Player Matchup

Yemoja
Yemoja
AceAceSolo
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,708 Elo+
Solo
Hera
Hera
ERA_mR7
Hera
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 25L
1,702 Elo+
Party 2
Danzaburou
Danzaburou
KUBAR1908
Danzaburou
Level 25
God Stats
4W - 5L
1,702 SR
Queue Stats
208W - 237L
1,572 Elo+
Solo
Artemis
Artemis
Thonmar
Artemis
Level 24
God Stats
54W - 40L
1,830 SR
Queue Stats
56W - 52L
1,628 Elo+
Solo
King Arthur
King Arthur
sqoou
King Arthur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 27
1,606 SR
1,622 Elo+

VS

Team Averages
Level 13
1,527 SR
1,549 Elo+
Artemis
Artemis
BlackHoboo
Artemis
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 40L
1,458 Elo+
Solo
Kukulkan
Kukulkan
Bruzei616
Kukulkan
Level 7
God Stats
34W - 33L
1,500 SR
Queue Stats
126W - 155L
1,370 Elo+
Solo
Nemesis
Nemesis
Cleek
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Geb
Geb
IINgKidgeII
Geb
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,749 Elo+
Party 1
Medusa
Medusa
itzbrowni3
Medusa
Level 8
God Stats
7W - 3L
1,635 SR
Queue Stats
8W - 5L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AceAceSolo
Yemoja
15
3 / 2 / 6
10,156
1,016
6,768
11,313
10,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
ERA_mR7
Hera
16
1 / 3 / 6
9,522
952
6,928
6,858
3,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KUBAR1908
Danzaburou
12
0 / 0 / 0
7,529
753
126
582
150
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Thonmar
Artemis
15
1 / 4 / 4
9,160
916
13,028
18,854
7,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
sqoou
King Arthur
16
5 / 4 / 3
11,024
1,102
12,647
21,130
17,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

237

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlackHoboo
Artemis
15
2 / 2 / 3
9,042
904
5,257
6,462
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Bruzei616
Kukulkan
16
4 / 2 / 9
10,216
1,022
17,796
6,236
2,816
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Cleek
Nemesis
15
2 / 3 / 8
9,062
906
7,599
9,555
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 3 / 8
9,391
939
9,363
11,957
9,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
itzbrowni3
Medusa
16
4 / 0 / 8
10,422
1,042
14,428
8,809
3,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
10
Kills
13
13
Deaths
10
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AceAceSolo
Yemoja
3
2
6
3
W
Artemis
BlackHoboo
Artemis
2
2
3
1.75
W
Kukulkan
Bruzei616
Kukulkan
4
2
9
4.25
W
Nemesis
Cleek
Nemesis
2
3
8
2
L
Hera
ERA_mR7
Hera
1
3
6
1.33
W
1
3
8
1.67
L
Danzaburou
KUBAR1908
Danzaburou
0
0
0
0
L
Artemis
Thonmar
Artemis
1
4
4
0.75
W
Medusa
itzbrowni3
Medusa
4
0
8
8
L
King Arthur
sqoou
King Arthur
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,497
Damage
54,443
58,737
Taken
43,019
38,702
Mitigated
22,846
5,615
Healing
3,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AceAceSolo
Yemoja
6,768
1,594
1,525
849
11,313
10,509
0
5,447
5,866
14,257
0
W
Artemis
BlackHoboo
Artemis
5,257
1,992
0
1,272
6,462
2,523
0
2,922
3,540
0
17,161
W
Kukulkan
Bruzei616
Kukulkan
17,796
1,880
0
533
6,236
2,816
0
2,262
3,974
43,154
0
W
Nemesis
Cleek
Nemesis
7,599
1,539
0
785
9,555
4,311
0
1,924
7,631
0
11,679
L
Hera
ERA_mR7
Hera
6,928
1,708
0
0
6,858
3,172
0
2,532
4,326
34,876
0
W
9,363
1,032
0
676
11,957
9,459
0
3,807
8,150
16,652
0
L
Danzaburou
KUBAR1908
Danzaburou
126
0
0
38
582
150
0
88
494
0
647
L
Artemis
Thonmar
Artemis
13,028
6,790
0
2,641
18,854
7,521
0
10,599
8,255
0
33,024
W
Medusa
itzbrowni3
Medusa
14,428
7,750
0
0
8,809
3,737
0
2,781
6,028
0
38,991
L
King Arthur
sqoou
King Arthur
12,647
414
0
562
21,130
17,350
0
8,493
12,637
0
27,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,391
Gold Earned
48,133
163
Minions Killed
177
5
Camps Cleared
8
716,173
Distance Traveled
973,968
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,156
1,016
18
2
0
162,377
1
W
Artemis
9,042
904
35
4
1
181,425
0
W
Kukulkan
10,216
1,022
58
6
2
177,363
0
W
Nemesis
9,062
906
5
1
2
214,666
0
L
Hera
9,522
952
69
7
2
156,759
0
W
Geb
9,391
939
14
1
0
196,394
1
L
Danzaburou
7,529
753
0
0
0
15,116
0
L
Artemis
9,160
916
47
5
2
185,020
1
W
Medusa
10,422
1,042
65
7
3
204,120
1
L
King Arthur
11,024
1,102
29
3
1
196,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role