Player Matchup

Kuzenbo
Kuzenbo
Beanler69
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 48L
1,738 Elo+
Party 1
Bastet
Bastet
BernNasty
Bastet
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 98L
1,225 Elo+
Party 1
King Arthur
King Arthur
Noderstar
King Arthur
Level 42
God Stats
3W - 5L
1,500 SR
Queue Stats
58W - 81L
1,563 Elo+
Solo
Janus
Janus
gotdambam
Janus
Level 122
God Stats
21W - 9L
1,702 SR
Queue Stats
535W - 507L
1,612 Elo+
Party 1
Neith
Neith
lil mogue
Neith
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 1
Team Averages
Level 56
1,540 SR
1,527 Elo+

VS

Team Averages
Level 75
1,501 SR
1,389 Elo+
Apollo
Apollo
Dlncognito
Apollo
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
313W - 293L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Lokai Gsd
Baba Yaga
Level 29
God Stats
0W - 2L
1,702 SR
Queue Stats
108W - 84L
1,500 Elo+
Party 3
Fenrir
Fenrir
RageofNidhogg
Fenrir
Level 123
God Stats
0W - 7L
1,500 SR
Queue Stats
568W - 505L
1,314 Elo+
Party 2
Vamana
Vamana
Sky Zetaaa
Vamana
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
445W - 390L
1,318 Elo+
Solo
Geb
Geb
SpoonFV
Geb
Level 18
God Stats
1W - 5L
1,304 SR
Queue Stats
132W - 104L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Beanler69
Kuzenbo
8
1 / 2 / 4
5,201
520
3,244
7,878
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bastet
BernNasty
Bastet
10
2 / 1 / 4
5,634
563
4,094
6,410
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Noderstar
King Arthur
9
1 / 4 / 0
5,538
554
2,311
7,912
3,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
gotdambam
Janus
10
3 / 1 / 4
6,169
617
3,998
5,280
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
lil mogue
Neith
9
1 / 0 / 2
5,155
516
2,412
3,017
844
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dlncognito
Apollo
9
0 / 2 / 0
5,433
543
3,480
7,640
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
Lokai Gsd
Baba Yaga
9
1 / 2 / 2
5,560
556
2,537
4,469
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
3 / 3 / 1
6,154
615
3,118
8,567
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
Sky Zetaaa
Vamana
11
4 / 1 / 0
6,729
673
5,792
6,643
4,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Geb
8
0 / 0 / 0
4,991
499
366
2,732
1,019
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
8
Kills
8
8
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Beanler69
Kuzenbo
1
2
4
1.5
W
Bastet
BernNasty
Bastet
2
1
4
4
L
Apollo
Dlncognito
Apollo
0
2
0
0
L
Baba Yaga
Lokai Gsd
Baba Yaga
1
2
2
1
W
King Arthur
Noderstar
King Arthur
1
4
0
0.25
L
3
3
1
1.17
L
Vamana
Sky Zetaaa
Vamana
4
1
0
4
L
Geb
0
0
0
0
W
Janus
gotdambam
Janus
3
1
4
5
W
Neith
lil mogue
Neith
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,059
Damage
15,293
30,497
Taken
30,051
11,458
Mitigated
12,553
8,172
Healing
10,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Beanler69
Kuzenbo
3,244
1,159
0
2,070
7,878
4,484
350
1,892
5,986
15,665
0
W
Bastet
BernNasty
Bastet
4,094
1,283
0
3,218
6,410
1,720
41
508
5,902
0
21,530
L
Apollo
Dlncognito
Apollo
3,480
1,738
0
3,498
7,640
2,436
1,310
1,492
6,148
0
35,693
L
Baba Yaga
Lokai Gsd
Baba Yaga
2,537
170
0
661
4,469
1,602
0
1,979
2,451
24,531
0
W
King Arthur
Noderstar
King Arthur
2,311
234
0
980
7,912
3,036
0
191
7,721
0
22,250
L
3,118
1,168
0
4,102
8,567
2,882
0
1,871
6,625
0
31,355
L
Vamana
Sky Zetaaa
Vamana
5,792
1,677
0
2,288
6,643
4,614
120
1,382
5,190
2,421
31,619
L
Geb
366
87
0
420
2,732
1,019
388
337
2,395
7,501
0
W
Janus
gotdambam
Janus
3,998
393
0
777
5,280
1,374
0
510
4,770
35,571
0
W
Neith
lil mogue
Neith
2,412
873
0
1,127
3,017
844
0
125
2,892
0
25,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,697
Gold Earned
28,867
252
Minions Killed
287
0
Camps Cleared
0
984,080
Distance Traveled
925,236
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,201
520
21
2
0
187,738
2
W
Bastet
5,634
563
48
5
0
204,572
0
L
Apollo
5,433
543
79
8
0
170,090
0
L
Baba Yaga
5,560
556
45
5
0
184,900
0
W
King Arthur
5,538
554
53
5
0
203,210
1
L
Fenrir
6,154
615
70
7
0
200,102
1
L
Vamana
6,729
673
74
7
0
174,590
5
L
Geb
4,991
499
19
2
0
195,554
0
W
Janus
6,169
617
74
7
0
211,292
0
W
Neith
5,155
516
56
6
0
177,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role