5
0
144,655
0
L
Anubis
11,981
1,331
40
4
0
131,943
0
W
Nu Wa
13,448
1,494
39
4
1
152,362
1
L
Medusa
11,656
1,295
27
3
1
145,764
0
L
Danzaburou
9,681
1,076
26
3
2
158,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role