Player Matchup

Cabrakan
Cabrakan
Platinum V
MarcusDre
Cabrakan
Platinum V
Level 159
God Stats
19W - 3L
1,847 SR
Queue Stats
128W - 25L
1,930 MMR
Party 2
Osiris
Osiris
Platinum V
TheForest3r
Osiris
Platinum V
Level 157
God Stats
12W - 2L
1,500 SR
Queue Stats
130W - 28L
1,930 MMR
Party 2
Ullr
Ullr
Platinum V
kraManaZ
Ullr
Platinum V
Level 46
God Stats
7W - 1L
1,885 SR
Queue Stats
23W - 5L
1,930 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,744 SR
1,930 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,500 SR
1,714 MMR
Nox
Nox
Gold IV
HKMaloXx
Nox
Gold IV
Level 146
God Stats
4W - 9L
1,500 SR
Queue Stats
168W - 151L
1,794 MMR
Solo
Ne Zha
Ne Zha
Gold V
Jagger425
Ne Zha
Gold V
Level 113
God Stats
1W - 4L
1,500 SR
Queue Stats
62W - 55L
1,674 MMR
Party 1
Hercules
Hercules
Gold V
Licane
Hercules
Gold V
Level 149
God Stats
8W - 5L
1,500 SR
Queue Stats
65W - 56L
1,674 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MarcusDre
Cabrakan
14
3 / 0 / 11
10,652
761
7,279
9,011
14,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
14
3 / 0 / 12
9,999
714
11,343
9,651
6,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
15
10 / 2 / 5
10,978
784
14,635
10,189
4,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AresPersephoneFenrirSobekBacchus

VS

Bans
ThothCupidDiscordiaAnhurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
8,622
616
4,044
8,497
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Jagger425
Ne Zha
11
1 / 6 / 1
8,710
622
6,137
12,579
6,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Licane
Hercules
11
0 / 6 / 1
7,819
559
4,060
18,755
8,939
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
2
2
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Ne Zha
Jagger425
Ne Zha
1
6
1
0.25
L
Hercules
Licane
Hercules
0
6
1
0.08
W
Cabrakan
MarcusDre
Cabrakan
3
0
11
8.5
W
Osiris
3
0
12
9
W
Ullr
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,257
Damage
14,241
28,851
Taken
39,831
24,876
Mitigated
18,318
6,034
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,044
251
0
577
8,497
2,910
0
1,727
6,770
31,041
0
L
Ne Zha
Jagger425
Ne Zha
6,137
539
0
1,609
12,579
6,469
0
2,462
10,117
0
32,799
L
Hercules
Licane
Hercules
4,060
889
0
1,847
18,755
8,939
0
3,465
15,290
0
23,892
W
Cabrakan
MarcusDre
Cabrakan
7,279
708
0
1,667
9,011
14,207
164
1,738
7,137
25,103
0
W
Osiris
11,343
1,026
833
2,428
9,651
6,584
980
1,595
7,838
0
37,478
W
Ullr
14,635
4,776
0
1,106
10,189
4,085
1,568
829
9,237
0
71,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,629
Gold Earned
25,151
168
Minions Killed
134
0
Camps Cleared
0
802,837
Distance Traveled
731,897
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,622
616
74
5
0
234,878
2
L
Ne Zha
8,710
622
35
3
0
258,501
1
L
Hercules
7,819
559
25
2
0
238,518
4
W
Cabrakan
10,652
761
29
2
0
272,997
5
W
Osiris
9,999
714
38
3
0
294,878
2
W
Ullr
10,978
784
101
7
0
234,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role