Player Matchup

Janus
Janus
CruiseVII
Janus
Level 68
God Stats
10W - 6L
1,715 SR
Queue Stats
189W - 176L
1,432 Elo+
Party 1
Athena
Athena
NewUltimatum
Athena
Level 138
God Stats
22W - 17L
1,500 SR
Queue Stats
152W - 160L
1,432 Elo+
Party 1
King Arthur
King Arthur
Parsonii
King Arthur
Level 127
God Stats
7W - 9L
1,500 SR
Queue Stats
209W - 193L
1,702 Elo+
Solo
Skadi
Skadi
RadioactiveBLT
Skadi
Level 127
God Stats
14W - 7L
1,500 SR
Queue Stats
119W - 117L
1,694 Elo+
Party 1
Ratatoskr
Ratatoskr
chardy14f
Ratatoskr
Level 145
God Stats
7W - 4L
1,500 SR
Queue Stats
219W - 203L
1,642 Elo+
Party 1
Team Averages
Level 121
1,543 SR
1,581 Elo+

VS

Team Averages
Level 100
1,457 SR
1,408 Elo+
Sylvanus
Sylvanus
Dark_Spectrum98
Sylvanus
Level 129
God Stats
84W - 53L
1,285 SR
Queue Stats
380W - 243L
1,271 Elo+
Party 2
Nu Wa
Nu Wa
Ebesi
Nu Wa
Level 67
God Stats
11W - 5L
1,500 SR
Queue Stats
330W - 241L
1,500 Elo+
Party 2
Rama
Rama
JDCcool
Rama
Level 152
God Stats
16W - 11L
1,500 SR
Queue Stats
552W - 394L
1,271 Elo+
Party 2
Tyr
Tyr
lNsk
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
revileino
Jormungandr
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 21L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CruiseVII
Janus
17
2 / 9 / 3
11,861
474
10,453
14,764
5,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
14
2 / 9 / 7
10,458
418
9,914
26,863
25,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Parsonii
King Arthur
20
7 / 3 / 2
13,207
528
26,550
34,942
24,495
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
0 / 3 / 2
11,375
455
13,122
15,988
6,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
chardy14f
Ratatoskr
18
3 / 9 / 6
12,395
496
16,556
24,784
9,649
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
7 / 1 / 18
13,327
533
11,344
23,153
28,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
Ebesi
Nu Wa
19
4 / 6 / 19
12,852
514
24,717
18,913
7,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
JDCcool
Rama
20
16 / 0 / 8
15,568
623
23,455
22,208
10,975
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tyr
lNsk
Tyr
18
4 / 4 / 8
12,094
484
10,374
24,917
20,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
revileino
Jormungandr
19
2 / 3 / 18
13,001
520
20,320
19,415
24,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
104
14
Kills
33
33
Deaths
14
20
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Janus
CruiseVII
Janus
2
9
3
0.39
W
Sylvanus
7
1
18
16
W
Nu Wa
Ebesi
Nu Wa
4
6
19
2.25
W
Rama
JDCcool
Rama
16
0
8
20
L
Athena
2
9
7
0.61
L
King Arthur
Parsonii
King Arthur
7
3
2
2.67
L
0
3
2
0.33
L
Ratatoskr
chardy14f
Ratatoskr
3
9
6
0.67
W
Tyr
lNsk
Tyr
4
4
8
2
W
Jormungandr
revileino
Jormungandr
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,595
Damage
90,210
117,341
Taken
108,606
71,548
Mitigated
91,280
23,949
Healing
38,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CruiseVII
Janus
10,453
353
0
2,652
14,764
5,179
546
5,531
8,969
63,987
0
W
Sylvanus
11,344
2,345
4,225
6,075
23,153
28,249
1,125
4,933
18,010
36,040
0
W
Nu Wa
Ebesi
Nu Wa
24,717
3,898
645
3,925
18,913
7,491
3,393
3,246
15,558
89,469
0
W
Rama
JDCcool
Rama
23,455
14,512
0
13,872
22,208
10,975
8,988
4,866
17,166
0
114,900
L
Athena
9,914
1,215
0
2,138
26,863
25,792
136
14,421
12,018
22,467
0
L
King Arthur
Parsonii
King Arthur
26,550
3,102
0
11,714
34,942
24,495
0
18,286
16,290
6,027
107,300
L
13,122
4,948
0
1,319
15,988
6,433
2,133
6,271
9,567
0
104,066
L
Ratatoskr
chardy14f
Ratatoskr
16,556
3,585
0
6,126
24,784
9,649
0
10,741
13,791
0
97,824
W
Tyr
lNsk
Tyr
10,374
1,279
0
8,408
24,917
20,101
1,686
3,583
20,810
0
71,249
W
Jormungandr
revileino
Jormungandr
20,320
5,150
0
1,340
19,415
24,464
724
4,617
14,620
65,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,296
Gold Earned
66,842
660
Minions Killed
535
0
Camps Cleared
0
2,283,433
Distance Traveled
2,322,913
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,861
474
132
5
0
462,825
10
W
Sylvanus
13,327
533
33
1
0
451,417
7
W
Nu Wa
12,852
514
134
5
0
439,517
9
W
Rama
15,568
623
165
7
0
437,635
0
L
Athena
10,458
418
30
1
0
503,663
3
L
King Arthur
13,207
528
176
7
0
452,402
1
L
Skadi
11,375
455
168
7
0
397,922
14
L
Ratatoskr
12,395
496
154
6
0
466,621
2
W
Tyr
12,094
484
95
4
0
535,510
2
W
Jormungandr
13,001
520
108
4
0
458,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role