Player Matchup

Hercules
Hercules
Dat_Boi_702
Hercules
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 36L
1,500 Elo+
Party 3
Apollo
Apollo
Regum Palladium
Apollo
Level 148
God Stats
5W - 3L
1,702 SR
Queue Stats
140W - 130L
1,537 Elo+
Party 1
Pele
Pele
eX Epic
Pele
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,182 Elo+
Party 1
Agni
Agni
finscher 06
Agni
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 111L
1,182 Elo+
Party 1
Ganesha
Ganesha
remingtonking14
Ganesha
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 31L
1,500 Elo+
Party 3
Team Averages
Level 86
1,540 SR
1,380 Elo+

VS

Team Averages
Level 64
1,504 SR
1,555 Elo+
Olorun
Olorun
ArisenAllfather
Olorun
Level 46
God Stats
2W - 5L
1,500 SR
Queue Stats
24W - 48L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Cosmotic_
Cu Chulainn
Level 88
God Stats
2W - 5L
1,737 SR
Queue Stats
27W - 31L
1,773 Elo+
Solo
Nemesis
Nemesis
DaPunisherNYC
Nemesis
Level 51
God Stats
14W - 18L
1,500 SR
Queue Stats
59W - 86L
1,500 Elo+
Party 2
Set
Set
Soklav
Set
Level 69
God Stats
3W - 6L
1,285 SR
Queue Stats
41W - 64L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Xkvsper
Heimdallr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 108L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dat_Boi_702
Hercules
18
6 / 1 / 5
10,881
573
13,105
16,108
12,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
17 / 0 / 8
12,424
654
19,397
9,775
7,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
eX Epic
Pele
17
5 / 4 / 8
10,665
561
10,819
12,454
8,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 2 / 2
9,648
508
6,213
6,621
3,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 23
9,231
486
7,866
12,445
13,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
9,650
508
8,684
11,924
4,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Cosmotic_
Cu Chulainn
12
0 / 10 / 0
7,033
370
3,885
17,600
7,344
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
12
3 / 3 / 0
8,101
426
3,223
12,825
4,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Set
Soklav
Set
15
2 / 6 / 4
9,046
476
13,319
19,034
21,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Xkvsper
Heimdallr
11
0 / 8 / 3
7,095
373
4,795
14,200
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
31
Kills
9
9
Deaths
31
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
Cu Chulainn
Cosmotic_
Cu Chulainn
0
10
0
0
L
Nemesis
3
3
0
1
W
Hercules
Dat_Boi_702
Hercules
6
1
5
8.5
W
17
0
8
21
L
Set
Soklav
Set
2
6
4
0.67
L
Heimdallr
Xkvsper
Heimdallr
0
8
3
0.19
W
Pele
eX Epic
Pele
5
4
8
2.25
W
3
2
2
2
W
0
2
23
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,400
Damage
33,906
57,403
Taken
75,583
45,407
Mitigated
42,476
21,342
Healing
17,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,684
5,190
143
4,758
11,924
4,933
587
4,095
7,779
56,514
0
L
Cu Chulainn
Cosmotic_
Cu Chulainn
3,885
957
0
518
17,600
7,344
0
2,905
14,645
0
30,618
L
Nemesis
3,223
1,030
525
4,739
12,825
4,273
0
2,592
10,233
0
41,106
W
Hercules
Dat_Boi_702
Hercules
13,105
4,211
534
8,007
16,108
12,205
573
2,364
13,192
0
58,260
W
19,397
11,317
0
6,604
9,775
7,742
6,883
997
8,756
6,793
90,013
L
Set
Soklav
Set
13,319
5,480
0
4,167
19,034
21,422
0
3,347
15,134
0
53,762
L
Heimdallr
Xkvsper
Heimdallr
4,795
1,705
165
2,738
14,200
4,504
0
3,200
11,000
0
31,283
W
Pele
eX Epic
Pele
10,819
3,220
0
2,142
12,454
8,163
0
3,275
9,113
5,983
75,563
W
6,213
604
0
1,687
6,621
3,660
1,334
690
5,881
50,291
0
W
7,866
1,903
890
1,478
12,445
13,637
837
1,358
11,012
22,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,849
Gold Earned
40,925
530
Minions Killed
359
0
Camps Cleared
0
1,782,633
Distance Traveled
1,513,588
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,650
508
105
6
0
306,283
0
L
Cu Chulainn
7,033
370
57
3
0
297,656
2
L
Nemesis
8,101
426
74
4
0
303,842
2
W
Hercules
10,881
573
113
6
0
366,531
0
W
Apollo
12,424
654
197
10
0
363,668
0
L
Set
9,046
476
77
4
0
336,163
3
L
Heimdallr
7,095
373
46
2
0
269,644
3
W
Pele
10,665
561
125
7
0
341,233
4
W
Agni
9,648
508
86
5
0
322,388
0
W
Ganesha
9,231
486
9
0
0
388,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role