Player Matchup

Hachiman
Hachiman
AthenaTillDeath
Hachiman
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 151L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
Fernz-_-
Baron Samedi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 120L
1,500 Elo+
Party 4
Ymir
Ymir
GetSomeNuts969
Ymir
Level 160
God Stats
13W - 17L
1,500 SR
Queue Stats
1,204W - 1,179L
1,163 Elo+
Party 2
King Arthur
King Arthur
Ginger_Viking23
King Arthur
Level 78
God Stats
2W - 4L
1,500 SR
Queue Stats
574W - 587L
1,163 Elo+
Party 2
Camazotz
Camazotz
charlasis00
Camazotz
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 108L
1,500 Elo+
Party 4
Team Averages
Level 106
1,500 SR
1,365 Elo+

VS

Team Averages
Level 96
1,587 SR
1,572 Elo+
Freya
Freya
 
Freya
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Aitorcin7
Apollo
Level 88
God Stats
4W - 1L
1,715 SR
Queue Stats
6W - 7L
1,599 Elo+
Party 3
Ra
Ra
Maken7
Ra
Level 59
God Stats
4W - 1L
1,719 SR
Queue Stats
9W - 7L
1,682 Elo+
Party 3
Ne Zha
Ne Zha
Solastrike
Ne Zha
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
368W - 307L
1,580 Elo+
Party 1
Cu Chulainn
Cu Chulainn
yagitoky
Cu Chulainn
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
4 / 6 / 3
8,174
511
6,305
10,323
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Fernz-_-
Baron Samedi
13
4 / 2 / 5
8,109
507
6,529
8,279
3,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 7 / 7
6,916
432
5,078
13,017
7,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Ginger_Viking23
King Arthur
14
6 / 3 / 2
8,129
508
3,389
11,172
9,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
charlasis00
Camazotz
11
5 / 4 / 3
7,725
483
7,772
12,572
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
7 / 6 / 4
8,575
536
8,054
13,225
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Aitorcin7
Apollo
14
4 / 2 / 6
9,024
564
6,616
10,943
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
16
3 / 3 / 5
9,728
608
7,155
8,662
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Solastrike
Ne Zha
13
3 / 5 / 4
8,549
534
3,767
9,643
5,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
yagitoky
Cu Chulainn
15
4 / 4 / 1
9,313
582
12,094
11,049
9,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
20
Kills
21
22
Deaths
20
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
6
4
1.5
W
Apollo
Aitorcin7
Apollo
4
2
6
3.5
L
Hachiman
4
6
3
0.92
L
Baron Samedi
Fernz-_-
Baron Samedi
4
2
5
3.25
L
1
7
7
0.64
L
King Arthur
Ginger_Viking23
King Arthur
6
3
2
2.33
W
Ra
3
3
5
1.83
W
Ne Zha
Solastrike
Ne Zha
3
5
4
1
L
Camazotz
charlasis00
Camazotz
5
4
3
1.63
W
Cu Chulainn
yagitoky
Cu Chulainn
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,073
Damage
37,686
55,363
Taken
53,522
27,990
Mitigated
26,762
14,267
Healing
18,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
8,054
3,422
0
4,874
13,225
4,180
0
2,502
10,698
35,422
0
W
Apollo
Aitorcin7
Apollo
6,616
5,113
68
5,733
10,943
4,497
2,861
1,743
9,200
0
46,638
L
Hachiman
6,305
3,797
0
330
10,323
2,891
0
2,956
7,367
0
47,152
L
Baron Samedi
Fernz-_-
Baron Samedi
6,529
140
1,267
3,414
8,279
3,715
91
2,347
5,882
41,978
0
L
5,078
892
369
2,191
13,017
7,937
0
5,198
7,718
18,277
0
L
King Arthur
Ginger_Viking23
King Arthur
3,389
221
0
1,811
11,172
9,585
0
1,752
9,104
0
39,255
W
Ra
7,155
658
1,386
3,653
8,662
3,100
132
1,920
6,692
74,740
0
W
Ne Zha
Solastrike
Ne Zha
3,767
1,531
0
2,032
9,643
5,265
0
2,750
6,852
5,764
37,625
L
Camazotz
charlasis00
Camazotz
7,772
2,877
0
4,885
12,572
3,862
0
5,045
7,502
0
24,828
W
Cu Chulainn
yagitoky
Cu Chulainn
12,094
3,364
0
786
11,049
9,720
484
2,692
8,104
4,401
50,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,053
Gold Earned
45,189
282
Minions Killed
417
0
Camps Cleared
0
1,333,881
Distance Traveled
1,438,580
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,575
536
40
3
0
271,207
0
W
Apollo
9,024
564
76
5
0
270,819
0
L
Hachiman
8,174
511
81
5
0
284,281
2
L
Baron Samedi
8,109
507
61
4
0
260,378
3
L
Ymir
6,916
432
25
2
0
253,830
1
L
King Arthur
8,129
508
67
4
0
261,080
1
W
Ra
9,728
608
126
8
0
306,177
0
W
Ne Zha
8,549
534
81
5
0
297,884
1
L
Camazotz
7,725
483
48
3
0
274,312
0
W
Cu Chulainn
9,313
582
94
6
0
292,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role