Player Matchup

Scylla
Scylla
Aaqni
Scylla
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 43L
1,540 Elo+
Party 1
Kali
Kali
Emotionhal
Kali
Level 27
God Stats
6W - 3L
1,701 SR
Queue Stats
36W - 28L
1,534 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Noyava
Cu Chulainn
Level 123
God Stats
3W - 3L
1,285 SR
Queue Stats
127W - 111L
1,534 Elo+
Party 1
Hel
Hel
XoYoZ Ely
Hel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,737 Elo+
Party 2
Cthulhu
Cthulhu
XoYoZBrEd
Cthulhu
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,737 Elo+
Party 2
Team Averages
Level 46
1,497 SR
1,616 Elo+

VS

Team Averages
Level 17
1,538 SR
1,540 Elo+
Danzaburou
Danzaburou
AdequateOne64
Danzaburou
Level 20
God Stats
74W - 59L
1,489 SR
Queue Stats
92W - 95L
1,701 Elo+
Solo
Ares
Ares
Baka_Dlluxe
Ares
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
53W - 63L
1,500 Elo+
Solo
Da Ji
Da Ji
Captain-GP
Da Ji
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 149L
1,500 Elo+
Solo
Olorun
Olorun
WonderJazz
Olorun
Level 6
God Stats
1W - 2L
1,702 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
shezam47
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aaqni
Scylla
17
13 / 1 / 3
11,011
648
25,509
9,204
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 0 / 2
11,138
655
5,025
13,443
6,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Noyava
Cu Chulainn
17
14 / 1 / 3
11,244
661
14,757
10,593
9,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 2 / 7
7,688
452
3,090
6,305
1,486
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
XoYoZBrEd
Cthulhu
13
6 / 5 / 5
9,350
550
9,039
14,092
7,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdequateOne64
Danzaburou
13
6 / 8 / 1
8,556
503
8,318
16,193
5,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 6 / 4
7,329
431
4,265
14,290
9,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
8
1 / 8 / 0
6,208
365
6,250
17,686
6,118
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
WonderJazz
Olorun
8
0 / 14 / 0
5,555
327
3,581
15,066
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
shezam47
Artemis
9
0 / 7 / 0
6,086
358
1,983
10,830
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
41
Kills
8
9
Deaths
43
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aaqni
Scylla
13
1
3
14.5
L
Danzaburou
AdequateOne64
Danzaburou
6
8
1
0.81
L
1
6
4
0.5
L
Da Ji
1
8
0
0.13
W
7
0
2
8
W
Cu Chulainn
Noyava
Cu Chulainn
14
1
3
15.5
L
Olorun
WonderJazz
Olorun
0
14
0
0
W
1
2
7
2.25
W
Cthulhu
XoYoZBrEd
Cthulhu
6
5
5
1.7
L
Artemis
shezam47
Artemis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,420
Damage
24,397
53,637
Taken
74,065
27,360
Mitigated
29,048
19,752
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aaqni
Scylla
25,509
2,653
0
3,839
9,204
3,329
2,030
1,959
7,245
80,020
0
L
Danzaburou
AdequateOne64
Danzaburou
8,318
4,039
99
5,094
16,193
5,649
726
6,259
9,894
0
35,561
L
4,265
672
159
1,953
14,290
9,600
0
6,759
7,449
22,473
0
L
Da Ji
6,250
2,465
0
1,296
17,686
6,118
0
9,359
8,033
0
21,250
W
5,025
2,439
0
9,288
13,443
6,195
2,617
561
12,882
0
81,486
W
Cu Chulainn
Noyava
Cu Chulainn
14,757
5,847
0
830
10,593
9,163
3,880
1,665
8,928
8,842
76,402
L
Olorun
WonderJazz
Olorun
3,581
1,993
0
1,806
15,066
4,446
279
8,406
6,446
17,915
0
W
3,090
876
1,051
1,563
6,305
1,486
379
323
5,982
10,361
0
W
Cthulhu
XoYoZBrEd
Cthulhu
9,039
1,406
172
3,009
14,092
7,187
824
3,338
10,754
37,061
0
L
Artemis
shezam47
Artemis
1,983
694
0
847
10,830
3,235
232
7,140
3,520
0
17,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,431
Gold Earned
33,734
496
Minions Killed
183
0
Camps Cleared
0
1,612,536
Distance Traveled
1,244,497
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,011
648
133
8
0
311,156
1
L
Danzaburou
8,556
503
70
4
0
267,146
0
L
Ares
7,329
431
25
1
0
252,874
4
L
Da Ji
6,208
365
38
2
0
285,576
0
W
Kali
11,138
655
159
9
0
413,126
2
W
Cu Chulainn
11,244
661
135
8
0
329,877
0
L
Olorun
5,555
327
21
1
0
259,802
0
W
Hel
7,688
452
6
0
0
268,476
0
W
Cthulhu
9,350
550
63
4
0
289,901
0
L
Artemis
6,086
358
29
2
0
179,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role