Player Matchup

Neith
Neith
AitchIV
Neith
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 4L
1,703 Elo+
Party 1
Bellona
Bellona
Brucery
Bellona
Level 66
God Stats
0W - 2L
1,272 SR
Queue Stats
6W - 14L
1,147 Elo+
Solo
Baron Samedi
Baron Samedi
Cactus Moss
Baron Samedi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kali
Kali
SithisIV
Kali
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 95L
1,803 Elo+
Party 1
Aphrodite
Aphrodite
angelmojica1233
Aphrodite
Level 64
God Stats
211W - 139L
1,728 SR
Queue Stats
450W - 405L
1,718 Elo+
Solo
Team Averages
Level 69
1,500 SR
1,574 Elo+

VS

Team Averages
Level 107
1,392 SR
1,485 Elo+
Pele
Pele
IMGODLIKE24
Pele
Level 69
God Stats
13W - 9L
1,176 SR
Queue Stats
189W - 204L
1,176 Elo+
Party 2
Yemoja
Yemoja
Ratukimex3
Yemoja
Level 106
God Stats
20W - 12L
1,500 SR
Queue Stats
230W - 232L
1,500 Elo+
Solo
Medusa
Medusa
Ravenous_Light
Medusa
Level 122
God Stats
3W - 1L
1,285 SR
Queue Stats
75W - 83L
1,595 Elo+
Solo
Anubis
Anubis
ronjohnhaveron
Anubis
Level 89
God Stats
11W - 11L
1,500 SR
Queue Stats
350W - 360L
1,500 Elo+
Party 2
Tyr
Tyr
zorkus345
Tyr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AitchIV
Neith
14
2 / 5 / 0
9,131
415
10,090
13,823
4,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Brucery
Bellona
18
1 / 3 / 1
12,077
549
16,942
19,158
16,887
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Cactus Moss
Baron Samedi
15
0 / 5 / 2
8,885
404
7,003
12,806
4,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kali
17
2 / 3 / 1
10,953
498
6,474
22,955
8,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
angelmojica1233
Aphrodite
14
0 / 6 / 1
8,339
379
8,816
15,090
7,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 6
11,550
525
9,482
18,631
9,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Ratukimex3
Yemoja
17
2 / 1 / 9
10,770
490
6,318
11,882
13,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 2 / 4
10,495
477
15,267
13,949
9,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
12 / 3 / 1
12,758
580
21,435
15,688
8,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 0 / 4
12,213
555
10,252
19,465
23,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
22
22
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
AitchIV
Neith
2
5
0
0.4
L
Bellona
Brucery
Bellona
1
3
1
0.5
L
Baron Samedi
Cactus Moss
Baron Samedi
0
5
2
0.2
W
1
0
6
4
W
Yemoja
Ratukimex3
Yemoja
2
1
9
6.5
W
6
2
4
4
L
Kali
2
3
1
0.83
L
Aphrodite
angelmojica1233
Aphrodite
0
6
1
0.08
W
12
3
1
4.17
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,325
Damage
62,754
83,832
Taken
79,615
41,017
Mitigated
65,202
38,300
Healing
40,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AitchIV
Neith
10,090
3,752
222
2,231
13,823
4,109
591
5,084
8,659
0
39,925
L
Bellona
Brucery
Bellona
16,942
10,253
0
9,268
19,158
16,887
0
2,975
15,453
0
89,795
L
Baron Samedi
Cactus Moss
Baron Samedi
7,003
489
705
3,548
12,806
4,571
0
8,057
4,213
47,356
0
W
9,482
1,657
0
8,511
18,631
9,904
256
2,415
16,216
0
100,608
W
Yemoja
Ratukimex3
Yemoja
6,318
887
4,618
4,289
11,882
13,436
896
2,585
9,297
39,875
0
W
15,267
6,933
0
2,082
13,949
9,208
2,538
3,627
10,322
4,856
77,378
L
Kali
6,474
3,025
171
9,526
22,955
8,246
0
7,088
15,546
0
82,350
L
Aphrodite
angelmojica1233
Aphrodite
8,816
257
5,263
7,366
15,090
7,204
449
4,094
10,919
54,103
0
W
21,435
213
0
8,814
15,688
8,723
0
5,730
9,958
75,209
0
W
10,252
958
0
12,126
19,465
23,931
771
1,462
18,003
0
90,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,385
Gold Earned
57,786
556
Minions Killed
671
0
Camps Cleared
0
2,016,220
Distance Traveled
2,054,418
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,131
415
80
4
0
386,236
2
L
Bellona
12,077
549
200
9
0
406,855
7
L
Baron Samedi
8,885
404
71
3
0
417,985
7
W
Pele
11,550
525
163
7
0
510,623
1
W
Yemoja
10,770
490
65
3
0
344,000
2
W
Medusa
10,495
477
122
6
0
363,078
2
L
Kali
10,953
498
134
6
0
454,946
0
L
Aphrodite
8,339
379
71
3
0
350,198
0
W
Anubis
12,758
580
143
7
0
346,048
2
W
Tyr
12,213
555
178
8
0
490,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role