Player Matchup

Scylla
Scylla
Eridori
Scylla
Level 100
God Stats
5W - 1L
1,500 SR
Queue Stats
109W - 72L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
UrFavGodsFavGod
Erlang Shen
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WeebLordAlekar
Ah Muzen Cab
Level 107
God Stats
9W - 6L
1,500 SR
Queue Stats
45W - 38L
1,500 Elo+
Party 2
Team Averages
Level 105
1,500 SR
1,500 Elo+

VS

Team Averages
Level 53
1,572 SR
1,827 Elo+
Sylvanus
Sylvanus
AJ714799
Sylvanus
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 29L
1,837 Elo+
Party 1
Cthulhu
Cthulhu
Goombagrunt
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,837 Elo+
Party 1
Geb
Geb
JuanTheJanitor
Geb
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 12L
1,807 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Eridori
Scylla
16
11 / 1 / 10
12,126
808
18,968
7,574
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
UrFavGodsFavGod
Erlang Shen
13
0 / 2 / 21
10,354
690
10,122
11,986
8,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
WeebLordAlekar
Ah Muzen Cab
15
11 / 1 / 10
12,116
808
19,245
9,451
3,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AJ714799
Sylvanus
12
2 / 6 / 1
8,725
582
5,239
19,089
23,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Goombagrunt
Cthulhu
11
2 / 10 / 2
9,182
612
5,299
17,650
7,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 6 / 3
8,391
559
4,028
19,428
14,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
22
Kills
4
4
Deaths
22
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AJ714799
Sylvanus
2
6
1
0.42
W
Scylla
Eridori
Scylla
11
1
10
16
L
Cthulhu
Goombagrunt
Cthulhu
2
10
2
0.3
L
0
6
3
0.25
W
Erlang Shen
UrFavGodsFavGod
Erlang Shen
0
2
21
5.25
W
Ah Muzen Cab
WeebLordAlekar
Ah Muzen Cab
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,335
Damage
14,566
29,011
Taken
56,167
15,840
Mitigated
45,854
13,411
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AJ714799
Sylvanus
5,239
1,703
1,622
2,166
19,089
23,711
0
6,880
11,922
30,652
0
W
Scylla
Eridori
Scylla
18,968
3,300
0
3,655
7,574
3,463
335
4,920
2,654
57,833
0
L
Cthulhu
Goombagrunt
Cthulhu
5,299
959
0
824
17,650
7,607
0
5,908
11,459
28,344
0
L
4,028
1,176
720
2,864
19,428
14,536
0
6,495
12,657
20,787
0
W
Erlang Shen
UrFavGodsFavGod
Erlang Shen
10,122
4,885
0
4,718
11,986
8,841
598
5,257
6,729
11,719
40,738
W
Ah Muzen Cab
WeebLordAlekar
Ah Muzen Cab
19,245
8,927
0
5,038
9,451
3,536
940
4,954
4,497
0
75,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,596
Gold Earned
26,298
219
Minions Killed
122
0
Camps Cleared
0
901,704
Distance Traveled
614,977
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,725
582
51
3
0
201,592
4
W
Scylla
12,126
808
75
5
0
294,191
6
L
Cthulhu
9,182
612
49
3
0
198,544
0
L
Geb
8,391
559
22
1
0
214,841
1
W
Erlang Shen
10,354
690
51
3
0
313,039
6
W
Ah Muzen Cab
12,116
808
93
6
0
294,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role