Player Matchup
Hun Batz
Bronze III
Level 128
God Stats
0W - 2L
1,735 SR
Queue Stats
0W - 2L
1,500
MMR
Team Averages
Bronze III
Average Tier
Level 128
1,735 SR
1,500
MMR
VS
Team Averages
Bronze III
Average Tier
Level 151
1,715 SR
1,495
MMR
Cernunnos
Bronze III
Level 151
God Stats
6W - 6L
1,715 SR
Queue Stats
18W - 22L
1,495
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos1083
Hun Batz
19
0 / 4 / 0
12,353
727
8,785
15,206
7,148
Spiked Shield
+30
Physical Protection
+100
Health
+15
Hp 5
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Y10 Evolved Soul Eater
+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.
Thousand Fold Blade
+20
Physical Power
+5%
Movement Speed
PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fineesse God
Cernunnos
20
4 / 0 / 0
13,737
808
11,370
15,788
8,344
Death's Temper
+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed
PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.
Y10 Evolved Devourer's Gauntlet
+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Berserker's Shield
+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5
PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.
Dominance
+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Short Bow
+15%
Attack Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
12,353
727
172
10
0
318,743
4
W
13,737
808
181
11
0
275,382
0