Player Matchup

Ymir
Ymir
DLano
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
He Bo
He Bo
Paracarioca
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,285 Elo+
Solo
Chaac
Chaac
SuckMyOPness
Chaac
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 23L
1,366 Elo+
Solo
Ullr
Ullr
nascarfeller
Ullr
Level 38
God Stats
6W - 8L
1,285 SR
Queue Stats
43W - 53L
1,500 Elo+
Party 2
Vamana
Vamana
qwadh
Vamana
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
21W - 31L
1,267 Elo+
Solo
Team Averages
Level 18
1,457 SR
1,383 Elo+

VS

Team Averages
Level 20
1,439 SR
1,345 Elo+
Anubis
Anubis
ElFrancais69
Anubis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,338 Elo+
Solo
Rama
Rama
HawkeandShepard
Rama
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
IenvyGod
Tsukuyomi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ymir
Ymir
Spartan1123
Ymir
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 16L
1,249 Elo+
Party 1
Sun Wukong
Sun Wukong
yungwilt
Sun Wukong
Level 17
God Stats
5W - 4L
1,193 SR
Queue Stats
31W - 37L
1,137 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DLano
Ymir
5
0 / 5 / 0
4,318
393
1,697
6,234
2,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 6 / 0
5,709
519
3,668
6,260
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 1 / 0
5,974
543
5,015
6,048
6,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
0 / 5 / 0
4,622
420
3,608
5,463
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
qwadh
Vamana
2
0 / 4 / 0
3,678
334
968
3,384
1,120
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
6 / 2 / 0
7,156
651
3,646
6,846
3,581
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
9 / 0 / 4
7,153
650
6,340
5,840
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
IenvyGod
Tsukuyomi
10
1 / 1 / 3
6,069
552
1,913
5,647
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 0 / 8
6,641
604
4,671
6,496
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
yungwilt
Sun Wukong
11
1 / 1 / 0
6,070
552
2,849
7,439
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
4
Kills
21
21
Deaths
4
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
DLano
Ymir
0
5
0
0
W
Anubis
6
2
0
3
W
9
0
4
11
W
Tsukuyomi
IenvyGod
Tsukuyomi
1
1
3
2.5
L
2
6
0
0.33
W
4
0
8
8
L
2
1
0
2
L
0
5
0
0
L
Vamana
qwadh
Vamana
0
4
0
0
W
Sun Wukong
yungwilt
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,956
Damage
19,419
27,389
Taken
32,268
12,519
Mitigated
16,873
2,546
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
DLano
Ymir
1,697
592
0
360
6,234
2,708
0
1,817
4,417
8,143
0
W
Anubis
3,646
404
0
2,948
6,846
3,581
1,212
2,746
4,100
35,869
0
W
6,340
5,120
0
3,364
5,840
1,752
332
1,153
4,687
0
36,499
W
Tsukuyomi
IenvyGod
Tsukuyomi
1,913
743
0
1,211
5,647
3,234
813
161
5,464
6,457
28,304
L
3,668
778
0
258
6,260
1,307
135
3,665
2,595
19,973
0
W
4,671
1,501
0
1,897
6,496
3,245
0
1,305
5,191
17,632
0
L
5,015
1,220
0
1,389
6,048
6,081
0
216
5,832
0
24,225
L
3,608
1,457
0
539
5,463
1,303
0
2,381
3,082
0
17,417
L
Vamana
qwadh
Vamana
968
537
0
0
3,384
1,120
0
630
2,754
0
2,648
W
Sun Wukong
yungwilt
Sun Wukong
2,849
1,137
0
3,764
7,439
5,061
323
0
7,109
1,669
24,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,301
Gold Earned
33,089
130
Minions Killed
286
0
Camps Cleared
0
805,007
Distance Traveled
872,287
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,318
393
10
1
0
161,822
0
W
Anubis
7,156
651
73
7
0
162,406
0
W
Rama
7,153
650
71
6
0
164,751
1
W
Tsukuyomi
6,069
552
73
7
0
194,328
2
L
He Bo
5,709
519
28
3
0
183,295
1
W
Ymir
6,641
604
21
2
0
179,615
1
L
Chaac
5,974
543
59
5
0
178,166
2
L
Ullr
4,622
420
31
3
0
174,054
2
L
Vamana
3,678
334
2
0
0
107,670
0
W
Sun Wukong
6,070
552
48
4
0
171,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role