Player Matchup

Chang'e
Chang'e
AuxilL
Chang'e
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,645 Elo+
Party 1
Set
Set
HueGRec7ion
Set
Level 14
God Stats
5W - 2L
1,868 SR
Queue Stats
13W - 9L
1,675 Elo+
Party 1
Tyr
Tyr
funsa
Tyr
Level 107
God Stats
4W - 2L
1,512 SR
Queue Stats
7W - 4L
1,675 Elo+
Party 1
Team Averages
Level 77
1,627 SR
1,665 Elo+

VS

Team Averages
Level 80
1,500 SR
1,603 Elo+
Tyr
Tyr
Quistheprophet
Tyr
Level 129
God Stats
10W - 8L
1,500 SR
Queue Stats
176W - 148L
1,809 Elo+
Party 2
Nemesis
Nemesis
SedgarAllanPoe
Nemesis
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
193W - 132L
1,500 Elo+
Party 2
Nox
Nox
TooKhusWreKTuM
Nox
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AuxilL
Chang'e
16
8 / 1 / 14
11,568
771
15,098
9,034
6,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
9 / 4 / 7
11,351
757
9,438
11,415
5,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
funsa
Tyr
14
8 / 2 / 14
11,584
772
10,799
14,026
16,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
9,519
635
9,292
15,565
9,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 9 / 4
10,554
704
7,277
16,390
7,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 10 / 3
10,182
679
6,851
11,865
4,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
25
Kills
7
7
Deaths
25
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AuxilL
Chang'e
8
1
14
15
W
9
4
7
3.13
L
1
6
5
0.58
L
3
9
4
0.56
L
3
10
3
0.45
W
Tyr
funsa
Tyr
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,335
Damage
23,420
34,475
Taken
43,820
28,898
Mitigated
21,617
14,805
Healing
5,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AuxilL
Chang'e
15,098
1,201
3,798
5,187
9,034
6,327
1,247
3,073
5,961
56,502
0
W
9,438
3,339
0
2,969
11,415
5,933
1,110
979
10,436
0
38,440
L
9,292
956
0
931
15,565
9,798
0
5,110
10,305
0
40,055
L
7,277
2,896
0
3,295
16,390
7,617
0
5,036
11,129
0
33,279
L
6,851
629
0
942
11,865
4,202
0
5,043
6,672
20,390
0
W
Tyr
funsa
Tyr
10,799
1,862
0
2,851
14,026
16,638
1,265
2,897
11,129
0
32,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,503
Gold Earned
30,255
166
Minions Killed
122
0
Camps Cleared
0
859,100
Distance Traveled
747,971
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,568
771
64
4
0
291,924
0
W
Set
11,351
757
56
4
0
248,752
0
L
Tyr
9,519
635
54
4
0
287,038
2
L
Nemesis
10,554
704
46
3
0
232,582
1
L
Nox
10,182
679
22
1
0
228,351
1
W
Tyr
11,584
772
46
3
0
318,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role