Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
JohnnyOgKush898
Kali
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Chang'e
Chang'e
JonhM
Chang'e
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
RachaelGuest
Cupid
Level 41
God Stats
214W - 255L
1,285 SR
Queue Stats
231W - 282L
1,308 Elo+
Solo
Bacchus
Bacchus
Raustin
Bacchus
Level 103
God Stats
75W - 89L
1,500 SR
Queue Stats
362W - 468L
1,205 Elo+
Solo
Team Averages
Level 84
1,457 SR
1,403 Elo+

VS

Team Averages
Level 78
1,500 SR
1,476 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Thunderbug117
Janus
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 146L
1,690 Elo+
Solo
Horus
Horus
TiBuRonCin-T800
Horus
Level 62
God Stats
5W - 5L
1,500 SR
Queue Stats
227W - 257L
1,182 Elo+
Solo
Fenrir
Fenrir
truejeww
Fenrir
Level 48
God Stats
7W - 4L
1,500 SR
Queue Stats
171W - 199L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
5 / 1 / 4
8,064
620
6,300
3,707
1,558
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 3 / 5
7,589
584
4,669
12,111
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
JonhM
Chang'e
15
3 / 0 / 1
8,606
662
6,276
7,442
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 0 / 4
6,813
524
3,953
4,752
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Raustin
Bacchus
11
2 / 0 / 3
7,220
555
4,964
4,843
2,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 3 / 0
5,231
402
2,277
9,408
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
 
Yemoja
9
0 / 0 / 1
5,208
401
1,781
4,317
1,702
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 0
5,906
454
2,481
7,280
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 1 / 2
5,514
424
1,979
6,611
3,668
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
truejeww
Fenrir
11
4 / 6 / 0
6,824
525
6,869
10,627
6,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
14
Kills
4
4
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
4
7
L
Xbalanque
 
Xbalanque
0
3
0
0
L
Yemoja
 
Yemoja
0
0
1
0.5
W
2
3
5
1.5
W
Chang'e
JonhM
Chang'e
3
0
1
3.5
W
2
0
4
4
W
Bacchus
Raustin
Bacchus
2
0
3
3.5
L
0
4
0
0
L
0
1
2
1
L
Fenrir
truejeww
Fenrir
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,162
Damage
15,387
32,855
Taken
38,243
12,249
Mitigated
16,752
16,739
Healing
10,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,300
228
0
1,234
3,707
1,558
906
1,191
2,352
39,978
0
L
Xbalanque
 
Xbalanque
2,277
773
392
2,856
9,408
2,683
0
4,564
4,844
0
22,146
L
Yemoja
 
Yemoja
1,781
634
1,886
596
4,317
1,702
0
1,760
2,557
15,910
0
W
4,669
3,138
0
5,438
12,111
4,058
1,278
954
11,107
0
41,038
W
Chang'e
JonhM
Chang'e
6,276
335
1,120
4,807
7,442
2,510
1,488
588
6,820
55,952
0
W
3,953
958
488
2,880
4,752
1,208
1,326
625
4,127
0
26,328
W
Bacchus
Raustin
Bacchus
4,964
461
0
772
4,843
2,915
306
1,090
3,717
19,850
0
L
2,481
216
0
1,732
7,280
2,357
468
4,816
2,464
31,315
0
L
1,979
942
272
1,686
6,611
3,668
0
3,585
3,026
0
16,604
L
Fenrir
truejeww
Fenrir
6,869
2,027
0
793
10,627
6,342
0
2,815
7,812
3,797
32,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
28,683
368
Minions Killed
212
0
Camps Cleared
0
1,273,668
Distance Traveled
1,004,245
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,064
620
80
6
0
231,834
2
L
Xbalanque
5,231
402
45
3
0
187,221
2
L
Yemoja
5,208
401
30
2
0
204,471
5
W
Kali
7,589
584
86
7
0
285,466
0
W
Chang'e
8,606
662
112
9
0
242,575
1
W
Cupid
6,813
524
56
4
0
224,932
1
W
Bacchus
7,220
555
34
3
0
288,861
3
L
Janus
5,906
454
56
4
0
200,547
0
L
Horus
5,514
424
35
3
0
212,841
1
L
Fenrir
6,824
525
46
4
0
199,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role