Player Matchup

Fenrir
Fenrir
KarmaFace30
Fenrir
Level 16
God Stats
7W - 8L
1,500 SR
Queue Stats
80W - 63L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Pillo1045
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,369 Elo+
Party 1
Heimdallr
Heimdallr
Squipi
Heimdallr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,290 Elo+
Party 1
Nike
Nike
XNibirus
Nike
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
vihfig
Cerberus
Level 26
God Stats
1W - 2L
1,177 SR
Queue Stats
5W - 3L
1,216 Elo+
Solo
Team Averages
Level 13
1,435 SR
1,375 Elo+

VS

Team Averages
Level 15
1,495 SR
1,498 Elo+
Agni
Agni
FireBullet96
Agni
Level 7
God Stats
1W - 3L
1,477 SR
Queue Stats
2W - 5L
1,448 Elo+
Solo
Bastet
Bastet
Jelado1
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,310 Elo+
Party 2
Horus
Horus
VIPERW16
Horus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 30L
1,310 Elo+
Party 2
Heimdallr
Heimdallr
mahou666shoujo
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,807 Elo+
Solo
King Arthur
King Arthur
rWmLmA
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 0 / 0
6,309
574
1,006
4,924
3,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Pillo1045
Kukulkan
10
2 / 1 / 0
5,817
529
1,943
3,318
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
Squipi
Heimdallr
10
2 / 3 / 1
5,753
523
4,382
6,797
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
9
0 / 2 / 3
5,411
492
2,515
5,380
1,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
vihfig
Cerberus
10
2 / 1 / 3
5,805
528
3,971
4,966
4,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,197
472
910
2,809
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Bastet
Jelado1
Bastet
10
4 / 1 / 1
6,086
553
3,368
6,321
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Horus
VIPERW16
Horus
8
2 / 1 / 1
5,400
491
2,767
4,823
2,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
mahou666shoujo
Heimdallr
6
0 / 2 / 0
4,194
381
1,884
4,200
1,085
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
rWmLmA
King Arthur
9
1 / 3 / 1
5,159
469
4,262
6,691
4,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
7
7
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Bastet
Jelado1
Bastet
4
1
1
4.5
W
Fenrir
2
0
0
2
W
Kukulkan
Pillo1045
Kukulkan
2
1
0
2
W
Heimdallr
Squipi
Heimdallr
2
3
1
0.83
L
Horus
VIPERW16
Horus
2
1
1
2.5
W
Nike
0
2
3
0.75
L
Heimdallr
mahou666shoujo
Heimdallr
0
2
0
0
L
King Arthur
rWmLmA
King Arthur
1
3
1
0.5
W
Cerberus
vihfig
Cerberus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,817
Damage
13,191
25,385
Taken
24,844
12,662
Mitigated
10,365
5,147
Healing
5,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
910
37
0
490
2,809
784
0
1,067
1,742
22,865
0
L
Bastet
Jelado1
Bastet
3,368
1,927
0
1,569
6,321
1,789
0
115
6,181
0
26,774
W
Fenrir
1,006
0
0
788
4,924
3,224
0
0
4,924
6,055
31,938
W
Kukulkan
Pillo1045
Kukulkan
1,943
311
0
0
3,318
1,085
430
910
2,408
24,795
0
W
Heimdallr
Squipi
Heimdallr
4,382
2,776
0
2,369
6,797
2,251
878
0
6,497
0
21,688
L
Horus
VIPERW16
Horus
2,767
1,752
323
1,253
4,823
2,029
0
1,606
3,117
0
9,609
W
Nike
2,515
375
0
426
5,380
1,808
630
0
5,380
0
14,990
L
Heimdallr
mahou666shoujo
Heimdallr
1,884
896
0
394
4,200
1,085
0
2,123
1,952
0
11,397
L
King Arthur
rWmLmA
King Arthur
4,262
1,785
0
1,014
6,691
4,678
0
665
5,938
0
19,251
W
Cerberus
vihfig
Cerberus
3,971
635
0
1,564
4,966
4,294
243
0
4,920
26,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,095
Gold Earned
26,036
286
Minions Killed
170
0
Camps Cleared
0
1,009,219
Distance Traveled
1,084,535
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,197
472
48
4
0
191,875
3
L
Bastet
6,086
553
57
5
0
278,162
0
W
Fenrir
6,309
574
76
7
0
217,055
2
W
Kukulkan
5,817
529
59
5
0
187,042
1
W
Heimdallr
5,753
523
47
4
0
179,450
0
L
Horus
5,400
491
8
1
0
233,913
2
W
Nike
5,411
492
26
2
0
219,653
5
L
Heimdallr
4,194
381
24
2
0
155,521
0
L
King Arthur
5,159
469
33
3
0
225,064
2
W
Cerberus
5,805
528
78
7
0
206,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role