Player Matchup

Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Da Ji
Da Ji
Bronze III
AyyeItzCello_
Da Ji
Bronze III
Level 122
God Stats
3W - 3L
1,715 SR
Queue Stats
230W - 214L
1,366 MMR
Party 3
Ymir
Ymir
Bronze III
Camping Walrus
Ymir
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
MAMOI_04
Cernunnos
Bronze III
Level 158
God Stats
13W - 12L
1,500 SR
Queue Stats
458W - 459L
1,411 MMR
Party 4
King Arthur
King Arthur
Bronze III
xXAcePTraXx_CR
King Arthur
Bronze III
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
134W - 134L
1,448 MMR
Party 4
Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,543 SR
1,445 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 132
1,608 SR
1,455 MMR
Bellona
Bellona
Silver II
A1 Dabz
Bellona
Silver II
Level 126
God Stats
1W - 2L
1,715 SR
Queue Stats
54W - 39L
1,500 MMR
Party 1
Ares
Ares
Bronze III
Do The Ephrum
Ares
Bronze III
Level 148
God Stats
13W - 8L
1,824 SR
Queue Stats
197W - 202L
1,419 MMR
Solo
Aphrodite
Aphrodite
Bronze III
ItsNotTrickz
Aphrodite
Bronze III
Level 143
God Stats
4W - 0L
1,500 SR
Queue Stats
101W - 78L
1,412 MMR
Party 2
Xbalanque
Xbalanque
Bronze III
Yudala
Xbalanque
Bronze III
Level 94
God Stats
5W - 3L
1,500 SR
Queue Stats
177W - 170L
1,500 MMR
Party 1
Arachne
Arachne
Bronze III
uTr Vapor
Arachne
Bronze III
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 53L
1,441 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 6 / 3
6,137
438
3,464
7,529
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 5 / 2
7,079
506
3,568
12,354
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 4
6,570
469
3,217
9,876
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
MAMOI_04
Cernunnos
11
1 / 1 / 0
6,548
468
2,448
7,710
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
xXAcePTraXx_CR
King Arthur
11
0 / 4 / 1
6,544
467
2,908
10,741
6,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
Erlang ShenTsukuyomiApolloJanusAnubis

VS

Bans
CthulhuHeimdallrCupidDanzaburouJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
A1 Dabz
Bellona
16
3 / 1 / 7
9,812
701
11,166
10,086
10,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 5
8,037
574
2,196
8,207
4,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
ItsNotTrickz
Aphrodite
13
0 / 1 / 10
8,268
591
3,525
7,418
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Yudala
Xbalanque
14
4 / 2 / 2
9,365
669
7,451
7,820
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
uTr Vapor
Arachne
14
10 / 0 / 1
9,449
675
10,114
10,466
6,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
4
Kills
18
19
Deaths
5
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
6
3
0.42
W
Bellona
A1 Dabz
Bellona
3
1
7
6.5
L
2
5
2
0.6
L
0
3
4
0.67
W
1
1
5
3.5
W
Aphrodite
ItsNotTrickz
Aphrodite
0
1
10
5
L
Cernunnos
MAMOI_04
Cernunnos
1
1
0
1
W
Xbalanque
Yudala
Xbalanque
4
2
2
2.5
W
Arachne
uTr Vapor
Arachne
10
0
1
10.5
L
King Arthur
xXAcePTraXx_CR
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,605
Damage
34,452
48,210
Taken
43,997
20,792
Mitigated
26,905
12,401
Healing
20,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,464
355
0
790
7,529
1,928
0
1,183
6,258
25,254
0
W
Bellona
A1 Dabz
Bellona
11,166
4,709
0
4,020
10,086
10,575
412
1,419
8,337
6,894
59,976
L
3,568
978
0
2,734
12,354
4,072
0
1,469
10,773
0
31,956
L
3,217
481
0
1,604
9,876
5,599
0
1,865
7,939
27,095
0
W
2,196
0
0
2,432
8,207
4,348
156
1,193
6,964
7,954
0
W
Aphrodite
ItsNotTrickz
Aphrodite
3,525
137
2,672
4,917
7,418
2,556
606
2,286
5,132
45,408
0
L
Cernunnos
MAMOI_04
Cernunnos
2,448
1,068
0
4,236
7,710
2,349
0
1,013
6,697
0
33,323
W
Xbalanque
Yudala
Xbalanque
7,451
3,607
0
1,870
7,820
2,695
2,904
1,169
6,651
0
56,454
W
Arachne
uTr Vapor
Arachne
10,114
6,443
0
4,218
10,466
6,731
440
2,373
8,093
11,808
59,210
L
King Arthur
xXAcePTraXx_CR
King Arthur
2,908
225
0
3,037
10,741
6,844
0
1,770
8,935
0
36,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,878
Gold Earned
44,931
314
Minions Killed
440
0
Camps Cleared
0
1,252,373
Distance Traveled
1,471,713
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,137
438
52
4
0
227,696
0
W
Bellona
9,812
701
131
9
0
312,320
5
L
Da Ji
7,079
506
69
5
0
317,994
1
L
Ymir
6,570
469
52
4
0
275,453
7
W
Ares
8,037
574
10
1
0
289,545
1
W
Aphrodite
8,268
591
101
7
0
285,892
0
L
Cernunnos
6,548
468
73
5
0
194,732
1
W
Xbalanque
9,365
669
108
8
0
251,949
0
W
Arachne
9,449
675
90
6
0
332,007
3
L
King Arthur
6,544
467
68
5
0
236,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role