Player Matchup

Nemesis
Nemesis
Bronze III
Bazinga92337
Nemesis
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
Kill2Win27
Anubis
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
flengvs
Kukulkan
Bronze III
Level 126
God Stats
30W - 37L
1,500 SR
Queue Stats
382W - 379L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze III
o Stoneyy
Cabrakan
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
xFinesTxAlphAx
Medusa
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,500 SR
1,500 MMR
Hun Batz
Hun Batz
Bronze III
 
Hun Batz
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
GOATxJAKIZZAL
Cernunnos
Bronze III
Level 149
God Stats
14W - 14L
1,500 SR
Queue Stats
257W - 242L
1,500 MMR
Solo
Hera
Hera
Bronze III
Gill T 2
Hera
Bronze III
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 14L
1,500 MMR
Solo
He Bo
He Bo
Bronze III
Gpaggz21
He Bo
Bronze III
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
207W - 191L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze III
Toxic Shedar
Yemoja
Bronze III
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bazinga92337
Nemesis
10
3 / 7 / 2
6,398
492
5,089
9,347
4,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Kill2Win27
Anubis
4
0 / 1 / 0
4,113
316
35
792
253
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
flengvs
Kukulkan
11
2 / 3 / 4
6,543
503
4,533
5,810
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
o Stoneyy
Cabrakan
9
2 / 6 / 3
5,582
429
3,043
10,684
7,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 3
5,501
423
3,109
6,637
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
PersephoneCthulhuTsukuyomiHeimdallrMerlin

VS

Bans
DanzaburouHerculesSun WukongChaacKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 1 / 2
7,424
571
2,082
6,483
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
GOATxJAKIZZAL
Cernunnos
12
5 / 2 / 3
7,338
564
5,965
9,262
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
14
3 / 1 / 3
8,044
619
3,065
4,434
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
Gpaggz21
He Bo
16
9 / 0 / 2
9,294
715
11,887
6,342
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
11
2 / 3 / 6
7,565
582
2,382
7,877
3,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
7
Kills
20
20
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
1
2
2
L
Nemesis
Bazinga92337
Nemesis
3
7
2
0.57
W
Cernunnos
GOATxJAKIZZAL
Cernunnos
5
2
3
3.25
W
Hera
3
1
3
4.5
W
He Bo
Gpaggz21
He Bo
9
0
2
10
L
Anubis
Kill2Win27
Anubis
0
1
0
0
W
Yemoja
2
3
6
1.67
L
Kukulkan
flengvs
Kukulkan
2
3
4
1.33
L
Cabrakan
o Stoneyy
Cabrakan
2
6
3
0.58
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,809
Damage
25,381
33,270
Taken
34,398
18,281
Mitigated
12,615
3,206
Healing
15,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,082
512
0
2,998
6,483
2,221
0
467
6,016
0
42,652
L
Nemesis
Bazinga92337
Nemesis
5,089
1,481
0
683
9,347
4,947
0
4,559
4,698
4,369
30,317
W
Cernunnos
GOATxJAKIZZAL
Cernunnos
5,965
3,336
0
3,975
9,262
3,176
1,763
3,036
6,226
0
40,950
W
Hera
3,065
1,015
0
690
4,434
1,358
254
926
3,508
51,139
0
W
He Bo
Gpaggz21
He Bo
11,887
525
0
3,031
6,342
2,218
1,469
1,262
5,080
59,382
0
L
Anubis
Kill2Win27
Anubis
35
0
0
111
792
253
0
615
85
1,703
0
W
Yemoja
2,382
544
1,885
2,717
7,877
3,642
1,287
2,723
5,154
14,061
0
L
Kukulkan
flengvs
Kukulkan
4,533
391
0
908
5,810
2,318
0
4,146
1,618
35,704
0
L
Cabrakan
o Stoneyy
Cabrakan
3,043
336
0
500
10,684
7,579
0
4,790
5,843
13,796
0
L
3,109
894
0
1,004
6,637
3,184
0
2,904
3,692
3,178
22,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,137
Gold Earned
39,665
210
Minions Killed
397
0
Camps Cleared
0
955,276
Distance Traveled
1,195,061
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,424
571
93
7
0
284,224
1
L
Nemesis
6,398
492
70
5
0
229,202
3
W
Cernunnos
7,338
564
70
5
0
205,863
0
W
Hera
8,044
619
97
7
0
252,636
7
W
He Bo
9,294
715
116
9
0
235,091
3
L
Anubis
4,113
316
2
0
0
54,822
0
W
Yemoja
7,565
582
21
2
0
217,247
2
L
Kukulkan
6,543
503
66
5
0
251,497
4
L
Cabrakan
5,582
429
15
1
0
213,772
3
L
Medusa
5,501
423
57
4
0
205,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role