Player Matchup

Bellona
Bellona
CDubya45
Bellona
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
56W - 67L
1,670 Elo+
Solo
Izanami
Izanami
Flyguyone381
Izanami
Level 28
God Stats
11W - 13L
1,157 SR
Queue Stats
255W - 219L
1,105 Elo+
Solo
Zeus
Zeus
KingDiaz101
Zeus
Level 8
God Stats
41W - 35L
1,500 SR
Queue Stats
82W - 70L
1,670 Elo+
Solo
Nemesis
Nemesis
Mishasho99
Nemesis
Level 34
God Stats
3W - 5L
1,500 SR
Queue Stats
68W - 51L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
metzsher
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,500 Elo+
Party 3
Team Averages
Level 23
1,431 SR
1,489 Elo+

VS

Team Averages
Level 17
1,590 SR
1,496 Elo+
Yemoja
Yemoja
Gunjacks
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,291 Elo+
Party 1
He Bo
He Bo
JAVT127
He Bo
Level 39
God Stats
1W - 1L
1,715 SR
Queue Stats
35W - 19L
1,957 Elo+
Party 2
Mulan
Mulan
ahugetrex
Mulan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,172 Elo+
Party 1
Danzaburou
Danzaburou
ihjgjsb
Danzaburou
Level 7
God Stats
6W - 2L
1,735 SR
Queue Stats
14W - 9L
1,560 Elo+
Solo
Apollo
Apollo
rechesz
Apollo
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
118W - 87L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CDubya45
Bellona
10
1 / 2 / 0
5,876
588
4,453
7,024
6,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Flyguyone381
Izanami
12
6 / 0 / 1
7,034
703
5,630
3,875
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 1
6,408
641
5,273
3,052
1,142
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Mishasho99
Nemesis
11
2 / 1 / 2
6,051
605
3,264
5,864
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
metzsher
Cthulhu
9
1 / 1 / 4
5,922
592
3,792
6,718
3,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gunjacks
Yemoja
7
0 / 4 / 0
4,509
451
1,118
4,713
1,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
JAVT127
He Bo
10
0 / 2 / 3
5,535
554
3,914
7,660
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mulan
ahugetrex
Mulan
8
1 / 3 / 1
4,549
455
1,671
5,424
3,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ihjgjsb
Danzaburou
10
0 / 1 / 2
5,565
557
4,257
6,215
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
rechesz
Apollo
10
3 / 3 / 1
5,949
595
2,508
7,966
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
13
Kills
4
5
Deaths
13
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
CDubya45
Bellona
1
2
0
0.5
W
Izanami
Flyguyone381
Izanami
6
0
1
6.5
L
Yemoja
Gunjacks
Yemoja
0
4
0
0
L
He Bo
JAVT127
He Bo
0
2
3
0.75
W
3
1
1
3.5
W
Nemesis
Mishasho99
Nemesis
2
1
2
3
L
Mulan
ahugetrex
Mulan
1
3
1
0.5
L
Danzaburou
ihjgjsb
Danzaburou
0
1
2
1
W
Cthulhu
metzsher
Cthulhu
1
1
4
3
L
Apollo
rechesz
Apollo
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,412
Damage
13,468
26,533
Taken
31,978
15,526
Mitigated
11,112
9,495
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CDubya45
Bellona
4,453
844
0
2,586
7,024
6,450
0
0
7,002
3,043
25,181
W
Izanami
Flyguyone381
Izanami
5,630
3,590
0
1,745
3,875
2,248
0
768
3,063
4,998
38,270
L
Yemoja
Gunjacks
Yemoja
1,118
788
318
374
4,713
1,471
0
1,972
2,741
7,858
0
L
He Bo
JAVT127
He Bo
3,914
384
0
1,928
7,660
2,144
0
3,358
4,302
33,841
0
W
5,273
129
0
1,116
3,052
1,142
398
710
2,317
39,853
0
W
Nemesis
Mishasho99
Nemesis
3,264
1,133
0
3,060
5,864
1,862
0
534
5,280
0
30,414
L
Mulan
ahugetrex
Mulan
1,671
122
0
178
5,424
3,487
0
3,217
2,207
0
10,497
L
Danzaburou
ihjgjsb
Danzaburou
4,257
2,470
0
3,569
6,215
1,883
430
186
6,029
0
24,042
W
Cthulhu
metzsher
Cthulhu
3,792
353
73
915
6,718
3,824
0
3,020
3,673
19,820
0
L
Apollo
rechesz
Apollo
2,508
1,481
0
2,882
7,966
2,127
274
1,109
6,857
0
24,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,291
Gold Earned
26,107
335
Minions Killed
205
0
Camps Cleared
0
1,066,347
Distance Traveled
914,416
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,876
588
61
6
0
224,446
1
W
Izanami
7,034
703
98
10
0
187,411
3
L
Yemoja
4,509
451
16
2
0
126,792
1
L
He Bo
5,535
554
59
6
0
195,009
2
W
Zeus
6,408
641
84
8
0
190,972
4
W
Nemesis
6,051
605
67
7
0
244,804
2
L
Mulan
4,549
455
17
2
0
226,760
0
L
Danzaburou
5,565
557
47
5
0
162,281
3
W
Cthulhu
5,922
592
25
3
0
218,714
4
L
Apollo
5,949
595
66
7
0
203,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role