Player Matchup

Horus
Horus
KIRO98YT
Horus
Level 28
God Stats
7W - 14L
1,280 SR
Queue Stats
554W - 478L
1,583 Elo+
Solo
Heimdallr
Heimdallr
PullHerWeave
Heimdallr
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 29L
1,500 Elo+
Solo
Mercury
Mercury
Senaful
Mercury
Level 11
God Stats
3W - 8L
1,500 SR
Queue Stats
101W - 90L
1,800 Elo+
Solo
Neith
Neith
ThreeBoehmBoys
Neith
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,285 Elo+
Solo
Artemis
Artemis
hitmancdl
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,456 SR
1,533 Elo+

VS

Team Averages
Level 27
1,456 SR
1,489 Elo+
Danzaburou
Danzaburou
AdequateOne64
Danzaburou
Level 20
God Stats
74W - 59L
1,281 SR
Queue Stats
92W - 95L
1,577 Elo+
Solo
Serqet
Serqet
Jero3319
Serqet
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 95L
1,366 Elo+
Solo
Ares
Ares
XoYoZ Ely
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,500 Elo+
Party 1
Tyr
Tyr
XoYoZBrEd
Tyr
Level 56
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 31L
1,500 Elo+
Party 1
Vulcan
Vulcan
zamoranicolas199
Vulcan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KIRO98YT
Horus
10
0 / 3 / 1
6,235
445
2,281
8,278
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
PullHerWeave
Heimdallr
11
1 / 2 / 5
6,724
480
6,746
10,736
3,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
Senaful
Mercury
13
10 / 5 / 0
8,379
599
11,007
11,308
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 6 / 1
4,944
353
1,626
5,381
1,372
Artemis
hitmancdl
Artemis
1
0 / 0 / 0
4,149
296
0
475
70
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdequateOne64
Danzaburou
11
7 / 2 / 5
7,704
550
5,282
9,918
3,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Serqet
Jero3319
Serqet
10
1 / 4 / 6
6,567
469
3,262
8,437
2,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
9
0 / 2 / 1
5,998
428
104
5,875
2,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

14
7 / 1 / 2
8,191
585
6,533
7,339
6,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 4 / 4
6,627
473
7,299
8,591
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
11
Kills
16
16
Deaths
13
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AdequateOne64
Danzaburou
7
2
5
4.75
W
Serqet
Jero3319
Serqet
1
4
6
1
L
Horus
KIRO98YT
Horus
0
3
1
0.17
L
Heimdallr
PullHerWeave
Heimdallr
1
2
5
1.75
L
Mercury
Senaful
Mercury
10
5
0
2
L
0
6
1
0.08
W
Ares
0
2
1
0.25
W
7
1
2
8
L
Artemis
hitmancdl
Artemis
0
0
0
0
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,660
Damage
22,480
36,178
Taken
40,160
12,381
Mitigated
18,063
11,314
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AdequateOne64
Danzaburou
5,282
2,211
270
3,638
9,918
3,327
944
0
9,918
0
18,235
W
Serqet
Jero3319
Serqet
3,262
486
0
2,948
8,437
2,508
0
0
8,437
0
27,590
L
Horus
KIRO98YT
Horus
2,281
1,385
36
3,506
8,278
3,549
587
0
7,978
0
24,504
L
Heimdallr
PullHerWeave
Heimdallr
6,746
1,578
0
4,005
10,736
3,809
619
4,642
5,551
0
38,245
L
Mercury
Senaful
Mercury
11,007
6,205
0
3,665
11,308
3,581
53
1,085
10,058
0
47,988
L
1,626
300
0
102
5,381
1,372
0
966
3,952
0
6,707
W
Ares
104
0
0
72
5,875
2,600
434
0
5,875
14,649
0
W
6,533
1,149
0
4,207
7,339
6,466
921
0
7,339
0
32,687
L
Artemis
hitmancdl
Artemis
0
0
0
0
475
70
0
0
475
0
0
W
7,299
1,091
171
1,996
8,591
3,162
507
0
8,591
32,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,431
Gold Earned
35,087
222
Minions Killed
241
0
Camps Cleared
0
1,009,814
Distance Traveled
1,323,959
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,704
550
25
2
0
278,974
0
W
Serqet
6,567
469
46
3
0
295,184
0
L
Horus
6,235
445
56
4
0
243,449
2
L
Heimdallr
6,724
480
70
5
0
245,691
0
L
Mercury
8,379
599
88
6
0
278,967
4
L
Neith
4,944
353
8
1
0
223,869
0
W
Ares
5,998
428
26
2
0
202,274
0
W
Tyr
8,191
585
73
5
0
273,454
0
L
Artemis
4,149
296
0
0
0
17,838
0
W
Vulcan
6,627
473
71
5
0
274,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role