Player Matchup

Cupid
Cupid
Swaggler916
Cupid
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
jklr21
Hun Batz
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,832 Elo+
Solo
Bacchus
Bacchus
oThinx
Bacchus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,525 Elo+
Party 2
Raijin
Raijin
sirkenedy
Raijin
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 35L
1,500 Elo+
Party 2
Odin
Odin
stormnmorman
Odin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 75
1,500 SR
1,571 Elo+

VS

Team Averages
Level 75
1,500 SR
1,683 Elo+
Camazotz
Camazotz
DoubleRedux
Camazotz
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,259 Elo+
Solo
Neith
Neith
DurkrRequiem
Neith
Level 66
God Stats
9W - 7L
1,500 SR
Queue Stats
531W - 632L
1,500 Elo+
Party 1
Bellona
Bellona
LoFMike
Bellona
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,885 Elo+
Party 1
Anubis
Anubis
Pegingas
Anubis
Level 123
God Stats
5W - 1L
1,500 SR
Queue Stats
37W - 35L
1,885 Elo+
Party 1
Terra
Terra
duhastmesh6
Terra
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
86W - 86L
1,885 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,683
474
3,250
6,602
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
jklr21
Hun Batz
9
0 / 3 / 2
5,702
475
1,730
8,437
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
oThinx
Bacchus
8
0 / 5 / 1
5,080
423
3,661
8,664
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
sirkenedy
Raijin
10
1 / 3 / 1
6,209
517
1,743
5,096
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 2
5,658
472
2,630
6,795
2,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DoubleRedux
Camazotz
11
2 / 0 / 6
7,057
588
2,704
7,629
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

11
1 / 1 / 2
6,618
552
3,251
4,115
2,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
LoFMike
Bellona
12
1 / 0 / 0
7,336
611
2,969
5,365
4,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Pegingas
Anubis
12
11 / 2 / 4
8,229
686
10,032
6,023
3,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 0 / 7
6,595
550
3,456
9,079
3,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
3
Kills
17
17
Deaths
3
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Camazotz
DoubleRedux
Camazotz
2
0
6
5
W
1
1
2
2
W
Bellona
LoFMike
Bellona
1
0
0
1
W
Anubis
Pegingas
Anubis
11
2
4
6.5
L
1
3
1
0.5
W
2
0
7
5.5
L
Hun Batz
jklr21
Hun Batz
0
3
2
0.33
L
Bacchus
oThinx
Bacchus
0
5
1
0.1
L
Raijin
sirkenedy
Raijin
1
3
1
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,014
Damage
22,412
35,594
Taken
32,211
11,642
Mitigated
15,844
10,401
Healing
15,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
DoubleRedux
Camazotz
2,704
252
0
6,240
7,629
2,256
0
767
6,812
0
32,480
W
3,251
1,667
0
1,040
4,115
2,166
0
742
3,351
2,916
32,015
W
Bellona
LoFMike
Bellona
2,969
848
0
1,718
5,365
4,632
376
0
5,250
0
44,252
W
Anubis
Pegingas
Anubis
10,032
237
0
2,800
6,023
3,179
784
1,858
4,115
42,777
0
L
3,250
1,772
237
2,629
6,602
1,447
0
3,050
3,552
0
29,813
W
3,456
432
821
2,690
9,079
3,611
19
2,037
7,018
16,898
0
L
Hun Batz
jklr21
Hun Batz
1,730
493
0
3,582
8,437
2,233
0
1,679
6,683
0
31,570
L
Bacchus
oThinx
Bacchus
3,661
284
0
1,920
8,664
3,786
0
3,658
5,006
8,935
0
L
Raijin
sirkenedy
Raijin
1,743
143
0
778
5,096
1,183
0
3,223
1,873
30,510
0
L
2,630
687
0
1,255
6,795
2,993
0
2,215
4,396
0
17,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,332
Gold Earned
35,835
247
Minions Killed
303
0
Camps Cleared
0
1,025,333
Distance Traveled
1,112,221
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,057
588
66
6
0
224,099
4
W
Neith
6,618
552
63
5
0
199,323
1
W
Bellona
7,336
611
90
8
0
251,896
1
W
Anubis
8,229
686
59
5
0
195,860
2
L
Cupid
5,683
474
53
4
0
174,311
1
W
Terra
6,595
550
25
2
0
241,043
2
L
Hun Batz
5,702
475
71
6
0
236,180
2
L
Bacchus
5,080
423
21
2
0
224,403
5
L
Raijin
6,209
517
57
5
0
192,063
3
L
Odin
5,658
472
45
4
0
198,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role