Player Matchup

Merlin
Merlin
Gold V
ColdClamChowder
Merlin
Gold V
Level 149
God Stats
12W - 10L
1,715 SR
Queue Stats
135W - 116L
1,623 MMR
Party 1
Set
Set
Silver I
ItsAk
Set
Silver I
Level 147
God Stats
9W - 4L
1,299 SR
Queue Stats
17W - 12L
1,574 MMR
Party 1
Mulan
Mulan
Gold V
Kaze Dragon
Mulan
Gold V
Level 108
God Stats
4W - 3L
1,715 SR
Queue Stats
69W - 74L
1,623 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,577 SR
1,606 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 54
1,608 SR
1,576 MMR
Skadi
Skadi
Bronze III
Bikeee
Skadi
Bronze III
Level 48
God Stats
2W - 1L
1,824 SR
Queue Stats
3W - 4L
1,560 MMR
Party 2
Nemesis
Nemesis
Bronze III
Kujxo
Nemesis
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,609 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
MarkC1995
Cthulhu
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,560 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 11
8,435
844
11,101
3,938
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
ItsAk
Set
12
7 / 2 / 7
8,741
874
12,834
10,180
6,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
5 / 0 / 7
7,969
797
6,564
5,899
4,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
ThothZeusSobekHadesAphrodite

VS

Bans
YmirCabrakanChang'eKumbhakarnaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bikeee
Skadi
11
2 / 4 / 1
7,833
783
4,694
9,097
2,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Kujxo
Nemesis
9
1 / 7 / 1
6,474
647
4,462
10,545
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
MarkC1995
Cthulhu
8
0 / 6 / 1
6,586
659
5,193
15,897
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
17
Kills
3
3
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
Bikeee
Skadi
2
4
1
0.63
W
5
1
11
10.5
W
Set
ItsAk
Set
7
2
7
5.25
W
5
0
7
8.5
L
Nemesis
Kujxo
Nemesis
1
7
1
0.21
L
Cthulhu
MarkC1995
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,499
Damage
14,349
20,017
Taken
35,539
12,350
Mitigated
14,677
7,227
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Bikeee
Skadi
4,694
2,146
195
648
9,097
2,623
0
4,039
4,933
0
27,267
W
11,101
733
0
584
3,938
1,435
294
991
2,947
30,948
0
W
Set
ItsAk
Set
12,834
6,315
0
4,500
10,180
6,546
477
2,134
8,046
3,140
43,369
W
6,564
665
0
2,143
5,899
4,369
268
2,087
3,812
0
17,917
L
Nemesis
Kujxo
Nemesis
4,462
1,299
0
718
10,545
3,618
0
2,896
7,524
0
12,914
L
Cthulhu
MarkC1995
Cthulhu
5,193
773
362
2,692
15,897
8,436
0
5,499
10,133
18,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,145
Gold Earned
20,893
129
Minions Killed
100
0
Camps Cleared
0
622,751
Distance Traveled
571,352
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,833
783
53
5
0
191,741
0
W
Merlin
8,435
844
57
6
0
197,515
0
W
Set
8,741
874
61
6
0
197,184
3
W
Mulan
7,969
797
11
1
0
228,052
3
L
Nemesis
6,474
647
28
3
0
198,642
1
L
Cthulhu
6,586
659
19
2
0
180,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role