Player Matchup

Chiron
Chiron
Silver I
BrooklynOG92
Chiron
Silver I
Level 160
God Stats
100W - 80L
1,500 SR
Queue Stats
1,106W - 1,098L
1,541 MMR
Solo
Bakasura
Bakasura
Silver I
DragonPS4
Bakasura
Silver I
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
PigeonBeak7
Sobek
Bronze III
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Quiroz082
Guan Yu
Bronze III
Level 140
God Stats
11W - 16L
1,500 SR
Queue Stats
311W - 295L
1,541 MMR
Party 1
Raijin
Raijin
Bronze III
oasc69
Raijin
Bronze III
Level 157
God Stats
20W - 9L
1,500 SR
Queue Stats
301W - 307L
1,541 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 134
1,500 SR
1,525 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,500 SR
1,533 MMR
Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hades
Hades
Bronze III
N7Muninn
Hades
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,541 MMR
Solo
Bacchus
Bacchus
Bronze III
PipocaBadass
Bacchus
Bronze III
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,542 MMR
Party 2
Chronos
Chronos
Bronze III
SpreDz1091
Chronos
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,542 MMR
Party 2
Mercury
Mercury
Bronze III
WillyT0826
Mercury
Bronze III
Level 121
God Stats
4W - 4L
1,500 SR
Queue Stats
442W - 453L
1,541 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
13 / 2 / 6
13,564
617
25,381
22,080
9,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
DragonPS4
Bakasura
17
4 / 3 / 7
11,816
537
7,380
14,624
5,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 0 / 10
12,503
568
8,353
16,932
17,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Quiroz082
Guan Yu
19
0 / 1 / 5
12,918
587
12,699
22,396
32,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Raijin
oasc69
Raijin
20
3 / 0 / 5
13,616
619
11,950
9,653
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
CthulhuAnubisNu WaMedusaDanzaburou

VS

Bans
ArachneCu ChulainnNemesisKing ArthurIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
2 / 1 / 0
10,706
487
13,943
20,218
21,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hades
N7Muninn
Hades
14
0 / 9 / 2
8,780
399
5,025
18,164
7,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
PipocaBadass
Bacchus
14
1 / 8 / 2
9,108
414
5,111
19,143
17,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
SpreDz1091
Chronos
14
2 / 5 / 0
8,770
399
6,293
15,765
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
WillyT0826
Mercury
17
0 / 2 / 3
10,012
455
7,784
16,783
5,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
24
Kills
5
6
Deaths
25
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
1
0
2
W
Chiron
13
2
6
8
W
Bakasura
DragonPS4
Bakasura
4
3
7
2.5
L
Hades
N7Muninn
Hades
0
9
2
0.11
W
4
0
10
9
L
Bacchus
PipocaBadass
Bacchus
1
8
2
0.25
W
Guan Yu
Quiroz082
Guan Yu
0
1
5
2.5
L
Chronos
SpreDz1091
Chronos
2
5
0
0.4
L
Mercury
WillyT0826
Mercury
0
2
3
0.75
W
Raijin
oasc69
Raijin
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,763
Damage
38,156
85,685
Taken
90,073
69,004
Mitigated
57,716
52,218
Healing
28,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
13,943
4,769
0
10,372
20,218
21,792
0
3,198
15,679
0
75,460
W
Chiron
25,381
12,413
1,033
13,945
22,080
9,686
6,475
7,145
14,885
0
121,343
W
Bakasura
DragonPS4
Bakasura
7,380
4,606
0
5,793
14,624
5,999
3,161
4,613
9,987
0
48,802
L
Hades
N7Muninn
Hades
5,025
398
21
5,511
18,164
7,668
936
4,819
12,017
55,887
0
W
8,353
547
0
6,439
16,932
17,027
504
2,319
14,580
54,346
0
L
Bacchus
PipocaBadass
Bacchus
5,111
572
212
2,300
19,143
17,820
272
3,952
14,858
30,213
0
W
Guan Yu
Quiroz082
Guan Yu
12,699
3,251
3,090
15,671
22,396
32,150
1,206
2,138
19,660
0
82,632
L
Chronos
SpreDz1091
Chronos
6,293
1,796
20
4,817
15,765
4,453
594
4,042
11,471
52,638
0
L
Mercury
WillyT0826
Mercury
7,784
2,979
0
4,836
16,783
5,983
0
3,466
12,802
0
80,322
W
Raijin
oasc69
Raijin
11,950
1,848
246
6,001
9,653
4,142
2,322
3,861
5,767
106,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,417
Gold Earned
47,376
640
Minions Killed
531
0
Camps Cleared
0
2,131,479
Distance Traveled
2,150,602
39
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,706
487
148
7
0
438,633
7
W
Chiron
13,564
617
129
6
0
387,358
4
W
Bakasura
11,816
537
91
4
0
448,898
9
L
Hades
8,780
399
103
5
0
369,582
4
W
Sobek
12,503
568
68
3
0
432,217
9
L
Bacchus
9,108
414
43
2
0
409,447
0
W
Guan Yu
12,918
587
159
7
0
465,960
9
L
Chronos
8,770
399
88
4
0
412,511
8
L
Mercury
10,012
455
149
7
0
520,429
0
W
Raijin
13,616
619
193
9
0
397,046
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role