Player Matchup

Pele
Pele
BuckaFuffaloo
Pele
Level 18
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Hachiman
Hachiman
JOSHAKAHSOJ
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1
Sol
Sol
Lil Mosie
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,667 Elo+
Solo
Fenrir
Fenrir
StripesMcCloud
Fenrir
Level 23
God Stats
9W - 7L
1,821 SR
Queue Stats
9W - 7L
1,816 Elo+
Party 1
Danzaburou
Danzaburou
stickiephingahs
Danzaburou
Level 15
God Stats
2W - 2L
1,716 SR
Queue Stats
9W - 5L
1,816 Elo+
Party 1
Team Averages
Level 19
1,608 SR
1,660 Elo+

VS

Team Averages
Level 14
1,419 SR
1,412 Elo+
Neith
Neith
CheshirePlayPin
Neith
Level 14
God Stats
39W - 36L
1,246 SR
Queue Stats
54W - 49L
1,258 Elo+
Solo
Izanami
Izanami
JJerdc
Izanami
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
Yemoja
Yemoja
Mewy11
Yemoja
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 224L
1,411 Elo+
Solo
Skadi
Skadi
SilkFurry
Skadi
Level 7
God Stats
12W - 23L
1,727 SR
Queue Stats
12W - 27L
1,747 Elo+
Solo
Danzaburou
Danzaburou
XxConkerxX5501
Danzaburou
Level 15
God Stats
12W - 17L
1,124 SR
Queue Stats
15W - 21L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 10 / 9
13,664
1,051
25,327
29,205
12,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
JOSHAKAHSOJ
Hachiman
18
1 / 1 / 9
11,742
903
5,923
7,825
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 3 / 4
11,682
899
8,565
12,143
3,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 7 / 12
13,656
1,050
11,201
18,233
9,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
stickiephingahs
Danzaburou
20
9 / 8 / 5
14,559
1,120
24,176
20,189
9,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 16
14,422
1,109
21,203
19,569
12,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
JJerdc
Izanami
20
9 / 3 / 10
14,805
1,139
22,934
16,117
6,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Mewy11
Yemoja
20
1 / 5 / 19
13,619
1,048
7,522
16,008
11,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Skadi
SilkFurry
Skadi
18
2 / 6 / 10
11,948
919
5,012
11,104
4,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Danzaburou
XxConkerxX5501
Danzaburou
20
10 / 6 / 8
14,924
1,148
23,003
19,811
9,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
92
27
Kills
29
29
Deaths
27
39
Assists
63
Player
Kills
Deaths
Assists
KDA
L
8
10
9
1.25
W
7
7
16
2.14
W
Izanami
JJerdc
Izanami
9
3
10
4.67
L
Hachiman
JOSHAKAHSOJ
Hachiman
1
1
9
5.5
L
4
3
4
2
W
Yemoja
Mewy11
Yemoja
1
5
19
2.1
W
Skadi
SilkFurry
Skadi
2
6
10
1.17
L
5
7
12
1.57
W
Danzaburou
XxConkerxX5501
Danzaburou
10
6
8
2.33
L
Danzaburou
stickiephingahs
Danzaburou
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,192
Damage
79,674
87,595
Taken
82,609
39,278
Mitigated
44,673
14,095
Healing
23,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,327
6,587
0
6,074
29,205
12,537
0
1,610
27,595
0
38,625
W
21,203
12,152
1,430
8,401
19,569
12,208
0
2,293
17,276
0
40,504
W
Izanami
JJerdc
Izanami
22,934
16,293
0
2,694
16,117
6,833
0
1,694
14,423
0
56,957
L
Hachiman
JOSHAKAHSOJ
Hachiman
5,923
4,080
0
2,306
7,825
3,186
0
1,092
6,733
0
18,314
L
8,565
1,806
347
4,249
12,143
3,860
0
1,010
11,133
14,190
0
W
Yemoja
Mewy11
Yemoja
7,522
3,277
4,829
2,020
16,008
11,730
0
1,653
14,355
22,119
0
W
Skadi
SilkFurry
Skadi
5,012
2,399
0
0
11,104
4,254
0
555
10,549
0
8,979
L
11,201
3,772
0
232
18,233
9,804
0
3,058
14,951
0
19,486
W
Danzaburou
XxConkerxX5501
Danzaburou
23,003
12,417
0
3,632
19,811
9,648
0
2,370
17,441
0
49,760
L
Danzaburou
stickiephingahs
Danzaburou
24,176
13,353
0
887
20,189
9,891
0
752
19,437
0
50,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,303
Gold Earned
69,718
142
Minions Killed
228
3
Camps Cleared
10
855,354
Distance Traveled
976,277
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,664
1,051
29
2
1
216,359
0
W
Neith
14,422
1,109
42
3
2
217,494
4
W
Izanami
14,805
1,139
89
7
6
208,315
0
L
Hachiman
11,742
903
28
2
1
126,316
0
L
Sol
11,682
899
15
1
0
143,871
0
W
Yemoja
13,619
1,048
30
2
1
198,530
3
W
Skadi
11,948
919
9
1
1
157,455
2
L
Fenrir
13,656
1,050
11
1
1
188,050
0
W
Danzaburou
14,924
1,148
58
4
0
194,483
0
L
Danzaburou
14,559
1,120
59
5
0
180,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role