Player Matchup

Heimdallr
Heimdallr
Dark Spooki
Heimdallr
Level 64
God Stats
2W - 3L
1,725 SR
Queue Stats
51W - 57L
1,892 Elo+
Solo
Nike
Nike
PHARMDOGG69
Nike
Level 100
God Stats
4W - 0L
1,500 SR
Queue Stats
73W - 63L
1,500 Elo+
Solo
Pele
Pele
S1lentAssassin44
Pele
Level 83
God Stats
11W - 6L
1,500 SR
Queue Stats
172W - 156L
1,500 Elo+
Party 1
Ares
Ares
THANOTHEBEAST
Ares
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 157L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
r3kxz
Nu Wa
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 115L
1,873 Elo+
Solo
Team Averages
Level 86
1,545 SR
1,653 Elo+

VS

Team Averages
Level 120
1,609 SR
1,551 Elo+
Set
Set
FireLizard125
Set
Level 89
God Stats
5W - 8L
1,500 SR
Queue Stats
277W - 260L
1,749 Elo+
Solo
Khepri
Khepri
PU2SHAINHISFRIND
Khepri
Level 156
God Stats
3W - 11L
1,500 SR
Queue Stats
307W - 283L
1,372 Elo+
Solo
Cupid
Cupid
TRSxSM0KE
Cupid
Level 146
God Stats
4W - 5L
1,828 SR
Queue Stats
19W - 16L
1,873 Elo+
Solo
King Arthur
King Arthur
Universe_Kitty
King Arthur
Level 89
God Stats
5W - 7L
1,715 SR
Queue Stats
19W - 21L
1,478 Elo+
Solo
Hel
Hel
awesome_panda720
Hel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dark Spooki
Heimdallr
12
4 / 5 / 7
7,780
519
7,015
11,336
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
5 / 0 / 6
8,817
588
8,397
10,228
6,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 2 / 8
9,109
607
8,459
10,769
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 3 / 11
7,667
511
7,792
12,032
7,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
r3kxz
Nu Wa
15
4 / 1 / 7
9,282
619
10,661
5,084
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,418
495
3,119
10,434
3,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 7 / 5
7,358
491
8,006
14,307
10,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cupid
TRSxSM0KE
Cupid
12
4 / 5 / 5
7,570
505
10,499
11,423
3,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Universe_Kitty
King Arthur
12
0 / 6 / 1
6,839
456
7,472
18,244
7,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 1 / 1
8,325
555
3,785
8,092
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
22
Kills
11
11
Deaths
22
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Dark Spooki
Heimdallr
4
5
7
1.5
L
1
3
3
0.83
W
5
0
6
8
L
3
7
5
0.79
W
6
2
8
5
W
3
3
11
2.83
L
Cupid
TRSxSM0KE
Cupid
4
5
5
1.3
L
King Arthur
Universe_Kitty
King Arthur
0
6
1
0.08
L
3
1
1
3.5
W
Nu Wa
r3kxz
Nu Wa
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,324
Damage
32,881
49,449
Taken
62,500
24,913
Mitigated
27,665
15,807
Healing
18,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Dark Spooki
Heimdallr
7,015
3,603
867
3,388
11,336
4,322
398
2,999
8,337
0
45,026
L
3,119
1,287
0
1,789
10,434
3,318
0
2,343
7,905
0
44,975
W
8,397
2,068
0
3,641
10,228
6,975
522
277
9,951
0
51,447
L
8,006
1,265
501
3,066
14,307
10,227
78
5,496
8,607
25,136
0
W
8,459
1,830
0
4,197
10,769
4,313
255
2,535
8,154
0
55,054
W
7,792
327
444
1,082
12,032
7,615
280
3,098
8,886
19,416
0
L
Cupid
TRSxSM0KE
Cupid
10,499
4,081
148
3,082
11,423
3,606
19
4,612
6,747
0
44,782
L
King Arthur
Universe_Kitty
King Arthur
7,472
718
0
4,059
18,244
7,520
0
2,744
14,948
0
40,864
L
3,785
78
2,111
4,240
8,092
2,994
0
2,434
5,350
50,880
0
W
Nu Wa
r3kxz
Nu Wa
10,661
3,101
0
2,188
5,084
1,688
0
2,538
2,330
65,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,655
Gold Earned
37,510
412
Minions Killed
369
0
Camps Cleared
0
1,444,743
Distance Traveled
1,388,239
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,780
519
74
5
0
263,929
2
L
Set
7,418
495
88
6
0
301,518
0
W
Nike
8,817
588
92
6
0
285,673
3
L
Khepri
7,358
491
30
2
0
284,591
4
W
Pele
9,109
607
104
7
0
308,292
3
W
Ares
7,667
511
16
1
0
293,320
4
L
Cupid
7,570
505
66
4
0
256,052
1
L
King Arthur
6,839
456
75
5
0
259,077
2
L
Hel
8,325
555
110
7
0
287,001
6
W
Nu Wa
9,282
619
126
8
0
293,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role