Player Matchup

King Arthur
King Arthur
Bronze III
CaRe115
King Arthur
Bronze III
Level 105
God Stats
9W - 14L
1,267 SR
Queue Stats
162W - 172L
1,410 MMR
Solo
Pele
Pele
Bronze III
Plowskii
Pele
Bronze III
Level 83
God Stats
13W - 20L
1,500 SR
Queue Stats
2,035W - 2,022L
1,405 MMR
Solo
Ra
Ra
Silver III
PolicemanAnubis
Ra
Silver III
Level 80
God Stats
17W - 19L
1,811 SR
Queue Stats
793W - 800L
1,414 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Zekexxx
Baron Samedi
Bronze III
Level 87
God Stats
12W - 1L
1,500 SR
Queue Stats
140W - 121L
1,411 MMR
Solo
Apollo
Apollo
Bronze III
yucatn09
Apollo
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 96
1,516 SR
1,428 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,543 SR
1,428 MMR
Medusa
Medusa
Bronze III
Baleela
Medusa
Bronze III
Level 156
God Stats
15W - 20L
1,500 SR
Queue Stats
203W - 207L
1,411 MMR
Solo
Janus
Janus
Silver III
DkDeadPool
Janus
Silver III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver IV
ElPapiAnthony
Bellona
Silver IV
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 94L
1,402 MMR
Solo
Thanatos
Thanatos
Bronze III
Tahjaun
Thanatos
Bronze III
Level 128
God Stats
11W - 14L
1,715 SR
Queue Stats
127W - 131L
1,415 MMR
Solo
Khepri
Khepri
Bronze III
fxteXOXO
Khepri
Bronze III
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaRe115
King Arthur
19
1 / 2 / 5
12,682
551
13,639
20,817
12,986
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
20
9 / 4 / 8
13,524
588
11,568
17,050
7,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 0 / 10
13,988
608
12,710
9,285
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Zekexxx
Baron Samedi
18
8 / 2 / 9
12,801
557
16,169
16,781
16,765
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
yucatn09
Apollo
18
2 / 3 / 6
11,868
516
2,586
17,839
7,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
TsukuyomiNemesisSetPersephoneDanzaburou

VS

Bans
CthulhuCu ChulainnYemojaKaliRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Baleela
Medusa
17
2 / 4 / 5
10,587
460
7,747
13,978
5,400
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
19
4 / 2 / 2
12,201
530
13,459
10,587
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
17
0 / 4 / 3
10,827
471
10,926
18,279
19,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Tahjaun
Thanatos
15
5 / 8 / 3
10,142
441
9,352
17,179
6,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
fxteXOXO
Khepri
12
0 / 9 / 3
7,598
330
2,970
16,348
13,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
27
Kills
11
11
Deaths
27
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
Baleela
Medusa
2
4
5
1.13
W
King Arthur
CaRe115
King Arthur
1
2
5
1.75
L
Janus
4
2
2
2.5
L
Bellona
0
4
3
0.38
W
Pele
9
4
8
3.25
W
7
0
10
12
L
Thanatos
Tahjaun
Thanatos
5
8
3
0.81
W
Baron Samedi
Zekexxx
Baron Samedi
8
2
9
6.25
L
Khepri
fxteXOXO
Khepri
0
9
3
0.17
W
Apollo
yucatn09
Apollo
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,672
Damage
44,454
81,772
Taken
76,371
48,365
Mitigated
47,580
42,471
Healing
19,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Baleela
Medusa
7,747
3,546
0
4,666
13,978
5,400
666
4,108
9,870
0
72,770
W
King Arthur
CaRe115
King Arthur
13,639
1,889
0
9,407
20,817
12,986
180
2,786
17,296
78
78,888
L
Janus
13,459
169
228
2,142
10,587
3,446
0
5,537
5,050
96,316
0
L
Bellona
10,926
2,581
0
2,424
18,279
19,267
506
3,729
14,358
858
72,338
W
Pele
11,568
3,535
0
6,749
17,050
7,005
93
5,384
11,433
0
99,053
W
12,710
1,226
5,241
4,036
9,285
4,273
690
3,082
6,028
107,824
0
L
Thanatos
Tahjaun
Thanatos
9,352
1,854
0
8,360
17,179
6,235
0
5,462
11,561
0
62,154
W
Baron Samedi
Zekexxx
Baron Samedi
16,169
2,389
605
6,623
16,781
16,765
238
3,819
12,696
46,600
0
L
Khepri
fxteXOXO
Khepri
2,970
274
183
1,487
16,348
13,232
164
10,088
6,050
18,244
0
W
Apollo
yucatn09
Apollo
2,586
1,494
0
9,810
17,839
7,336
10,011
2,922
14,873
0
79,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,863
Gold Earned
51,355
622
Minions Killed
613
0
Camps Cleared
0
2,162,735
Distance Traveled
2,101,788
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,587
460
128
6
0
363,649
6
W
King Arthur
12,682
551
141
6
0
436,919
4
L
Janus
12,201
530
191
8
0
473,537
2
L
Bellona
10,827
471
161
7
0
415,661
5
W
Pele
13,524
588
133
6
0
446,743
6
W
Ra
13,988
608
191
8
0
488,448
1
L
Thanatos
10,142
441
90
4
0
430,618
3
W
Baron Samedi
12,801
557
40
2
0
432,927
4
L
Khepri
7,598
330
43
2
0
418,323
1
W
Apollo
11,868
516
117
5
0
357,698
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role