Player Matchup

Cabrakan
Cabrakan
AdmiralNRU
Cabrakan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,941 Elo+
Party 2
Yemoja
Yemoja
Bashhere
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
DoritosHotSalsa
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
MrSappke
Bakasura
Level 25
God Stats
5W - 5L
1,500 SR
Queue Stats
54W - 57L
1,941 Elo+
Party 2
Apollo
Apollo
RockDecoy
Apollo
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 51L
1,644 Elo+
Party 1
Team Averages
Level 18
1,500 SR
1,694 Elo+

VS

Team Averages
Level 18
1,503 SR
1,506 Elo+
Merlin
Merlin
Jamy185
Merlin
Level 11
God Stats
4W - 5L
1,500 SR
Queue Stats
58W - 48L
1,315 Elo+
Party 3
Ares
Ares
ProoLegendss
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Fenrir
Fenrir
bradcost
Fenrir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,715 Elo+
Solo
Bellona
Bellona
eldios23
Bellona
Level 25
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 1L
1,688 Elo+
Party 4
Danzaburou
Danzaburou
projectadc
Danzaburou
Level 29
God Stats
2W - 1L
1,298 SR
Queue Stats
21W - 28L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AdmiralNRU
Cabrakan
9
0 / 3 / 0
5,329
484
2,420
5,597
4,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Bashhere
Yemoja
7
0 / 5 / 0
4,995
454
1,083
6,718
3,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
2 / 3 / 0
6,887
626
4,861
5,552
1,804
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
MrSappke
Bakasura
10
3 / 2 / 1
6,197
563
3,865
7,513
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
RockDecoy
Apollo
8
0 / 5 / 2
5,074
461
989
6,585
1,746
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jamy185
Merlin
10
4 / 1 / 7
6,102
555
5,567
4,076
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
5,577
507
1,273
6,016
3,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
bradcost
Fenrir
10
5 / 1 / 4
6,458
587
3,920
5,535
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
eldios23
Bellona
12
2 / 0 / 2
6,422
584
4,609
5,615
4,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
projectadc
Danzaburou
10
6 / 2 / 5
6,881
626
6,794
5,035
1,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
18
18
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AdmiralNRU
Cabrakan
0
3
0
0
L
Yemoja
Bashhere
Yemoja
0
5
0
0
L
Kukulkan
2
3
0
0.67
W
Merlin
Jamy185
Merlin
4
1
7
7.5
L
Bakasura
MrSappke
Bakasura
3
2
1
1.75
W
1
1
0
1
L
Apollo
RockDecoy
Apollo
0
5
2
0.2
W
Fenrir
bradcost
Fenrir
5
1
4
7
W
Bellona
eldios23
Bellona
2
0
2
3
W
Danzaburou
projectadc
Danzaburou
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,218
Damage
22,163
31,965
Taken
26,277
13,490
Mitigated
11,860
6,398
Healing
8,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AdmiralNRU
Cabrakan
2,420
295
0
1,167
5,597
4,053
0
0
5,245
19,366
0
L
Yemoja
Bashhere
Yemoja
1,083
29
68
869
6,718
3,156
0
2,570
4,148
5,444
0
L
Kukulkan
4,861
948
0
480
5,552
1,804
238
1,173
4,279
49,016
0
W
Merlin
Jamy185
Merlin
5,567
964
99
1,479
4,076
860
245
570
3,506
22,565
0
L
Bakasura
MrSappke
Bakasura
3,865
3,311
0
2,759
7,513
2,731
0
867
6,621
0
18,125
W
1,273
38
0
1,187
6,016
3,611
0
4,087
1,929
16,131
0
L
Apollo
RockDecoy
Apollo
989
549
0
1,055
6,585
1,746
0
2,130
4,455
0
20,873
W
Fenrir
bradcost
Fenrir
3,920
702
0
3,571
5,535
1,744
1,010
808
4,727
0
25,795
W
Bellona
eldios23
Bellona
4,609
1,006
0
1,092
5,615
4,411
555
2,167
3,195
0
30,153
W
Danzaburou
projectadc
Danzaburou
6,794
3,044
0
767
5,035
1,234
238
479
4,436
0
29,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,482
Gold Earned
31,440
243
Minions Killed
242
0
Camps Cleared
0
938,285
Distance Traveled
981,722
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,329
484
39
4
0
184,620
0
L
Yemoja
4,995
454
9
1
0
157,578
2
L
Kukulkan
6,887
626
91
8
0
190,846
0
W
Merlin
6,102
555
27
2
0
187,472
0
L
Bakasura
6,197
563
59
5
0
251,931
0
W
Ares
5,577
507
26
2
0
159,406
0
L
Apollo
5,074
461
45
4
0
153,310
0
W
Fenrir
6,458
587
50
5
0
213,620
1
W
Bellona
6,422
584
78
7
0
236,519
0
W
Danzaburou
6,881
626
61
6
0
184,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role