Player Matchup

Horus
Horus
LorenzOhh
Horus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 10L
1,749 Elo+
Party 2
Guan Yu
Guan Yu
jenkins245
Guan Yu
Level 29
God Stats
15W - 9L
1,310 SR
Queue Stats
271W - 253L
1,324 Elo+
Solo
Izanami
Izanami
kcinemoD
Izanami
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 11L
1,749 Elo+
Party 2
Anubis
Anubis
mtgfreak9797
Anubis
Level 22
God Stats
38W - 24L
1,500 SR
Queue Stats
648W - 619L
1,825 Elo+
Solo
Yemoja
Yemoja
richyrich1988
Yemoja
Level 28
God Stats
0W - 3L
1,136 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Team Averages
Level 25
1,389 SR
1,629 Elo+

VS

Team Averages
Level 20
1,500 SR
1,500 Elo+
Thanatos
Thanatos
Boochieman
Thanatos
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 46L
1,500 Elo+
Party 3
Artemis
Artemis
Jxst Don
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 53L
1,500 Elo+
Party 3
Izanami
Izanami
Skinnboi
Izanami
Level 7
God Stats
9W - 12L
1,500 SR
Queue Stats
19W - 34L
1,500 Elo+
Party 3
Nemesis
Nemesis
StepBird2486
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Set
Set
shaggyUI
Set
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LorenzOhh
Horus
2
0 / 0 / 0
5,060
298
0
42
15
Boots

Boots

+6%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
jenkins245
Guan Yu
15
4 / 4 / 2
8,878
522
6,638
13,423
10,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
kcinemoD
Izanami
3
2 / 0 / 0
5,441
320
190
812
69
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
15
8 / 4 / 3
9,572
563
14,174
12,826
5,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 4 / 4
6,939
408
2,877
6,211
3,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Boochieman
Thanatos
15
2 / 2 / 6
9,830
578
5,086
13,970
4,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Jxst Don
Artemis
12
2 / 3 / 3
8,470
498
2,737
8,140
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Skinnboi
Izanami
16
4 / 2 / 2
10,686
629
7,139
8,962
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
StepBird2486
Nemesis
11
0 / 7 / 6
7,485
440
2,446
8,814
3,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
4 / 3 / 2
10,716
630
4,721
10,735
4,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
15
Kills
12
12
Deaths
17
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Boochieman
Thanatos
2
2
6
2.5
W
Artemis
Jxst Don
Artemis
2
3
3
1.17
L
Horus
LorenzOhh
Horus
0
0
0
0
W
Izanami
Skinnboi
Izanami
4
2
2
2.5
W
Nemesis
StepBird2486
Nemesis
0
7
6
0.43
L
Guan Yu
jenkins245
Guan Yu
4
4
2
1.25
L
Izanami
kcinemoD
Izanami
2
0
0
2
L
Anubis
8
4
3
2.38
L
1
4
4
0.75
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,879
Damage
22,129
33,314
Taken
50,621
18,944
Mitigated
16,802
9,358
Healing
16,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Boochieman
Thanatos
5,086
2,503
0
9,268
13,970
4,298
403
4,032
9,938
0
66,814
W
Artemis
Jxst Don
Artemis
2,737
1,314
0
985
8,140
2,045
2,259
3,180
4,935
0
29,272
L
Horus
LorenzOhh
Horus
0
0
0
0
42
15
0
0
42
0
665
W
Izanami
Skinnboi
Izanami
7,139
4,977
0
3,977
8,962
2,516
3,542
3,662
5,250
0
63,737
W
Nemesis
StepBird2486
Nemesis
2,446
803
0
1,038
8,814
3,336
770
3,746
5,043
0
13,412
L
Guan Yu
jenkins245
Guan Yu
6,638
1,016
302
1,880
13,423
10,191
273
0
13,423
0
42,310
L
Izanami
kcinemoD
Izanami
190
120
0
342
812
69
0
0
812
0
1,958
L
Anubis
14,174
618
0
4,185
12,826
5,459
1,248
0
12,826
59,638
0
L
2,877
736
1,389
1,260
6,211
3,210
692
0
6,211
15,222
0
W
4,721
2,733
0
1,726
10,735
4,607
2,279
2,431
8,129
0
59,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,890
Gold Earned
47,187
213
Minions Killed
423
0
Camps Cleared
0
818,158
Distance Traveled
1,459,557
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,830
578
108
6
0
345,272
2
W
Artemis
8,470
498
49
3
0
266,867
1
L
Horus
5,060
298
0
0
0
23,323
0
W
Izanami
10,686
629
132
8
0
287,152
1
W
Nemesis
7,485
440
15
1
0
277,304
0
L
Guan Yu
8,878
522
89
5
0
325,984
0
L
Izanami
5,441
320
4
0
0
24,049
0
L
Anubis
9,572
563
90
5
0
254,598
0
L
Yemoja
6,939
408
30
2
0
190,204
1
W
Set
10,716
630
119
7
0
282,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role